Project Zomboid

Project Zomboid

Rewarding Night Combat
83 件のコメント
KrFisH 5月27日 14時33分 
B42, please!
Arda' 5月21日 12時18分 
NICE THANK YOU FROM TURKEY
Zenith 4月4日 23時32分 
rip for another 2 years then :(
Nihilist Penguin  [作成者] 2月25日 8時14分 
This mod has codebase interlinked with networking stuff so I rather wait for stable release until I make changes... sorry guys.
Zenith 2月24日 22時26分 
42?
Dastam 2月21日 10時32分 
+1 for B42!!
леди бабах 1月9日 2時06分 
.:steamsalty::steamhappy:
Rockotansky 1月4日 21時10分 
PLEEEEASE B4222222. straight up one of the coolest balance mods out there
SunSu Draconis 1月1日 18時54分 
+1 for B42! :steamhappy:
SpartanH347 [FR] 2024年12月29日 21時41分 
B42?
matteokmp 2024年12月26日 8時08分 
Is this mod compatible with B42?
Dan From Financing 2024年12月23日 2時59分 
B42?
katar3778 2024年12月10日 10時22分 
can you add blue moon?
Mint_A 2024年11月30日 23時47分 
is this mod Support Random Zombie Day/Night Mod?
Tempritscher 2024年9月4日 12時16分 
are we able to use multiple trigger sounds?
i would like to add the Dying Light Tower Sounds to the Game
CheFRice 2024年8月8日 23時08分 
Got this error for the first time today
CheFRice 2024年8月8日 23時07分 
ERROR: General , 1723182127777> 19,906,644,111> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: RewardingNightCombat of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1723182127778> 19,906,644,111> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: RewardingNightCombat of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
Ever 2024年7月24日 3時31分 
How does the exp multiplier during the night apply to the existing exp bonuses? I.E if I have a 4x exp multiplier for all skills in the server settings, how would the 1.5x or 1.75x multiplier work in conjunction with the 4x exp multiplier?
Nihilist Penguin  [作成者] 2024年5月23日 11時47分 
@AlunBrozy
This mod doesn't modify zombie spawn rates. As for the visuals, there is only moon icon. I doubt this mod has anything to do with your problems
AlunBrozy 2024年5月22日 9時01分 
For no reason this mod add a lot of zombies spawn.... desinstalled (Also some visual bugs at night)
Jokemercy 2024年5月19日 17時28分 
@.rook13 That's fixed it for me, thank you.
Green -.- 2024年3月14日 1時30分 
I hope to add support for passive skills so that I can practice my stealth skills when I go out late at night, but I have to say that this is a very good mod, with the blessing of night sprinter, it allows me to go out late at night every time All doubly nervous
Poggers 2024年2月21日 20時12分 
Coming from a Dying Light vet of 5 years, this is art.
theskull_knight 2024年2月2日 7時08分 
dying light?
Nihilist Penguin  [作成者] 2023年8月15日 7時07分 
@Acidicyes
Yes, the mod supports multiplayer.
Elliooott 2023年8月15日 5時31分 
mulstiplayer?
Dracula 2023年8月4日 17時08分 
@Nihilist Penguin -- Everything seems to be working now. It turns out, when you adjust a setting on this mod, while ingame, it just takes a few ingame days to apply. :)
Nihilist Penguin  [作成者] 2023年7月28日 11時41分 
@L. Dracula settings are not dynamically applied whenever they are changed; therefore, you probably need to stop the server, do the necessary changes and start it again.
Dracula 2023年7月28日 10時57分 
Can anyone assist me? On our dedicated server, I'd told the mod 100 times to turn on at winter, at 20:00/8pm, and it absolutely refuses to update. Still only turns on at 2300. Any help, please?
Não é o Gui 2023年4月26日 12時47分 
@Nihilist Penguin I posted the translation of your mod in Brazilian Portuguese, if you can upload it to the original mod, I'd appreciate it.
{playername(-1)} 2023年4月2日 21時16分 
Could you add the option to schedule every how many days it appears?
reanimated6 2023年3月7日 5時48分 
<3
Nihilist Penguin  [作成者] 2023年3月5日 10時51分 
I'm thinking of coming back to the modding scene when my education, which is pretty close to the end, is over. I have some great ideas that may help the modding community in general, including compatibility between some of the mods.
TheNerdling 2023年3月5日 8時22分 
If you get the time, a compatibility option I'd love to see is using the same settings this mod uses to detect sun/night

https://sp.zhabite.com/sharedfiles/filedetails/?id=2843606331&searchtext=sun+sensitive

I really want to have darkness make the zombies stronger, and in turn get more xp from them when they are stronger. Since I'm using other mods to add events, some of which block light, it makes the zombies stronger but I don't get the xp bonus if it's not between the set hours. Love the mod though tyty
.rook13 2023年1月2日 7時06分 
There might be a missing translation string problem with this mod due to the case-sensitive nature of Linux. You might want to rename "translate" directory to "Translate" (with capital T) inside of <mods>/media/lua/shared directory to fix the issue.
kellogsfrostedflakes 2022年12月29日 13時50分 
I would love to see something like this done, but with a rare loot pool that is only available during the night hours.
RaisingTheJay 2022年12月10日 10時57分 
nice for a dying light challenge play through
NoMaD 2022年8月5日 8時47分 
hahaha I saw this in the ambient sound vid and I too am adding this because of the sound effect, it's great.. just a bonus for the bonus fight xp lolz
Nobody 2022年7月27日 20時29分 
Is there any chance you could make a mod that gives only the creepy ambience? I really like this mod but with a few of my playthroughs, I'm currently not using the effects of this mod, but I really a sucker for creepy ambience.
Nihilist Penguin  [作成者] 2022年7月3日 23時33分 
@wapaks
Yes, both client and server must have the same mods enabled.
WaPaKs 2022年7月3日 17時26分 
should i enable this mod on singleplayer and MP? to get Customization? and work in MP?
Foxie 2022年6月15日 7時56分 
@Nihilist Penquin
Ty! I think my favorite part about this game is how active and helpful everyone is. Great mod! Keep up good work :D
Nihilist Penguin  [作成者] 2022年6月15日 4時01分 
@Foxie
Yes, it is also included.
Foxie 2022年6月14日 21時25分 
Spears?
Crowflake 2022年6月11日 8時30分 
Nice mod! Could it possible to make it follow the same hours as the "Day/Night Active" sandbox option? I'm having sprinters outside of the default set times but I can't find the official hours when the game considers it "night".
Nihilist Penguin  [作成者] 2022年5月25日 8時05分 
@PhantomDgen
That was actually one of my mod goals -- to develop an integrated sprinter mod. Unfortunately, I don't have much time for that these days... but who knows what the future holds :)
PhantomDgen 2022年5月24日 13時14分 
Should have made it more clear. But i didnt wanted to every night to have sprinters, or rewarding nights, i wished i could give an odd to a night sprinter night to happen, and then such night would have an significant increase in XP gain
PhantomDgen 2022年5月24日 13時12分 
I know, i meant i t would be cool to make it 20% for a for a rewarding night to activate, and i wanted such night to also have night sprinters in those nights
Nihilist Penguin  [作成者] 2022年5月24日 10時55分 
@PhantomDgen
You can choose the same settings (starting and ending hours) in both mods..
PhantomDgen 2022年5月23日 14時13分 
Is it possible to make night sprinter work with this mod, i wanted to have some blood moon-ish nights where the night sprinter and the rewarding night effects both come up, but how to i make both night sprinter and the rewarding night come up on together