RimWorld

RimWorld

Vanilla Genetics Expanded - More Lab Stuff
134 kommenttia
knots6 11.5. klo 21.21 
what is the difference from the improved gender selector and the gender selector boosters
KaneDraco 30.11.2024 klo 6.40 
Is there an addon that adds the ability to clone an animal using the electro-wombs or could it be added?
白金trigger 21.11.2024 klo 6.02 
“You can now add animal draftability to ANY animal in the game”,yes!!! this change my game a lot。

打完这个mod可以用神经操作仪操作任何生物,终于不用因为原版动物AI吐血了。
TheBronzeWarrior 13.8.2024 klo 21.07 
dont know if its this mod or the original, but the implants replace mechlinks and mess up biotech stuff. pls fix
Sarg Bjornson  [tekijä] 13.7.2024 klo 0.11 
It's a problem in the Framework. Fix will be pushed as soon as Oskar is up
kcid 12.7.2024 klo 23.54 
After the update of Vanilla Expanded Framework, the 'animal controller' no longer runs properly and mechahrymbo can no longer be called up. I removed all the extra mods and confirmed that it was not due to other mods.
Sarg Bjornson  [tekijä] 11.7.2024 klo 11.27 
No
Fang 11.7.2024 klo 10.52 
MP Compatibility?
codepage9 9.5.2024 klo 19.59 
Yep! Successful now, thank you Sarg
Sarg Bjornson  [tekijä] 9.5.2024 klo 7.59 
They should be fine now
codepage9 7.5.2024 klo 13.25 
Yeah I have been having issues with the Genome trainers as well. Pawns walk up to them, do nothing for a bit, then walk on. Error I am seeing in the debug log is:

Exception in JobDriver tick for pawn Allie driver=JobDriver_UseItem (toilIndex=1) driver.job=(GR_UseGenetrainer (Job_30512886) A = Thing_GR_RodentGenetrainer2799007 Giver = ThinkNode_QueuedJob [workGiverDef: null])
System.InvalidCastException: Specified cast is not valid.
Cruel Moose 28.4.2024 klo 12.14 
genome trainers don't seem to work in 1.5, uploaded a log to the bug report. Trying to use them throws an error and nothing happens.
Sarg Bjornson  [tekijä] 23.10.2023 klo 23.06 
I really can't, yeah XD
Shimdom 23.10.2023 klo 19.22 
I get that it means that no one has reported any, but I love the idea of putting "None Tracked" in the known issues section like "I can't be bothered to deal with this shit."
gunns22 18.10.2023 klo 9.00 
Thanks
Sarg Bjornson  [tekijä] 14.10.2023 klo 22.56 
They can be crafted
gunns22 14.10.2023 klo 14.45 
Can you craft a Genome Excavator, or is it listed as an "artifact-type item" on the base mod's page because it can only be found in dungeons/Ancient Dangers/what have you?
nomSlime 23.7.2023 klo 1.36 
@Leopio alternativly there is a mod that makes any animal draftable
The Ducktor 7.6.2023 klo 22.42 
@Loepio you can only get it from quests to abandoned labs.
beam0 15.5.2023 klo 5.24 
how do i get the thing that makes animals draftable? i really want it for my combat animals
Talonos 8.3.2023 klo 10.09 
Nevermind, figured it out. Equines are a T2 genome, which is why it wasn't showing up in the genome extractor table.
Talonos 8.3.2023 klo 8.40 
How do you get the chickenhorse stallion? I had one attack me in a lab and read its description and now I want one so bad!
Sarg Bjornson  [tekijä] 11.12.2022 klo 13.46 
Yeah, gene trainers don't stack
Renix 11.12.2022 klo 13.44 
No log, but bug: When I use a gene trainer that is stacked. it deletes all of them except just the one I'm using.

Mods that may be effecting this: ogrestack possibly, just added it the other night. but I doubt it.
Sarg Bjornson  [tekijä] 13.11.2022 klo 5.23 
v2.01:

Fix: Genetrainers were failing due to changes to CompUseEffect_DestroySelf
Tweak: Got rid of the mechanic where using a second genetrainer would destroy it. It will now just fail, but not destroy the item
Sarg Bjornson  [tekijä] 1.11.2022 klo 1.50 
Can't do anything without error logs
Jet 1.11.2022 klo 1.46 
same thing happens with me and another VE mod
Chimbo 1.11.2022 klo 1.39 
This is probably the fault of something else, but genetrainers seem to be unusable for me. I can create them, but using them with right click just has the progress bar fill up and nothing happens, nor is the trainer used up.
Jet 31.10.2022 klo 21.54 
will age pills help with avoiding the negatives for ideologies that want to use the de ager device
Andy 29.10.2022 klo 9.20 
I made a de-ager pills mod for everything that doesn't fit in the biosculptor:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2881540634&searchtext=
Zoe, the Bad Wolf 14.9.2022 klo 10.35 
@Sarg, sorry about that. I was half expecting it to be a known issue and didn't pay enough attention on properly reporting it.

Correctly posted on the Bug Report discussion.
Thanks for your feedback! :)
Друманин Дрин 14.9.2022 klo 3.02 
@Capataina Thank you. Its very intresting and cool!
Sarg Bjornson  [tekijä] 13.9.2022 klo 23.13 
Report that properly
Zoe, the Bad Wolf 13.9.2022 klo 10.35 
The animal controller is being reset every time I reload a save, making the animals undraftable.
Capataina 2.9.2022 klo 4.20 
Basically, drafting is when you can control a colonist. Normally, you cannot hand control animals, they have their own autonomous AI. The animal control implant allows you to control animals as if they are normal pawn colonists.
Друманин Дрин 25.8.2022 klo 4.07 
Can someone explain the meaning of that?
"- The animal control implant. You can now add animal draftability to ANY animal in the game, including modded."
Hubertdragon1 16.8.2022 klo 10.15 
yeah i agree with zamaza de-aging pills would be nice
Zamaza 12.8.2022 klo 9.49 
Anti-age pills maybe?
Sarg Bjornson  [tekijä] 5.8.2022 klo 14.54 
How? If you cannot tame it, how do you operate on it?
Nadia_Rising 1.8.2022 klo 11.43 
Is it possible to use the animal control implant on creatures that are normally not tamable, like Cave Crawlers?
Tia 31.7.2022 klo 2.26 
I'm still subscribing but now I'm sad. :)
Sarg Bjornson  [tekijä] 30.7.2022 klo 22.52 
Nope!
Tia 30.7.2022 klo 17.42 
"The return of genetrainers. Convert skill, healer, resurrector or psy trainers into one-use colonist implants that don't replace any body parts."

Does this mean I can get my mechanoid gene fire-proofing back? :D
Petrus Aurelius 18.7.2022 klo 12.51 
The complete sci fi Rancher experience. Thank you Sarg!
Sarg Bjornson  [tekijä] 15.7.2022 klo 1.24 
Eh...
Kaz the Mercenary 15.7.2022 klo 0.56 
...? Because female animals tend to be the ones to milk and get eggs from, fertile or not.
Sarg Bjornson  [tekijä] 14.7.2022 klo 23.23 
It is implied... what would be the reason to choose the gender if it doesn't make them fertile too?
Kaz the Mercenary 14.7.2022 klo 16.13 
Suggestion that Improved Gender Selector be renamed Improved Fertility Unblocker with Gender: Male/Female

I completely missed the Fertility part until I read the flavor text. And... I dunno... I think that's the important part.
Sarg Bjornson  [tekijä] 18.6.2022 klo 22.42 
@cubicPsycho: You have another mod that is messing the drafting up
cubicPsycho 18.6.2022 klo 17.02 
For some reason animals with the control implant can't be drafted. The button is there, but they don't move and undraft themselves after a couple seconds