Stellaris

Stellaris

Whispers from the Void - A Portrait Mod
41 Kommentare
Savitar  [Autor] 9. Juli 2024 um 8:09 
Updated the mod at the following link:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2884734400
It'll be updated as time passes, for now it's just compatible with the latest patch and has a new trait.
76561198391854399 4. Juni 2024 um 12:32 
nordic cracker below
Nebukadnezar ıYı 7. Mai 2024 um 11:00 
It needs a another update with the release of machine age, the portraits dissapear.
Nebukadnezar ıYı 23. Jan. 2024 um 8:39 
Look below.
Annarresti 23. Jan. 2024 um 8:29 
The hair doesn't appear. No big deal though, I quite like it with bald people
Savitar  [Autor] 11. Mai 2023 um 6:35 
Is there any specific issue reported? If not then there is no need to update the mod.
MatrixFC1969 11. Mai 2023 um 4:29 
please upgrade 3.8 thanks
Savitar  [Autor] 5. Nov. 2022 um 8:26 
Uploaded a small mod to fix the balding problem, LOAD THE MOD BELOW AFTER THE MAIN MOD:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2884734400
Nebukadnezar ıYı 5. Nov. 2022 um 7:58 
This explaination isn't very clear.
Savitar  [Autor] 14. Okt. 2022 um 10:55 
Hey everyone, I am sadly unable update the main modpage, but I'll leave a quick fix here for everyone, it's really easy to do.

Go into: \gfx\portraits\portraits, there are 3 txt. files. Open them and in each of them press ctrl+f to find and replace all instances of "hair_selector" to "attachment_selector" and save.

Everything should be fixed now.
Savitar  [Autor] 29. Sep. 2022 um 6:55 
Hey everyone, we'll try to update the mod as soon as possible, but it may take some time as both of us are busy with real life. Thank you for your understanding.
barricadedpurifier 23. Sep. 2022 um 16:47 
Pls update. They're all bald now.
Nebukadnezar ıYı 21. Sep. 2022 um 7:56 
Update
Savitar  [Autor] 10. Mai 2022 um 11:35 
@Dukkokun, after discussing this with my partner in crime, we consent for our mod to be used in the patch as long as it's only what you listed below, go wild my guy.
Dukkokun 10. Mai 2022 um 8:26 
Hi Savitar, would you be ok if I included this mod in my patch that condenses all portraits mods in vanilla's species_classes? Your mod would be a requirement for my patch and users would have to subscribe to your mod. I will not take any credit and/or include any of your art in my mod (only changing species_class to fit the portraits under humanoids). https://sp.zhabite.com/sharedfiles/filedetails/?id=2800218111
Mobius 5. Okt. 2021 um 9:22 
cant choose traits for it, it is empty
Fallain 19. Sep. 2021 um 5:30 
Tested. Works good, no issues noticed
Savitar  [Autor] 17. Sep. 2021 um 7:23 
The mod should be in a playable state even with the new patch I believe, if we get feedback that there are bugs and glitches we'll update the mod.
ᴷʰᵉˢʰⁱᵍ 15. Sep. 2021 um 2:22 
Upadate Pls :)
Markus 6. Sep. 2021 um 12:09 
Great mod, thank you
Tizferatu 1. Sep. 2021 um 7:56 
Just a heads up, you've got some syntax errors in the mod. Not sure how Stellaris itself handles them, but it spits out an error for them.

gfx/portraits/asset_selectors/dark_elvhen_female_clothes_01.txt

lines 52 and 61 are missing a quote, and line 83 has an extra quote after the file path.
min1957 19. Aug. 2021 um 12:42 
But if this mod replace some humanoid portrait (for example dwarfs) can it be compatible with achievments?
Nebukadnezar ıYı 10. Aug. 2021 um 17:46 
Well, I've played many portrait mods that work just fine with achievements.
Savitar  [Autor] 5. Aug. 2021 um 23:32 
@min1957, even if we were to remove the trait and civic it wouldn't be achievement compatible because it still adds new elements to the game not replacing it.
min1957 5. Aug. 2021 um 13:11 
@Savitar, yes, but as I understand it isn't achievmant compatible because of new trait and civic, not because of portraits. So is it possible to make separate mod with only portraits?
Savitar  [Autor] 5. Aug. 2021 um 11:11 
@Fernando, glad you're enjoying the mod!

@min1957, sorry it was a typo on our end, the mod is ironman compatible by default, but it can't become achievement compatible due to it modifying the cheksum.
min1957 5. Aug. 2021 um 10:15 
Awesome mod!
Any chance that u will make ironman compatible-mod only with portraits?
Fernando 2. Aug. 2021 um 9:42 
These are metal as fuck. I love them.
CoolMax05 2. Aug. 2021 um 9:22 
What was.
What will be.
What was.
Savitar  [Autor] 1. Aug. 2021 um 22:26 
We don't have any plans to make an unique shipset at the moment and we don't have the means to do so.
Locomotor79 1. Aug. 2021 um 1:54 
yours whould be a flying Cross
Locomotor79 1. Aug. 2021 um 1:54 
make those ships on you screenshot they actually fit you just made a compleet race iff you do that
you alrdy have some fighting ships models aswhell as the titanand your whould be uniek from Main game they always where Triangeld shaped
Savitar  [Autor] 31. Juli 2021 um 13:03 
@UsikkerUgle, they are immortal but Stellaris doesn’t display it in the trait selection. Once you go in the overview part of the hud and hover your cursor over the trait it will show that they are immortal.
Vez 31. Juli 2021 um 12:50 
Just wondering, the trait description says they are immortal, but the (listed) trait effects doesn't. Are they actually immortal or is that just flavour?
Burny  [Autor] 31. Juli 2021 um 3:16 
@Virstag really glad you like the mod:steamhappy: We actually have another species mod in the pipelines that should be finished soon:cozyprodman:

@Råb!d happy to see the mod is finding a place in peoples playsets :3 and no, we don't have any affiliation with Elves of Stellaris ^^'
Råb!d 30. Juli 2021 um 9:29 
This should be fun with my Elves/Dwarves/Ogre-things playset. Companion to Elves of Stellaris?
Virstag 30. Juli 2021 um 1:31 
Really great. I wish we had more of complete mods like this, adding new species and containing everything they should contain and no unnecessary stuff.
Savitar  [Autor] 29. Juli 2021 um 23:23 
We set the weight of the trait and the civics to zero so the ai doesn't have a high chance of picking it.

If you want to remove the civic just delete the txt file here:

SteamLibrary\steamapps\workshop\content\281990\2559941066\common\governments\civics

If you want to remove the trait delete the txt file here:

SteamLibrary\steamapps\workshop\content\281990\2559941066\common\traits
Ulthar 29. Juli 2021 um 19:14 
will you make a version without the traits? I do not want the AI picking them randomly.
Bosmeri 29. Juli 2021 um 13:40 
My only complaint are with the civic and trait. Both of them seem a bit OP. Outside of that I really like these guys.
paulo 29. Juli 2021 um 9:28 
Except by the new Trait and Civic -- to me, vanilla Traits and Civics are fine and I personally think that extra Civics and/or Traits are unnecessary -- this mod both looks and feels like a must have. Subscribed. :steamthumbsup: