RimWorld

RimWorld

Vanilla Genetics Expanded - More Lab Stuff
134 Comments
knots6 11 May @ 9:21pm 
what is the difference from the improved gender selector and the gender selector boosters
KaneDraco 30 Nov, 2024 @ 6:40am 
Is there an addon that adds the ability to clone an animal using the electro-wombs or could it be added?
白金trigger 21 Nov, 2024 @ 6:02am 
“You can now add animal draftability to ANY animal in the game”,yes!!! this change my game a lot。

打完这个mod可以用神经操作仪操作任何生物,终于不用因为原版动物AI吐血了。
TheBronzeWarrior 13 Aug, 2024 @ 9:07pm 
dont know if its this mod or the original, but the implants replace mechlinks and mess up biotech stuff. pls fix
Sarg Bjornson  [author] 13 Jul, 2024 @ 12:11am 
It's a problem in the Framework. Fix will be pushed as soon as Oskar is up
kcid 12 Jul, 2024 @ 11:54pm 
After the update of Vanilla Expanded Framework, the 'animal controller' no longer runs properly and mechahrymbo can no longer be called up. I removed all the extra mods and confirmed that it was not due to other mods.
Sarg Bjornson  [author] 11 Jul, 2024 @ 11:27am 
No
Fang 11 Jul, 2024 @ 10:52am 
MP Compatibility?
codepage9 9 May, 2024 @ 7:59pm 
Yep! Successful now, thank you Sarg
Sarg Bjornson  [author] 9 May, 2024 @ 7:59am 
They should be fine now
codepage9 7 May, 2024 @ 1:25pm 
Yeah I have been having issues with the Genome trainers as well. Pawns walk up to them, do nothing for a bit, then walk on. Error I am seeing in the debug log is:

Exception in JobDriver tick for pawn Allie driver=JobDriver_UseItem (toilIndex=1) driver.job=(GR_UseGenetrainer (Job_30512886) A = Thing_GR_RodentGenetrainer2799007 Giver = ThinkNode_QueuedJob [workGiverDef: null])
System.InvalidCastException: Specified cast is not valid.
Cruel Moose 28 Apr, 2024 @ 12:14pm 
genome trainers don't seem to work in 1.5, uploaded a log to the bug report. Trying to use them throws an error and nothing happens.
Sarg Bjornson  [author] 23 Oct, 2023 @ 11:06pm 
I really can't, yeah XD
Shimdom 23 Oct, 2023 @ 7:22pm 
I get that it means that no one has reported any, but I love the idea of putting "None Tracked" in the known issues section like "I can't be bothered to deal with this shit."
gunns22 18 Oct, 2023 @ 9:00am 
Thanks
Sarg Bjornson  [author] 14 Oct, 2023 @ 10:56pm 
They can be crafted
gunns22 14 Oct, 2023 @ 2:45pm 
Can you craft a Genome Excavator, or is it listed as an "artifact-type item" on the base mod's page because it can only be found in dungeons/Ancient Dangers/what have you?
nomSlime 23 Jul, 2023 @ 1:36am 
@Leopio alternativly there is a mod that makes any animal draftable
The Ducktor 7 Jun, 2023 @ 10:42pm 
@Loepio you can only get it from quests to abandoned labs.
beam0 15 May, 2023 @ 5:24am 
how do i get the thing that makes animals draftable? i really want it for my combat animals
Talonos 8 Mar, 2023 @ 10:09am 
Nevermind, figured it out. Equines are a T2 genome, which is why it wasn't showing up in the genome extractor table.
Talonos 8 Mar, 2023 @ 8:40am 
How do you get the chickenhorse stallion? I had one attack me in a lab and read its description and now I want one so bad!
Sarg Bjornson  [author] 11 Dec, 2022 @ 1:46pm 
Yeah, gene trainers don't stack
Renix 11 Dec, 2022 @ 1:44pm 
No log, but bug: When I use a gene trainer that is stacked. it deletes all of them except just the one I'm using.

Mods that may be effecting this: ogrestack possibly, just added it the other night. but I doubt it.
Sarg Bjornson  [author] 13 Nov, 2022 @ 5:23am 
v2.01:

Fix: Genetrainers were failing due to changes to CompUseEffect_DestroySelf
Tweak: Got rid of the mechanic where using a second genetrainer would destroy it. It will now just fail, but not destroy the item
Sarg Bjornson  [author] 1 Nov, 2022 @ 1:50am 
Can't do anything without error logs
Jet 1 Nov, 2022 @ 1:46am 
same thing happens with me and another VE mod
Chimbo 1 Nov, 2022 @ 1:39am 
This is probably the fault of something else, but genetrainers seem to be unusable for me. I can create them, but using them with right click just has the progress bar fill up and nothing happens, nor is the trainer used up.
Jet 31 Oct, 2022 @ 9:54pm 
will age pills help with avoiding the negatives for ideologies that want to use the de ager device
Andy 29 Oct, 2022 @ 9:20am 
I made a de-ager pills mod for everything that doesn't fit in the biosculptor:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2881540634&searchtext=
Zoe, the Bad Wolf 14 Sep, 2022 @ 10:35am 
@Sarg, sorry about that. I was half expecting it to be a known issue and didn't pay enough attention on properly reporting it.

Correctly posted on the Bug Report discussion.
Thanks for your feedback! :)
Друманин Дрин 14 Sep, 2022 @ 3:02am 
@Capataina Thank you. Its very intresting and cool!
Sarg Bjornson  [author] 13 Sep, 2022 @ 11:13pm 
Report that properly
Zoe, the Bad Wolf 13 Sep, 2022 @ 10:35am 
The animal controller is being reset every time I reload a save, making the animals undraftable.
Capataina 2 Sep, 2022 @ 4:20am 
Basically, drafting is when you can control a colonist. Normally, you cannot hand control animals, they have their own autonomous AI. The animal control implant allows you to control animals as if they are normal pawn colonists.
Друманин Дрин 25 Aug, 2022 @ 4:07am 
Can someone explain the meaning of that?
"- The animal control implant. You can now add animal draftability to ANY animal in the game, including modded."
Hubertdragon1 16 Aug, 2022 @ 10:15am 
yeah i agree with zamaza de-aging pills would be nice
Zamaza 12 Aug, 2022 @ 9:49am 
Anti-age pills maybe?
Sarg Bjornson  [author] 5 Aug, 2022 @ 2:54pm 
How? If you cannot tame it, how do you operate on it?
Nadia_Rising 1 Aug, 2022 @ 11:43am 
Is it possible to use the animal control implant on creatures that are normally not tamable, like Cave Crawlers?
Tia 31 Jul, 2022 @ 2:26am 
I'm still subscribing but now I'm sad. :)
Sarg Bjornson  [author] 30 Jul, 2022 @ 10:52pm 
Nope!
Tia 30 Jul, 2022 @ 5:42pm 
"The return of genetrainers. Convert skill, healer, resurrector or psy trainers into one-use colonist implants that don't replace any body parts."

Does this mean I can get my mechanoid gene fire-proofing back? :D
Petrus Aurelius 18 Jul, 2022 @ 12:51pm 
The complete sci fi Rancher experience. Thank you Sarg!
Sarg Bjornson  [author] 15 Jul, 2022 @ 1:24am 
Eh...
Kaz the Mercenary 15 Jul, 2022 @ 12:56am 
...? Because female animals tend to be the ones to milk and get eggs from, fertile or not.
Sarg Bjornson  [author] 14 Jul, 2022 @ 11:23pm 
It is implied... what would be the reason to choose the gender if it doesn't make them fertile too?
Kaz the Mercenary 14 Jul, 2022 @ 4:13pm 
Suggestion that Improved Gender Selector be renamed Improved Fertility Unblocker with Gender: Male/Female

I completely missed the Fertility part until I read the flavor text. And... I dunno... I think that's the important part.
Sarg Bjornson  [author] 18 Jun, 2022 @ 10:42pm 
@cubicPsycho: You have another mod that is messing the drafting up
cubicPsycho 18 Jun, 2022 @ 5:02pm 
For some reason animals with the control implant can't be drafted. The button is there, but they don't move and undraft themselves after a couple seconds