Stellaris
Expanded Stellaris Traditions 2 - The Sequel
댓글 78
bascott83 2025년 5월 18일 오후 5시 07분 
For anyone still asking if this mod is being updated: No, it isn't.

Instead, use the Stellaris Expanded Traditions 3 mod
Kingwolf 2025년 5월 15일 오후 5시 47분 
will this be updated?
Viridescent 2025년 5월 8일 오전 10시 04분 
Causes crash.
Piany.wuj 2024년 12월 20일 오후 1시 45분 
i recomend getting the guys under me mod as this one causes crashesh when i open my collection
kroun 2024년 7월 10일 오전 11시 54분 
For anyone still asking if this mod is being updated: No, it isn't.

Instead, use the Stellaris Expanded Traditions 3 mod which is maintained by me and Ben_D, and has been updated to 3.12
barrybeal 2024년 6월 24일 오전 6시 51분 
Any chance getting this updated for 3.12 ? Thanks for your work !!!
xaxa ッ 2024년 5월 9일 오전 11시 13분 
Hi is this mod working for 3.12? thanks!
Tekk 2024년 4월 22일 오후 5시 41분 
is there a maximum number of titan armies you can recruit? i made a crap load of them, but when i looked back, a lot of them were converted to just normal assault armies?
IAMSMITHJOHN 2024년 3월 20일 오후 9시 59분 
we need a warhammer 40k mod or something like that of high quality damn it
Ben_D⚜ 2024년 3월 15일 오후 6시 46분 
And the relay race continues lol.

Here's an update: Stellaris Expanded Traditions 3
Ezekiel 2024년 3월 7일 오전 3시 14분 
@GoddessGaming1520 Bit of a tall order, but I'll see what I can do.
GoddessGaming1520 2024년 3월 6일 오후 7시 19분 
if anyone want to add me and tell me whats wrong i can make a fix and hopefully make it better
Pietrooperv 2024년 3월 4일 오후 1시 50분 
This mod is really great, I love using it, but the lack of council agendas is really punishing.
asapas 2024년 3월 2일 오전 3시 48분 
it's ubelievable that this mod doesn't get the love that needs. Traditions is a crucial part of the game, and making them more variable (something that creators didn't), is exciting and creates new possibilities. Please, anyone with modding knowledge, don't let this amazing mod to rot
Ben_D⚜ 2024년 3월 1일 오전 11시 30분 
Fair enough. Your mods are awesome btw, Kroun.
kroun 2024년 3월 1일 오전 6시 34분 
I attempted to fix this mod some time ago. I think it was 3.9 at the time, but I gave up pretty quickly because it was easier to make traditions from scratch than to fix some of the ones in this mod.
Ben_D⚜ 2024년 2월 29일 오후 1시 11분 
I'm considering helping Girion in maintaining the mod....
Ben_D⚜ 2024년 2월 29일 오전 1시 46분 
This is an "upload once and forget about it" mod. We need a serious maintainer....
Aspasia 2024년 2월 28일 오전 11시 07분 
Note the UI Overhaul author has updated the More Tradition Categories mods just today. I was able to confirm the CTD fix just minutes ago, although I did have to unsub and resub to the UI Overhaul More Tradition Categories mod to make it update immediately.
Pietrooperv 2024년 2월 28일 오전 5시 35분 
@ramrai's solution worked. Game does not crash when this mod is loaded AFTER UIOD-MTC(16 categories). Thanks!
ramrei 2024년 2월 28일 오전 2시 00분 
UI Overhaul Dynamic - More Tradition Categories (16) ( maybe others) currently clears the tree templates of this mod.
Loading this mod after UIOD - MTC helps.
ManBearPig 2024년 2월 27일 오후 3시 34분 
Same issue with the original version of this mod. Crashing on 3.11 and 3.10.4. UI Overhaul Dynamic - More Tradition Categories updated to new version so maybe issue is there between these 2 mods. Going to give this version of the mod a go but perhaps rolling back UI Overhaul to previous version would help, at least on 3.10.4, if such a thing is even possible.
TahtsK9 2024년 2월 27일 오후 2시 17분 
Can confirm this mod does crash the game upon selecting a tradition,

crash logs gives off a bunch of:
"[12:24:19][gui.cpp:1061]: Tried to get gui_type [tree_est_[Numbers] which does not exist"

As well as a bunch of traditions from this mod giving off the error:
"[12:24:19][topbar_traditions_view.cpp:1015]: Tree template tree_est_[Numbers] for tradition category tradition_est_[Tradition] does not contain enough positioned container windows to place all traditions"
fasteraubert 2024년 2월 27일 오후 2시 14분 
+6:
what changed though? it was working fine literally yesterday. There was no game update or patch update?
ArschvomDienst 2024년 2월 27일 오후 1시 56분 
+5
Sloth Games Inc. 2024년 2월 27일 오후 12시 40분 
+4
Neuf 2024년 2월 27일 오후 12시 12분 
+3 to Pietrooperv, my game crashes
Dr.Macari 2024년 2월 27일 오후 12시 08분 
+2 to Pietrooperv, tha game crashes with me aswell
plum2122 2024년 2월 27일 오전 10시 32분 
+1 to what Pietrooperv is saying, it's crashing to desktop when trying to select a tradition
Pietrooperv 2024년 2월 27일 오전 10시 25분 
This mod seems to cause a crash when going into the select tradition menu. I suspect an incompatability with 'UI Overhaul Dynamic - More Tradition Categories (16)', since this mod was working just fine before that one was updated today.
Kali 2024년 2월 25일 오후 8시 17분 
"Bug": Venerability adopt has extra "leader_".
Denis_Rus 2024년 2월 10일 오전 3시 50분 
thanks!
Kali 2024년 2월 2일 오후 3시 51분 
its set to not be buildable on habitats.
ephidel 2024년 1월 30일 오전 11시 33분 
I seem to be unable to build the Mechanicum tree's Guild of Engineers on habitats. Still appears fine on normal planets.

I also seem to recall in previous version of this mod that the Spaceborn tree would swap out to improve habitats instead of starbase if you took the Voidborne ascension perk. It would be good if the swap also occurred for those with the Void Dweller's origin, since they can no longer take the Voidborne perk.
Zetal 2024년 1월 29일 오전 9시 56분 
@cenkhoscan I'm like 90% sure that it's the way it's supposed to be. You adopt the 'Tall Empire' tradition and it makes you worse at having a wide empire but gives you nice Tall Empire bonuses.
asapas 2024년 1월 22일 오후 10시 17분 
wow thanks!
cenkhoscan 2024년 1월 22일 오전 5시 09분 
There is a typo error on Foundation traditions. The modder forgot to put a "-" minus sign there. Therefore finishing Foundation traditions gives you a big penalty instead of a big buff.
Check my previous posts for more details. You can even fix it yourself btw.
asapas 2024년 1월 22일 오전 4시 42분 
why is that?
cenkhoscan 2024년 1월 22일 오전 4시 03분 
The Mod is working fine. Just needs some bug fixing/typo correcting.

PS: Dont finish "Foundation" tradition.
Jorge Nitales 2024년 1월 17일 오후 1시 39분 
I believe the mod is still broken. Some of the updated things feel incomplete (name tags, etc), and there are still bugs. For example, from the start you can see that the leader upkeep is bugged. I hope it gets fixed, the mod was great.
asapas 2024년 1월 16일 오후 1시 11분 
I don't understand...Can one play with this mod, or there will be bugs/problems?
Varsia 2024년 1월 12일 오후 10시 22분 
So is this mod broken or not? I'm seeing people saying things are broken in the comments here and it seems like the person maintaining it hasn't updated it since the initial posting, so I'm just curious since I use the original version
Swaginton11 2024년 1월 8일 오후 9시 04분 
is this mod effecting getting ship tech for anyone?
cenkhoscan 2024년 1월 3일 오후 4시 52분 
F:\SteamLibrary\steamapps\workshop\content\281990\3112887864\common\traditions
est_foundation.txt

tr_est_foundation_adopt = {
modifier = {
all_technology_research_speed = 0.05
pop_government_ethic_attraction = 0.15
empire_size_penalty_mult = -0.50

notice -50 at the end. this is how it is supposed to be.
Figaround
asapas 2024년 1월 3일 오후 1시 56분 
@MrWacko, will you update the mod?
dabeek 2024년 1월 3일 오후 1시 04분 
+1 for update
Figaround 2024년 1월 3일 오전 11시 18분 
@cenkhoscan, could you please tell me the file and the line to fix as you suggested? I don't know when the author will do the mod, I'll fix it myself.
By the way I have from the start of the game negative income (-140000) unity, perhaps from this mod.
Figaround 2024년 1월 3일 오전 11시 13분 
A big request for an update!
cenkhoscan 2024년 1월 3일 오전 2시 46분 
Nevermind, i figured it out. You forgot a minus there "-". The correct line should be:
empire_size_penalty_mult = -0.50

@MrWacko
cenkhoscan 2024년 1월 3일 오전 12시 45분 
Hi. %50 Empire size penalty for finishing Foundation traditions is too much. In late game %50 size penalty becomes a major problem. You may want to decrease it in next update.