Stellaris

Stellaris

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Expanded Stellaris Traditions 4
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21.348 MB
13 Mar, 2024 @ 1:26am
22 May @ 3:30pm
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Expanded Stellaris Traditions 4

Description
Refer to the main page here for details. This is a temporary upload intended for maintenance. This will be deleted when we hear back from Girion.

(Furnomenon:)
In the effort to make the mod feel more vanilla-friendly, I've changed some Traditions or renamed them:

- Archivism has been disabled, as that Tradition is currently broken beyond repair (It is now called Chronicling and it has been adapted to 4.0)
- "Biogenesis" has been renamed to "Symbiosis" and is now only available for empires that use Bioships
- "Cybernetics" has been renamed to "Automata", which now buffs automation buildings
- Faith is now only available to Spiritualist empires
- Some flavor texts have been overhauled to better fit the vanilla grammar style

I plan to bring the mod more in line with the vanilla Traditions. That means there will be some overhauls to certain Traditions later down the road.
I will also try to make every Tradition available to every empire, but that requires some more time and effort to think about the flavor texts and effects each Tradition will have.
If you have any suggestions, please leave them in the Suggestion Forum!
(/)

You do not need to subscribe to the original mod to use this. This is a (temporary) stand-alone mod.

Side note: We're seeing bug reports being posted in the comments section of this workshop page. Don't post bugs there. Those comments will most likely be deleted to keep the comments section from being congested. Please post bugs (and suggestions, for that matter) in the discussion threads. Thank you in advance.
Popular Discussions View All (4)
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2 hours ago
PINNED: Bug Reports
Ben_D⚜
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16 Nov, 2024 @ 9:51pm
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Ben_D⚜
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4 Aug, 2024 @ 1:13pm
Translations
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149 Comments
A-Sartek  [author] 27 minutes ago 
@King of WInter Yep, it works as intended but those are supposed to be multiplied by 100 in the tooltip. We are still polishing localization and replacing certain effects that feel better with 4.0
King of Winter 1 hour ago 
extra jobs are showing up wierd? are they still supposed to be like 1 for every 20 pops now that pops number in the hundreds/thousands or?
A-Sartek  [author] 3 hours ago 
@Glyph I just uploaded a fix for that (for russian and all other languages). Enjoy! :praisesun:
Glyph 13 hours ago 
Bro, your forgot to change the first line in files inside the russian localization folder from l_english to l_russian.
arkanikorde 21 May @ 5:48am 
Thank you!
Cedric Scum 21 May @ 3:46am 
Lets goooo!!!
thanks you pal!
A-Sartek  [author] 20 May @ 4:24pm 
@Vincenator It should be fine unless another mod wants to detect if this mod is active. The global flag is only created at game start. Everything else should be fine.
Vincenator 20 May @ 3:27pm 
hey! would adding this mid game work or no?
A-Sartek  [author] 20 May @ 11:18am 
Clearing Steam's download cache and resubbing could also work @Susie Fancying Troublemaker.
Furrnomenon UwU  [author] 20 May @ 11:14am 
@Susie Fancying Troublemaker No need for worries, as long as everything is in working order. The mod descriptor might not have updated. In case you want to fix that, there should be a button to refresh all mods at "All installed Mods"