Counter-Strike 2

Counter-Strike 2

aim_treeni
405 Comments
waas 1 Jun @ 2:48am 
good
xanniex 29 May @ 5:46am 
good
S1ro 25 May @ 5:29am 
good
Ose  [author] 14 May @ 12:10pm 
good
MERRYTWER 14 May @ 12:02pm 
good
good
IVAN_UA 26 Apr @ 12:52am 
good
8link'Fad3 24 Apr @ 2:13am 
With the latest update, it stopped registering hits, I aim directly at the center of the circle and miss
7423 22 Apr @ 9:20am 
good
B0TL1K3 21 Apr @ 4:35am 
Great map :csgocross:
MxnkSpvc3 17 Apr @ 2:19am 
испортилась с обновленнием:shit:
Ose  [author] 13 Apr @ 10:14am 
@强斯特监监(宫斗版) There is a button furthest to the right in the top row that makes your weapons accurate. Previously it was "on" by default, now you have to toggle it.
I found a problem in this update of this map, that is, after I hit a target, it shows that it misses, which affects training very much, and the feel is very poor, I hope the author can fix this bug as soon as possible Thank you:steamthumbsup:
vostok 10 Apr @ 8:22am 
that button helps. thanks author.
efdc 10 Apr @ 7:40am 
thank u 4 map brother.
Ose  [author] 9 Apr @ 2:44pm 
Make sure to shoot the button furthest to the right in top row. This will toggle on "weapon_accuracy_nospread". And your shots will be accurate
vostok 9 Apr @ 2:20pm 
my issue is 100% same with @t3rMaTr0NNN

this issue never happens before. It's not about the recoil.
Ose  [author] 9 Apr @ 10:55am 
@t3rMaTr0NNN If you are shooting the size 1 target from a far, note that weapons in counter-strike are not completely accurate.
Ose  [author] 9 Apr @ 10:52am 
Youtube unlisted maybe
Ose  [author] 9 Apr @ 10:51am 
@t3rMaTr0NNN Can you please provide video? I cannot recreate the bug
夢 errortape- 9 Apr @ 10:26am 
Hi, I recently noticed that when I shoot in the center of dot it counts like as a miss. I use size 1, static targets, normal mode and other settings are default. All of this in level 1. Now, I can't play this map anymore because of this horrible bug. When I record my training and use "sv_showimpacts 1" command, I always see that it doesn't count. I can provide you video proof, just tell me where I can send it to you ( if you need ofc).
I hope that you will fix :)
vostok 9 Apr @ 8:21am 
I only changed the size to 1 and nothing else. Counted as a miss eventhough I already shot at the middle of the black dot.
𝙒𝙞𝙇𝙇𝙞𝙀 8 Apr @ 2:54pm 
OH YOURE RIGHT. That icon is the nospread icon I am familiar with! However, when I saw no camera shake, I presumed it only removed the camera shake. I did not notice it would perform two actions. Maybe that could just be me. I prefer leaving shake on to maintain CS2-ness of my practice. But I do appreciate the dual button. Thats pretty sick.

Yeah I wonder how those mappers get the 'no decals' but have that 'bullet impact wall' effect.
Also yes, that is exactly what I do as well: "sv_showimpacts 1; sv_showimpacts_time 1" It's pretty solid.
Ose  [author] 8 Apr @ 2:26pm 
@𝙒𝙞𝙇𝙇𝙞𝙀 the button furthest to the right from top row toggles "nospread" on and off. Sorry maybe it's bad icon, I will change that in the future. I will also consider your feed back for seeing bullet hit. I personally use "sv_showimpacts 1" and "sv_showimpacts_time 1" sometimes. I probably should have made it a setting already.
𝙒𝙞𝙇𝙇𝙞𝙀 8 Apr @ 1:59pm 
1. The main walls do not have collision on, but the floors and glass do. (For bullet hit feedback)
It currently forces me to turn on 'First-Person Tracers' to be able to see where my bullets go.

2. Would you consider adding toggle option "weapon_accuracy_nospread 0 1" to the wall?
Allows people to practice true spray patterns on balls with 5-10 Hit Points. Without it there is a slight RNG so for aim training it can be irrelevant. Not a must, but it would be cool.

Love the map, it's been my main aim trainer and has replaced AimLabs for me. Because it IS Counter-Strike... instead of NOT Counter-Strike.
Sharane 8 Apr @ 10:03am 
top
Ose  [author] 8 Apr @ 8:58am 
@tochnyy I cannot fix the bug because nobody gives me more information. Does this happen when the moving targets are toggled on or off? Does it happen on level 1 or 2? If this happen when you are jumping/running note that the "no spread" is now off by default
you 8 Apr @ 8:28am 
Thank you so much for the recent update! I haven't tried all the newest changes, but what I have seen has been wonderful! Thank you so much, and I hope the few bugs can be sorted out!
Cheers!
vostok 8 Apr @ 8:14am 
hi man. sometimes I shoot the target at the middle, but counted as a miss. This never happens before. Please fix it..
Ose  [author] 8 Apr @ 4:47am 
@frayze Does this problem happen with moving targets, or everytime?
Lilithchi1d 8 Apr @ 4:35am 
After the update, sometimes the dots disappear even if the crosshair is missing. At the same time, when the crosshair is accurately aimed, the point cannot be shot
𝙒𝙞𝙇𝙇𝙞𝙀 7 Apr @ 6:40pm 
?updated? wowee only 1% of mappers can see this comment. mappers that update their map? xd wowee very ebic
Reacher 7 Apr @ 12:49pm 
Finally got my dynamic crosshair back. Thanks.:steamhappy:
18916359457 7 Apr @ 3:47am 
points sometimes cant be shooted,hard to return right information
⚡𝒜𝓊𝓍𝑒⚡ 6 Apr @ 1:59pm 
The latest update on April 6th is just perfect. Brought back my crosshair style. Thanks!
Ose  [author] 6 Apr @ 4:23am 
new update:
Randomly moving targets:
-settings to change min/max interval
-settings to change min/max speed
(this setting is mostly optimized for 1 target training)

-second highest and highest speed has been changed to 166 and 180 (inches per second) 166 matches rifle running speed and 180 pistol running speed.

-Level 2 spawn points have been adjusted (a bit higher towards head level except the highest spawn points)
-level 1 and 2 size 1 setting is a bit smaller (0.35 -> 0.3 / 0.55 -> 0.50)

Peek walls:
can toggle peek walls with different distance settings

cross/moving targets buttons has new names:
both -> diagonal
random -> altering

-You can now choose for targets to have infinite health.
-Made lightning slightly darker
-Changing wall color now changes previously orange floors as well.
-Shooting weapons on the wall equip them right away

-fixed bug on level 1 cross mode
-fixed bug where nospread was true on map load
магнит 4 Apr @ 3:31pm 
лучшая карта просто, 10/10 однозначно
you 31 Mar @ 4:16pm 
10/10 map!
Amazing work, thank you!
This map has replaced half of my AimLabs/Kovaaks practices.
Sabbonie_PC 25 Mar @ 8:20am 
It's best aim map! :steamthumbsup:
Abe Lincoln 20 Mar @ 5:51pm 
Would be awesome to have images of CT or T heads instead of circles.
babrabrilbaber 18 Mar @ 11:21am 
мне понравилось
♡Eresikツ 16 Mar @ 4:22pm 
good
WorksAtGoogle 13 Mar @ 5:09am 
this is a great map, tho I wish the creator of this map would add logic to the spawns so they dont spawn on top of each other.
Bloodbath 19 Feb @ 11:35pm 
it's a great aim practice map. thank you.
=PALMITu ☯∞☯ 16 Feb @ 1:15pm 
This had improved a lot since last time i play it..
We can do amazing warmup variations

I LOVE IT!
GREAT MAP!!!
肖央 15 Feb @ 1:31am 
good! like up
Moratar 7 Feb @ 6:02am 
intense mode is fun, but I hate that targets can spawn on top of each other.
MONSTER 6 Feb @ 7:44am 
good map but my eyes bleed
themayantoaster 3 Feb @ 4:55pm 
I would give 6 stars if I could!