Counter-Strike 2

Counter-Strike 2

aim_treeni
Počet komentářů: 417
NakadaRia 17. čvn. v 9.47 
good map
Ose  [autor] 13. čvn. v 9.15 
@Claudinho Brasil Top left "Levels 1 , 2"
Claudinho Brasil 13. čvn. v 3.43 
how i go to map 2 ????
Claudinho Brasil 13. čvn. v 2.37 
How i go to the map to do tracking in 360°, when a enter to the map, he goes to another place, only have a flat wall. Somebody help.
Ose  [autor] 12. čvn. v 11.32 
@canathan it is david goggins inside your walls
canath4n 12. čvn. v 10.49 
hello 10 minutes in playing aim_treeni. I see a warning calling me handless and I should delete the game. Is this normal?
Jasydy 10. čvn. v 13.17 
Thank you for answer! I'll explore it
Ose  [autor] 10. čvn. v 13.13 
@Jasydy in case you were curious, this map has been mostly built with logic_timer, math_counter, logic_case and logic branch entities
Ose  [autor] 10. čvn. v 13.11 
@Jasydy I have never used vscript so i don't know. I wonder if this video could be of any help:
https://www.youtube.com/watch?v=p05bQ8ds8-w
Jasydy 10. čvn. v 13.00 
I try to make my own map, and dont understand, what is the path of vscript.nut to connect it in my map. I try to execute it by func_button. But build doesnt see it. It even doesnt say me, if it try to find my vscript.nut :(
Ose  [autor] 6. čvn. v 9.03 
Don't jump outside the map, hope this helps.
Can of Reign 6. čvn. v 8.58 
i can jump outside the map easily XD
waas 1. čvn. v 2.48 
good
xanniex 29. kvě. v 5.46 
good
S1ro 25. kvě. v 5.29 
good
Ose  [autor] 14. kvě. v 12.10 
good
♥ gxpama ♥ MERRYTWER ♥ 14. kvě. v 12.02 
good
good
IVAN_UA 26. dub. v 0.52 
good
8link'Fad3 24. dub. v 2.13 
With the latest update, it stopped registering hits, I aim directly at the center of the circle and miss
7423 22. dub. v 9.20 
good
B0TL1K3 21. dub. v 4.35 
Great map :csgocross:
MxnkSpvc3 17. dub. v 2.19 
испортилась с обновленнием:shit:
Ose  [autor] 13. dub. v 10.14 
@强斯特监监(宫斗版) There is a button furthest to the right in the top row that makes your weapons accurate. Previously it was "on" by default, now you have to toggle it.
I found a problem in this update of this map, that is, after I hit a target, it shows that it misses, which affects training very much, and the feel is very poor, I hope the author can fix this bug as soon as possible Thank you:steamthumbsup:
vostok 10. dub. v 8.22 
that button helps. thanks author.
efdc 10. dub. v 7.40 
thank u 4 map brother.
Ose  [autor] 9. dub. v 14.44 
Make sure to shoot the button furthest to the right in top row. This will toggle on "weapon_accuracy_nospread". And your shots will be accurate
vostok 9. dub. v 14.20 
my issue is 100% same with @t3rMaTr0NNN

this issue never happens before. It's not about the recoil.
Ose  [autor] 9. dub. v 10.55 
@t3rMaTr0NNN If you are shooting the size 1 target from a far, note that weapons in counter-strike are not completely accurate.
Ose  [autor] 9. dub. v 10.52 
Youtube unlisted maybe
Ose  [autor] 9. dub. v 10.51 
@t3rMaTr0NNN Can you please provide video? I cannot recreate the bug
夢 errortape- 9. dub. v 10.26 
Hi, I recently noticed that when I shoot in the center of dot it counts like as a miss. I use size 1, static targets, normal mode and other settings are default. All of this in level 1. Now, I can't play this map anymore because of this horrible bug. When I record my training and use "sv_showimpacts 1" command, I always see that it doesn't count. I can provide you video proof, just tell me where I can send it to you ( if you need ofc).
I hope that you will fix :)
vostok 9. dub. v 8.21 
I only changed the size to 1 and nothing else. Counted as a miss eventhough I already shot at the middle of the black dot.
𝙒𝙞𝙇𝙇𝙞𝙀 8. dub. v 14.54 
OH YOURE RIGHT. That icon is the nospread icon I am familiar with! However, when I saw no camera shake, I presumed it only removed the camera shake. I did not notice it would perform two actions. Maybe that could just be me. I prefer leaving shake on to maintain CS2-ness of my practice. But I do appreciate the dual button. Thats pretty sick.

Yeah I wonder how those mappers get the 'no decals' but have that 'bullet impact wall' effect.
Also yes, that is exactly what I do as well: "sv_showimpacts 1; sv_showimpacts_time 1" It's pretty solid.
Ose  [autor] 8. dub. v 14.26 
@𝙒𝙞𝙇𝙇𝙞𝙀 the button furthest to the right from top row toggles "nospread" on and off. Sorry maybe it's bad icon, I will change that in the future. I will also consider your feed back for seeing bullet hit. I personally use "sv_showimpacts 1" and "sv_showimpacts_time 1" sometimes. I probably should have made it a setting already.
𝙒𝙞𝙇𝙇𝙞𝙀 8. dub. v 13.59 
1. The main walls do not have collision on, but the floors and glass do. (For bullet hit feedback)
It currently forces me to turn on 'First-Person Tracers' to be able to see where my bullets go.

2. Would you consider adding toggle option "weapon_accuracy_nospread 0 1" to the wall?
Allows people to practice true spray patterns on balls with 5-10 Hit Points. Without it there is a slight RNG so for aim training it can be irrelevant. Not a must, but it would be cool.

Love the map, it's been my main aim trainer and has replaced AimLabs for me. Because it IS Counter-Strike... instead of NOT Counter-Strike.
Sharane 8. dub. v 10.03 
top
Ose  [autor] 8. dub. v 8.58 
@tochnyy I cannot fix the bug because nobody gives me more information. Does this happen when the moving targets are toggled on or off? Does it happen on level 1 or 2? If this happen when you are jumping/running note that the "no spread" is now off by default
you 8. dub. v 8.28 
Thank you so much for the recent update! I haven't tried all the newest changes, but what I have seen has been wonderful! Thank you so much, and I hope the few bugs can be sorted out!
Cheers!
vostok 8. dub. v 8.14 
hi man. sometimes I shoot the target at the middle, but counted as a miss. This never happens before. Please fix it..
Ose  [autor] 8. dub. v 4.47 
@frayze Does this problem happen with moving targets, or everytime?
Lilithchi1d 8. dub. v 4.35 
After the update, sometimes the dots disappear even if the crosshair is missing. At the same time, when the crosshair is accurately aimed, the point cannot be shot
𝙒𝙞𝙇𝙇𝙞𝙀 7. dub. v 18.40 
?updated? wowee only 1% of mappers can see this comment. mappers that update their map? xd wowee very ebic
Reacher 7. dub. v 12.49 
Finally got my dynamic crosshair back. Thanks.:steamhappy:
18916359457 7. dub. v 3.47 
points sometimes cant be shooted,hard to return right information
⚡𝒜𝓊𝓍𝑒⚡ 6. dub. v 13.59 
The latest update on April 6th is just perfect. Brought back my crosshair style. Thanks!
Ose  [autor] 6. dub. v 4.23 
new update:
Randomly moving targets:
-settings to change min/max interval
-settings to change min/max speed
(this setting is mostly optimized for 1 target training)

-second highest and highest speed has been changed to 166 and 180 (inches per second) 166 matches rifle running speed and 180 pistol running speed.

-Level 2 spawn points have been adjusted (a bit higher towards head level except the highest spawn points)
-level 1 and 2 size 1 setting is a bit smaller (0.35 -> 0.3 / 0.55 -> 0.50)

Peek walls:
can toggle peek walls with different distance settings

cross/moving targets buttons has new names:
both -> diagonal
random -> altering

-You can now choose for targets to have infinite health.
-Made lightning slightly darker
-Changing wall color now changes previously orange floors as well.
-Shooting weapons on the wall equip them right away

-fixed bug on level 1 cross mode
-fixed bug where nospread was true on map load
лучшая карта просто, 10/10 однозначно