Stellaris

Stellaris

Fleet Formation Mod For Real Space - Ships in Scaling
21 Comments
Rinˊˎ- 7 May @ 10:56am 
thank you very much for the clarification!
Rage000  [author] 7 May @ 9:26am 
All the screen shots are from games using ASB
Rage000  [author] 7 May @ 9:25am 
just make sure its below ASB
Rage000  [author] 7 May @ 9:25am 
yes i use asb
Rinˊˎ- 7 May @ 8:45am 
is this Mod compatible with "ASB - Amazing Space Battles" Mod?
Rage000  [author] 11 Nov, 2024 @ 11:19am 
@kalamari, sorry for late response, not getting steam notifications apparently.

This version of the mod does not remove the trails from the ships. So something else you are using is affecting trails.
Kal the Meowlord 7 Nov, 2024 @ 5:43am 
any way to turn trails on? theyre so small and I wanna be able to see them better zoomed out lol
Rage000  [author] 28 Oct, 2023 @ 11:45pm 
Thank you for the compliment, and you're welcome. Good Luck - for the empire! xD
zaramo 28 Oct, 2023 @ 11:21pm 
Just come across this mod and thought I would try it out. It is just what I was look for. Thankyou RageOOO for a great mod. will be using it all the time now.
Rage000  [author] 24 Jul, 2023 @ 9:37am 
Mod info update due to changes with Real Space mods-

Ships in Scaling Hard and Ships in Scaling Lite have been merged into one mod (Based on Ships in Scaling Hard in the Steam Workshop).
Big Sneezy 26 Dec, 2022 @ 10:25pm 
Real Space Ships in Scaling Hard had or maybe still has an issue with ships not getting in range. It was not fully updated for 3.6. I reported the bug to Annatar and was able to fix it myself in Irony by merging the changes from the base game into the changes from Ships in Scaling Hard. The issue was with Ship_Behaviors.
Rage000  [author] 18 Dec, 2022 @ 7:58pm 
Really strange. But There have also been reports of bugs with attacking stations, I wonder if this is actually a bug now.

https://forum.paradoxplaza.com/forum/threads/stellaris-3-6-1-a6c5-fleet-in-combat-flies-into-corner-of-system-rather-than-attacking-enemy-ships-starbase-stuck-forever.1562500/
Admiral Catface 18 Dec, 2022 @ 7:48pm 
well putting it under the 3 I mentioned fixed them being in formation, but im still getting the issue of the ships actually getting within range. gonna do what you recommended next
Rage000  [author] 18 Dec, 2022 @ 7:42pm 
I put three images in the description page showing the fleet formation.

I recommend starting with the the following mods:

Real Space 3.8
Real Space - System Scale
Real Space - Ships in Scaling hard
Fleet Formation Mod 3+ for Real Space Ships in Scaling Hard

- and then adding a mod each time until it breaks.
Admiral Catface 18 Dec, 2022 @ 7:33pm 
its the last one other than

!!!Universal resource patch
!!Universal modifyer patch
!Merger of rules
Rage000  [author] 18 Dec, 2022 @ 7:32pm 
in your mod list you provided to me you are using mods not compatible with v3.6.
Rage000  [author] 18 Dec, 2022 @ 7:30pm 
I works for me. So Make sure its last on the mod last to load.
Admiral Catface 18 Dec, 2022 @ 6:44pm 
testing with vanilla ships, turned off nsc2
Admiral Catface 18 Dec, 2022 @ 6:43pm 
with this mod the fleets go back to vanilla formations it seems
Rage000  [author] 18 Dec, 2022 @ 6:01pm 
NSC2 Ships in Scaling Hard patch is not compatible with 3.6. NSC2 S7 for 3.6 had significant changes.
Admiral Catface 18 Dec, 2022 @ 5:53pm 
my bad I didn't see you posted this, I'm testing it right now.