Stellaris
!Patch - At War - Ships in Scaling Lite
34 件のコメント
LordOfLA  [作成者] 2023年8月26日 15時25分 
Nope, just have higher-priority stuff going on at the moment. Soon as I get things resolved in my favour I'll be able to turn my attention back to updating the Stellaris mods under my belt. No ETA though.
HeroBob 2023年8月24日 21時57分 
Hope you didnt forget bout us :(
LordOfLA  [作成者] 2023年3月16日 4時15分 
it does indeed need an update, it's over a year out of date now :) I'll be updating all my stuff pending some irl health stuff (due to the processes involved there's no eta on when that will be)
pie_of_doom_2000 2023年3月15日 16時44分 
just tested and it looks like it needs an update. the range on the default bombers is still 10 compared to 2 for the others and the engagement range for the new bombers is 0 which don't seem right.
pie_of_doom_2000 2023年3月15日 16時21分 
So Im hoping this mod fix a problem i notice when I was playing the other day. I had PD defence on my station and it was being attacked by fighters and the station was not shooting at them. It seems the fighters were outside the range of the point defence so Im hopping this fixes that.
LordOfLA  [作成者] 2023年2月2日 2時12分 
yeah I wasn't sure the values I'd used for the ai behaviour actually fixed the issues I was seeing with at war's flight computers and the greatly expanded scale of system scale. Life as it always seems to got in the way before I could test and fiddle further.
Alcatraz David 2023年2月1日 5時05分 
Hey there, ty for replying to my question, playing the game since then, seem like the current Artillery and Artillery long range are trouble right now, the Artillery max range still work, I dont whose fault is, but if any of your ships using these 2 stance they will charge straight to the enemy or turning tail and fly as far as possible without firing a single shot, once my ship fly to the very edge of the map which is so far that the enemy cant hit it =]]] Artillery indeed.
And brother, take all the time you need, I rather express my appreciation for you taking your time to make this mod than blaming you, so chill bro, all good.
LordOfLA  [作成者] 2023年1月31日 20時50分 
potentially, depends if the patched files of the two at war mods changed since Feb 22. You could probably fudge it to work with the conflict solver of irony mod manager though. I have some irl stuff to sort out before i can get back to updating all my stellaris stuff.
Alcatraz David 2023年1月30日 22時00分 
I want to ask if this mod still work on real-space Scaling Lite 3.6 and both added system ships 3.6 with game version 3.6 ???
Marcus Arabela 2022年9月25日 7時36分 
Cool, thanks!
LordOfLA  [作成者] 2022年9月25日 3時39分 
Most likely, though I wasn't 100% convinced it achieved what I aimed for, but when I get around to updating my primary mods (ECA Redux and submods), these smaller automated patches will be done fairly quickly after those.
Marcus Arabela 2022年9月24日 9時45分 
Does this need to be updated for Stellaris 3.5.2 (latest version of Fornax) since the 3 mods this is a patch for updated?
HDC 2022年6月8日 7時12分 
Please do one if you are willing one day, thanks, I don't force it
HDC 2022年6月8日 7時07分 
Then tell me briefly which values to change, and I'll try again.
HDC 2022年6月8日 7時06分 
Uh, so that means I need to change a few variables?
LordOfLA  [作成者] 2022年6月8日 6時50分 
I'm really not interested in supporting the ships in scaling hard variant. There's plenty of help available for you to customise this to your needs (or anyone else for that matter, there are no restrictions on any of my mods/patches unless otherwise stated)
HDC 2022年6月8日 6時13分 
With a budget of about $20? I really rely on this mod
HDC 2022年6月8日 6時10分 
Please!
HDC 2022年6月8日 6時08分 
hi,Can I approach you for a custom mod, to be honest, the scripts I created myself don't play :(
LordOfLA  [作成者] 2022年5月23日 9時44分 
Also, the Stellaris modding den discord has places to learn modding of various types if you need a hand altering this patch to your needs https://discord.gg/bHVez2C
HDC 2022年5月23日 8時35分 
Thank you!
LordOfLA  [作成者] 2022年5月23日 8時34分 
you can use this mod as-is, you just need to add the thruster script from scaling lite to it and adjust it to recognise all the thrusters present in all the mods you use so they change speed accordingly.
HDC 2022年5月23日 8時23分 
I really love this mod,AHhhh:archerrat:
HDC 2022年5月23日 8時23分 
I try to make one by myself:)
HDC 2022年5月23日 8時22分 
Can you tell me how to make the patch like this?
HDC 2022年5月23日 8時21分 
emmm,ok
LordOfLA  [作成者] 2022年5月23日 7時31分 
Nope, not interested in hard scaling.
HDC 2022年5月23日 4時27分 
I'm really begging you!:steamsad:
HDC 2022年5月23日 4時22分 
Please make a hard vision ,i really love this mod:steammocking:
LordOfLA  [作成者] 2022年5月2日 23時45分 
unlikely but you can delete the carrier files from this mod if you need to be extra certain.
esheyw (Thallius) 2022年5月2日 10時40分 
if I'm just using ASS but not the carrier mod, will this break things?
LordOfLA  [作成者] 2022年3月20日 11時15分 
if it needs to be when I come to update my small patch mods.
HeroBob 2022年3月19日 20時47分 
Will this be getting an update for patch 3.3?
SBlack 2021年10月17日 4時35分 
Thanks. I like both of those mods.