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if thats the case then there's a compatability issue with the biological ascension module mod as its traits used to be automatically given to a species after modification but it no longer does that. the same thing is the case for things like the genetic history trait which doesn't make sense since that is one of the mods given from the sub mod. just wanted to bring it to your attention
I think I initially avoided it since I didn't want to retype 25 events, but oh well.
What if I have no species traits at game start then gene mod half my species with prideful and then the other half with apex predator, so 50% of my pop have each but nobody have both of them, what traits would a admiral get when unassigned and reassigned? Both or a 50% chance of each, or just the latest one I gene modded?
Existing leaders in the leader pool won't show the new traits but assigning and unassigning will usually fix it.
Say I alter most of my empire to have awful leader traits and great production traits and a separate portion have all the good leader skills, Im guessing the ''new'' leader pool will have both but what about the already hired leaders?