Stellaris

Stellaris

Expanded Stellaris Traditions 3
148 kommentarer
A-Sartek  [skapare] 20 timmar sedan 
@King of WInter Yep, it works as intended but those are supposed to be multiplied by 100 in the tooltip. We are still polishing localization and replacing certain effects that feel better with 4.0
A-Sartek  [skapare] 22 timmar sedan 
@Glyph I just uploaded a fix for that (for russian and all other languages). Enjoy! :praisesun:
Glyph 22 maj @ 5:36 
Bro, your forgot to change the first line in files inside the russian localization folder from l_english to l_russian.
arkanikorde 21 maj @ 5:48 
Thank you!
Cedric Scum 21 maj @ 3:46 
Lets goooo!!!
thanks you pal!
A-Sartek  [skapare] 20 maj @ 16:24 
@Vincenator It should be fine unless another mod wants to detect if this mod is active. The global flag is only created at game start. Everything else should be fine.
Vincenator 20 maj @ 15:27 
hey! would adding this mid game work or no?
A-Sartek  [skapare] 20 maj @ 11:18 
Clearing Steam's download cache and resubbing could also work @Susie Fancying Troublemaker.
Furrnomenon UwU  [skapare] 20 maj @ 11:14 
@Susie Fancying Troublemaker No need for worries, as long as everything is in working order. The mod descriptor might not have updated. In case you want to fix that, there should be a button to refresh all mods at "All installed Mods"
For some reason the Stellaris launcher is telling me this mod is for version 3.14, even though it works just fine for me. Unsure why.
UncleanlyMetal 19 maj @ 19:36 
@Helios please read the description, it has been removed due to it being broken bryond repair
Helios 19 maj @ 18:43 
Hello, the Archivist tradition we see in the screenshots is no longer there?
Stoic Drywall 19 maj @ 14:23 
Let's go
Furrnomenon UwU  [skapare] 19 maj @ 1:34 
@Wcar Yeah the tooltip is wrong, it should be 2500/5000/1000 Pops.
Wcar 19 maj @ 1:06 
The Cooperativity Tradition says in the Adoption Effects: Increase Ressource Output ... on Planets with at least 25/50/100 Pops | Is this Pop thing right?
Mud 18 maj @ 15:26 
Thank god its back. Can't play the game without.
Esotech 18 maj @ 13:00 
Thank you for info!
Furrnomenon UwU  [skapare] 18 maj @ 12:55 
@Esotech I didn't try it with plentiful tradtions but it should work as we keep our overwrites to a minimum
Esotech 18 maj @ 12:46 
Does this work with plentiful traditions? Or does it have any other UI or tradition mods it doesn't play nice with?
Glyph 18 maj @ 11:58 
Thank you for your work bro.
Hiztaar 18 maj @ 11:56 
@Ben_D⚜
No problem I create a fork. I mean, I am altering a bunch of logic and perks on the way for rebalance/replacement of impossible logic. So yeah it will clearly fork from the original version.
Furrnomenon UwU  [skapare] 18 maj @ 11:37 
@Daniil Desyncs can happen for all kinds of reasons. Stellaris 4.0 multiplayer is quite unstable right now, but in all the OOS cases I’ve encountered, the cause was either vanilla-related or due to other mods. So far, I haven’t seen a single desync caused by Expanded Stellaris Traditions.
Daniil 18 maj @ 11:27 
Can there be out-of-sync due to your mod?
LuKaZ 18 maj @ 9:54 
@Mael found out via other comment in the mod "Ethics and Civics Classic (4.0 Fix WIP)" was the problem for the starting 100 pops, if you have it, that's the problem.
Furrnomenon UwU  [skapare] 18 maj @ 7:58 
If he managed to make it work I will take a look at it ^^
Mael 18 maj @ 7:48 
Hmm, strange. One of the tradition changing mods I have makes the top right Expansion perk say it gives 100+ pops on colonization. I'll try and look into it and see. If I had to guess the mod I'd say Better Traditions is the one doing it
Furrnomenon UwU  [skapare] 18 maj @ 7:37 
@Mael Saldy there isn't a modifer I know of that adds pop on colonization. Also Expansion also only gives 1 City District if I remember correctly
Mael 18 maj @ 7:27 
Thanks for the update but I have something I think should be changed that I immediately went and checked for. The Frontier Spirit perk of the Liberty tradition used to give +1 pops when colonizing a world, now it just gives an additional city district. I think you should make it like Expansion is and have it give +100 pops on colonization.

Cheers!
Karyna 18 maj @ 5:47 
Thank you for updating so quickly!
Furrnomenon UwU  [skapare] 18 maj @ 5:10 
Expanded Stellaris Traditions 3 should now be updated to 4.0!
If you encounter any bug please post them into the Bug Reports Forum.
Ben_D⚜  [skapare] 18 maj @ 2:45 
@ Hiztaar

It seems quite a few people have taken upon themselves to work on this, which is understandable. Just know that you're duplicating the work, creating a fork that will split off and divide players. If you do publish, can you at least title it as "Hiztaar's Traditions" or something like that?
Hiztaar 17 maj @ 20:07 
Hello, just to keep everyone updated... I am still in progress for 4.x
A lot of things had to be fixed, a lot had to be reworked and the logic of pops, buildings and districts being totally broken, I have to basically remake and think about balance.

I also nerf or improve a bunch of things on the way AND I make full translation in POR, FR, GER, POL, RUS, SPA

To date I have reworked:
- Academy
- Administratum
- Aesthetics
- Archivist
- Benevolence
- Biogenesis
- Chivalry
- Collectivism
- Commerce
- Confederacy
- Cooperativity
- Cybernetics
Shogun Gunshow 17 maj @ 16:42 
Ah, aight. TYTY.
Ben_D⚜  [skapare] 17 maj @ 11:47 
@ Shogun Gunshow

No, the other people that have reached out to me are working on it. Just give it time. I don't view this as "my" project btw. Think of this as a community effort. I'm not at the forefront of maintaining this at the moment.
Shogun Gunshow 17 maj @ 11:43 
Thank you, Ben. Is there somewhere we can support you?
Atlant 17 maj @ 4:37 
Guys without your mod i can't play...is one of the best! thank you for ur work, you make a lot of ppl happy!!! Good luck...
Black Knight 16 maj @ 18:52 
Thank you for your hard work!
To qoute Gabe Newell: "These things, they take time." Best of luck Ben
Ben_D⚜  [skapare] 16 maj @ 12:29 
The gears are turning.
Shogun Gunshow 15 maj @ 12:56 
I mean Furrnomenon that would be bangin' if you could get it working.

I'm surprised there hasn't been a fork yet. I can't play Stellaris without it.
Comrade Phoenix 11 maj @ 3:05 
Thank you for your service, Ben.
UncleanlyMetal 10 maj @ 15:46 
Thank you Ben
Ben_D⚜  [skapare] 10 maj @ 15:01 
Alrighty everyone, here is the separate 3.14 version for when this mod eventually gets updated.
Furrnomenon UwU  [skapare] 10 maj @ 2:40 
If you don't mind, I would like to maintain the mod for the time being
Shogun Gunshow 8 maj @ 9:01 
Someone's gonna have to make a compatibility branch.

And then someone will make Expanded Stellaris Traditions 4.... until the next year.
Proxy 8 maj @ 6:57 
Will there be 4.0 update?
litfuse293 6 maj @ 16:42 
i get that, motivation is hard to muster
Take your time, friend.
Ben_D⚜  [skapare] 6 maj @ 15:20 
I think I'll get around to updating this eventually. I just don't have the time or motivation at the moment, regrettably.
Smokehouse03 6 maj @ 12:52 
given the state of 4.0 not updating this mod is for the better frankly, it will prob take all summer for paradox to fix all the issues