Starbound

Starbound

Novakid Artifact Quest Mod
34 Comments
Orca 21 May, 2024 @ 6:47pm 
can you make the quest more difficult? like harder than ruin maybe? longer would be better as well.
Bro 8 Dec, 2023 @ 6:10am 
nvm if u do quest again u get another gun
Bro 8 Dec, 2023 @ 5:45am 
Whats the id name
I need 2 of these
SaraBerri 22 Sep, 2023 @ 3:46pm 
Raccoon how did you fix it? I need to remove it from mine as well but can't figure out how to do it
Raccoon 22 Sep, 2023 @ 2:08pm 
Good mod BUT laged my game so had to get rid of it. When I did I could not use my S.A.I.L so I had to get help from the starbound discord people who fixed it.
SaraBerri 22 Sep, 2023 @ 10:50am 
Is it possible to remove this mod in any way? I'm troubleshooting to find a way around the problem where talking to SAIL crashes your character once you uninstall the mod

I may just need the Quest ID to make it work so that I can properly reset the universe flags
crash fan razer63 27 Oct, 2022 @ 6:41pm 
the weird thing is i was gonna request a mod to add a novakid story mission after gmod crashed due to an unknown lua error and i find this.
KitsukiKit 17 Apr, 2022 @ 7:40am 
I kinda want the blue projectile things from the boss to be a tech
Retro_Nitro™[TTV/YT] 3 Apr, 2022 @ 2:38pm 
@SphericalCube
Use your S.A.I.L on your ship,the mission should normally be there with the other missions,that you complete it or not.
WINDYCASTER 3 Apr, 2022 @ 8:11am 
any way to re-do the mission? i realized i wasnt prepared enough and used the return teleporter, and now the npc acts as if i beat the mission
Oak Table 6 Mar, 2022 @ 8:52am 
i made the mistake of getting this mod with skys outpost. what is the spawn id for the npc so i can get the quest.
Titanborne 31 Jan, 2022 @ 10:58pm 
talked to the npc, no new mission on SAIL
Retro_Nitro™[TTV/YT] 11 Jan, 2022 @ 6:47am 
I love every bit of this.
The fact that the boss takes what Asra failed to make challenging is great.
Tho,i just wished the weapon made more sense to get only once??
It feels odd to be able to just wield two "Novakid Artifacts" even if i do like the revolver idea,maybe a revolver that takes two slots with an alt shot would of been more original lore and gameplay-wise if not harder to code?
Sandbox Enjoyer 7 Jan, 2022 @ 4:15pm 
Kind of a month late but "revolverartifact".
matteb 13 Dec, 2021 @ 8:32am 
anyone have the spawn id for the weapon?
Cypher 11 Dec, 2021 @ 7:30am 
Nice, but putting missions on SAIL is really bad for characters because if you uninstall this mod it'll just make your characters unusable.
lazprune 8 Dec, 2021 @ 10:04am 
Hello! This looks very interesting but I wonder if there are incompatibily issues with mods like FU?
Crisol 7 Dec, 2021 @ 9:06pm 
SOMEONE FINALLY DID IT!
Retro_Nitro™[TTV/YT] 6 Dec, 2021 @ 12:18am 
I have never subbed so hard and so fast,on sight.
Morpho_matter 5 Dec, 2021 @ 9:08am 
Its just the astra nox all over again but new weapons, different race and different layout of the dungeon. (just my opinion okay?)
Material Defender 4 Dec, 2021 @ 10:07am 
also lore wise, if i recall, the novakids are fragments of the Cultivator, therefore they could not be gifted an artifact.

I'm using this mod cause new stuff. :DMderp:
shibe 3 Dec, 2021 @ 8:35pm 
and lore-wise its because theyre not one of the 6 gifted races
shibe 3 Dec, 2021 @ 8:35pm 
They were released after the main story was already finished if i remember correctly
Tony DeRanger 3 Dec, 2021 @ 5:59pm 
why are the novakid so excluded
Mismagius 3 Dec, 2021 @ 12:48pm 
the quest mod was rather short, but its nice to see that the novakid has their own Artifact Quest now. man, this was such a missed opportunity for chuckle fish to add an optional novakid Artifact Quest into the vanilla game. its like the race was just added and completely forgotten by chuckle fish.
hhgghhrrgh  [author] 3 Dec, 2021 @ 8:57am 
@EPIC_CREEPER - Just tested this - it does not, unfortunately. The Stranger's spawn is a fixed location so changes that the overhaul makes causes them to spawn inside a wall. We'll see if we can make a patch for this and will add a link to the description if we do!
Velocity 3 Dec, 2021 @ 2:03am 
Does this work with anom's outpost overhaul?
MischievousFae 2 Dec, 2021 @ 11:17pm 
never in my days did i think a brand shaped into a mustache would fit a novakid spot on. amazing.
Industrialist 2 Dec, 2021 @ 5:53pm 
This, this is what Starbound needed.
Hyperdino 2 Dec, 2021 @ 2:37pm 
Holy shit! Nice!
Oмεяυıп 2 Dec, 2021 @ 1:56pm 
Huh, nice!
Silver Sokolova 2 Dec, 2021 @ 1:05pm 
I like the guy's mustache!
ATTA 2 Dec, 2021 @ 4:29am 
This is very educational! I always think that starbound is a landmark and representative work in the game industry-you can find the gameplay logic of most games-in the creative workshop.
So far, even games like Fallout 4 or The Elder Scrolls 5 cannot be called modular, but Starbound is quite close.
Armok 1 Dec, 2021 @ 9:08pm 
huh, fancy seeing a starbound mod made as an official college project