Stellaris

Stellaris

Whispers from the Void - A Portrait Mod
41 Comments
Savitar  [author] 9 Jul, 2024 @ 8:09am 
Updated the mod at the following link:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2884734400
It'll be updated as time passes, for now it's just compatible with the latest patch and has a new trait.
76561198391854399 4 Jun, 2024 @ 12:32pm 
nordic cracker below
Nebukadnezar ıYı 7 May, 2024 @ 11:00am 
It needs a another update with the release of machine age, the portraits dissapear.
Nebukadnezar ıYı 23 Jan, 2024 @ 8:39am 
Look below.
Annarresti 23 Jan, 2024 @ 8:29am 
The hair doesn't appear. No big deal though, I quite like it with bald people
Savitar  [author] 11 May, 2023 @ 6:35am 
Is there any specific issue reported? If not then there is no need to update the mod.
MatrixFC1969 11 May, 2023 @ 4:29am 
please upgrade 3.8 thanks
Savitar  [author] 5 Nov, 2022 @ 8:26am 
Uploaded a small mod to fix the balding problem, LOAD THE MOD BELOW AFTER THE MAIN MOD:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2884734400
Nebukadnezar ıYı 5 Nov, 2022 @ 7:58am 
This explaination isn't very clear.
Savitar  [author] 14 Oct, 2022 @ 10:55am 
Hey everyone, I am sadly unable update the main modpage, but I'll leave a quick fix here for everyone, it's really easy to do.

Go into: \gfx\portraits\portraits, there are 3 txt. files. Open them and in each of them press ctrl+f to find and replace all instances of "hair_selector" to "attachment_selector" and save.

Everything should be fixed now.
Savitar  [author] 29 Sep, 2022 @ 6:55am 
Hey everyone, we'll try to update the mod as soon as possible, but it may take some time as both of us are busy with real life. Thank you for your understanding.
barricadedpurifier 23 Sep, 2022 @ 4:47pm 
Pls update. They're all bald now.
Nebukadnezar ıYı 21 Sep, 2022 @ 7:56am 
Update
Savitar  [author] 10 May, 2022 @ 11:35am 
@Dukkokun, after discussing this with my partner in crime, we consent for our mod to be used in the patch as long as it's only what you listed below, go wild my guy.
Dukkokun 10 May, 2022 @ 8:26am 
Hi Savitar, would you be ok if I included this mod in my patch that condenses all portraits mods in vanilla's species_classes? Your mod would be a requirement for my patch and users would have to subscribe to your mod. I will not take any credit and/or include any of your art in my mod (only changing species_class to fit the portraits under humanoids). https://sp.zhabite.com/sharedfiles/filedetails/?id=2800218111
Mobius 5 Oct, 2021 @ 9:22am 
cant choose traits for it, it is empty
Fallain 19 Sep, 2021 @ 5:30am 
Tested. Works good, no issues noticed
Savitar  [author] 17 Sep, 2021 @ 7:23am 
The mod should be in a playable state even with the new patch I believe, if we get feedback that there are bugs and glitches we'll update the mod.
𝔃ℓααиєѕн 15 Sep, 2021 @ 2:22am 
Upadate Pls :)
Markus 6 Sep, 2021 @ 12:09pm 
Great mod, thank you
Tizferatu 1 Sep, 2021 @ 7:56am 
Just a heads up, you've got some syntax errors in the mod. Not sure how Stellaris itself handles them, but it spits out an error for them.

gfx/portraits/asset_selectors/dark_elvhen_female_clothes_01.txt

lines 52 and 61 are missing a quote, and line 83 has an extra quote after the file path.
min1957 19 Aug, 2021 @ 12:42pm 
But if this mod replace some humanoid portrait (for example dwarfs) can it be compatible with achievments?
Nebukadnezar ıYı 10 Aug, 2021 @ 5:46pm 
Well, I've played many portrait mods that work just fine with achievements.
Savitar  [author] 5 Aug, 2021 @ 11:32pm 
@min1957, even if we were to remove the trait and civic it wouldn't be achievement compatible because it still adds new elements to the game not replacing it.
min1957 5 Aug, 2021 @ 1:11pm 
@Savitar, yes, but as I understand it isn't achievmant compatible because of new trait and civic, not because of portraits. So is it possible to make separate mod with only portraits?
Savitar  [author] 5 Aug, 2021 @ 11:11am 
@Fernando, glad you're enjoying the mod!

@min1957, sorry it was a typo on our end, the mod is ironman compatible by default, but it can't become achievement compatible due to it modifying the cheksum.
min1957 5 Aug, 2021 @ 10:15am 
Awesome mod!
Any chance that u will make ironman compatible-mod only with portraits?
Fernando 2 Aug, 2021 @ 9:42am 
These are metal as fuck. I love them.
CoolMax05 2 Aug, 2021 @ 9:22am 
What was.
What will be.
What was.
Savitar  [author] 1 Aug, 2021 @ 10:26pm 
We don't have any plans to make an unique shipset at the moment and we don't have the means to do so.
Locomotor79 1 Aug, 2021 @ 1:54am 
yours whould be a flying Cross
Locomotor79 1 Aug, 2021 @ 1:54am 
make those ships on you screenshot they actually fit you just made a compleet race iff you do that
you alrdy have some fighting ships models aswhell as the titanand your whould be uniek from Main game they always where Triangeld shaped
Savitar  [author] 31 Jul, 2021 @ 1:03pm 
@UsikkerUgle, they are immortal but Stellaris doesn’t display it in the trait selection. Once you go in the overview part of the hud and hover your cursor over the trait it will show that they are immortal.
Vez 31 Jul, 2021 @ 12:50pm 
Just wondering, the trait description says they are immortal, but the (listed) trait effects doesn't. Are they actually immortal or is that just flavour?
Burny  [author] 31 Jul, 2021 @ 3:16am 
@Virstag really glad you like the mod:steamhappy: We actually have another species mod in the pipelines that should be finished soon:cozyprodman:

@Råb!d happy to see the mod is finding a place in peoples playsets :3 and no, we don't have any affiliation with Elves of Stellaris ^^'
Råb!d 30 Jul, 2021 @ 9:29am 
This should be fun with my Elves/Dwarves/Ogre-things playset. Companion to Elves of Stellaris?
Virstag 30 Jul, 2021 @ 1:31am 
Really great. I wish we had more of complete mods like this, adding new species and containing everything they should contain and no unnecessary stuff.
Savitar  [author] 29 Jul, 2021 @ 11:23pm 
We set the weight of the trait and the civics to zero so the ai doesn't have a high chance of picking it.

If you want to remove the civic just delete the txt file here:

SteamLibrary\steamapps\workshop\content\281990\2559941066\common\governments\civics

If you want to remove the trait delete the txt file here:

SteamLibrary\steamapps\workshop\content\281990\2559941066\common\traits
Ulthar 29 Jul, 2021 @ 7:14pm 
will you make a version without the traits? I do not want the AI picking them randomly.
Bosmeri 29 Jul, 2021 @ 1:40pm 
My only complaint are with the civic and trait. Both of them seem a bit OP. Outside of that I really like these guys.
paulo 29 Jul, 2021 @ 9:28am 
Except by the new Trait and Civic -- to me, vanilla Traits and Civics are fine and I personally think that extra Civics and/or Traits are unnecessary -- this mod both looks and feels like a must have. Subscribed. :steamthumbsup: