Stellaris
Planetary Ringworlds (3.8.*)
68 件のコメント
makoaluveaux 2月22日 11時57分 
Was this ever updated?
gabriel.lyda 2024年6月10日 19時12分 
I think it crashes with Gigastructures.
hyperion9710 2024年1月15日 19時23分 
Tip: If you are playing as Void Dwellers, planetary ringworld would be disabled, due to a disability of Voidborne Tradition perk.
AronX 2023年12月29日 21時52分 
does it work also for gas gigants? also im not sure but i think the names doesnt work in the 3.10
Astryl 2023年12月27日 9時10分 
Does anyone know how to fix this mod? Definitely want to us to build tall :)
The Paragon  [作成者] 2023年9月17日 23時04分 
I'll check it out soon to see what the problem is
卡尔文迪斯梅特 2023年9月17日 4時55分 
no worl with 3.9
The Paragon  [作成者] 2023年8月16日 12時36分 
@CAK6155 I haven't tested it myself yet, but odds are probably not.

@Zereye I'll check one of these days if I can make one.
Zereye 2023年8月16日 12時09分 
Would love a compatibility patch/mod for the Machine Shipset
CAK6155 2023年5月27日 11時56分 
I'm curious, could you put one of these rings around a planet with an orbital ring or those orbital arcologies from gigastructures?
Inny 2023年5月3日 13時52分 
No problem, thanks for adding them!
The Paragon  [作成者] 2023年5月3日 13時50分 
Alright, it's been added. Sorry for the wait, and my stupidity.
Inny 2023年5月2日 15時37分 
Just two triggers:
is_planetary_ringworld_machine = { is_planet_class = pc_planetary_ringworld_machine }
is_planetary_ringworld_hive = { is_planet_class = pc_planetary_ringworld_hive }
This allows to refer to the triggers (that can easily have placeholders) so the error log won't complain a hundred of times if the mod is not present.
The Paragon  [作成者] 2023年5月2日 14時04分 
I'm afraid I don't quite understand what you're asking. Are you asking for a scripted trigger file that categorizes the ringworlds together like the base game does? If not, can you provide more specific instructions for what you want done?
Inny 2023年5月1日 14時25分 
It would be better to have them in this mod so the triggers will be directly linked to their respective planet_class.
The Paragon  [作成者] 2023年5月1日 13時25分 
Hey there, Inny! I'd be more than happy to include them for compatibility, just let me know where in the mod you need the triggers and I'll add them.
Inny 2023年5月1日 7時36分 
Hi, for compatibility purposes, I would need two small scripted triggers, one for is_planet_class = pc_planetary_ringworld_machine and one for is_planet_class = pc_planetary_ringworld_hive.
Thanks!
The Paragon  [作成者] 2023年3月24日 13時55分 
That's odd. I wonder what caused that.
GrouchyOtaku 2023年3月24日 13時45分 
For some reason, my Stellaris mod load order config would show the mod in my load order, but the mod listing in the Workshop showed I was not subscribed. To correct this issue, in the mod load order, I had to disable this mod, then enable it again, which forced a update so I'm now listed as subscribed...
rolandotini14 2023年2月11日 18時26分 
does anyone know if you have to have overlord for its ring / is it compatible
The Paragon  [作成者] 2022年4月4日 15時08分 
I forgot to mention, one of the features added from Marrow's version of the mod is that the requirements for building Planetary Ringworlds have been changed. It now requires the Voidborn ascension perk and the Planetary Ringworlds technology. So if you find you haven't been able to choose the option to build them yet, that's why.
The Paragon  [作成者] 2022年3月31日 15時51分 
Alright, it's been updated. If something doesn't appear to be working a intended, let me know and I'll see what I can do to fix it.
The Paragon  [作成者] 2022年3月31日 15時28分 
I know, I've been working on an update recently and have been testing it in-game. Once it looks good I'll update the mod. Shouldn't be more than a little bit before then.
Beast-Storm 2022年3月31日 2時27分 
The Devs have made some changes to 3.3 in the mod codding
Marrow 2022年2月1日 21時38分 
@CrepeSoda the rings are all the same size, which will fit around a size 30 planet. If you're asking about the rings themselves, there does appear to be code in the mod for upgrading rings to a second tier that's size 25, but the code appears to be incomplete.
CrepeSoda 2022年1月24日 14時07分 
does this size scale to size 25-30 planets?
The Paragon  [作成者] 2022年1月13日 1時38分 
Looks pretty cool, I'll have to look into what all you've changed.
Marrow 2022年1月13日 0時58分 
Just made a mod with bugfixes and assorted rebalances here . Feel free to steal as much or as little of the code as you want. Hit me up on discord if you've got any questions you can find me at the stellaris modding den.
The Paragon  [作成者] 2022年1月6日 1時19分 
Possibly, I'll look into it.
arrukus 2022年1月6日 1時11分 
Any way to add this as a starting world?
The Paragon  [作成者] 2021年11月26日 1時00分 
Updated to 3.2.*. As always, let me know if there's a problem.
Butzelbär 2021年11月4日 9時37分 
I´m glad i could help!
The Paragon  [作成者] 2021年11月4日 0時37分 
Alright, I've combed through the changes, done my best to preserve compatibility, and impliment the changes. Thank you so much again for the help!
The Paragon  [作成者] 2021年11月2日 22時51分 
Thank you so much, man.
The Paragon  [作成者] 2021年11月2日 11時12分 
There's a couple ways. If you have a Google Drive account you can send it that way, combine all of the changes onto a single document for me to copy over. I dunno if it's possible to send PDFs through Steam, but if it's possible I can just copy down the changes that way.
Butzelbär 2021年11月2日 10時47分 
i fixed a few bugs, added planet designations and support for the 3 civics that change jobs like masterful crafters
How can i send you the changes i made to the files?
The Paragon  [作成者] 2021年10月21日 12時24分 
Well, that's the thing. There's nothing in the mod's files that should be causing this issue, so I don't know why it isn't working for him. Is anyone else having this issue?
8vantor8 2021年10月15日 15時04分 
I hope you can get this to work
The Paragon  [作成者] 2021年10月13日 11時00分 
Hmm...I don't know what's causing that. I haven't modified my files at all from what's been published, and on my end it's showing up on both the Construction Ship screen and when right-clicking a valid planet with Voidborne, Mega Engineering, and with enough Alloys.
Anthoux 2021年10月10日 11時28分 
I'm trying this mod out and have no idea to build it. I have Voidborne and Mega Engineering yet it isn't showing up as an option to build in the construction ship like other megastructures...am I missing something? I have Utopia and its the only mod currently installed for testing purposes.
The Paragon  [作成者] 2021年10月7日 22時54分 
@[WTP] Fire Fox I'm sorry for the delay, I had to go to work but I'm back now. I checked both in-game and in the mod files, and it turns out that building a Planetary Ringworld around a planetary body with a rare deposit did not create a corresponding deposit on the habitat. Emphasis on "did". I've updated the mod, and now when constructing Planetary Ringworlds around planets with the following deposits (Alloys, Exotic Gases, Rare Crystals, Volatile Motes, Zro, Dark Matter, Living Metal, and Nanites) a matching deposit will be added to the habitat. This sadly does not affect already existing Planetary Ringworlds.
[WTP] Fire Fox 2021年10月7日 12時23分 
Danke! I would have tried today but you know, offline stuff comes first.
The Paragon  [作成者] 2021年10月7日 11時48分 
@[WTP] Fire Fox I haven't actually tested that function with the mod yet, but I can see in just a little bit.
[WTP] Fire Fox 2021年10月6日 13時16分 
I am absolutely going to add this mod, but a quick question: Do the ringworlds act like habitats when built above planets with special resources and allow building the appropriate buildings to exploit them? (So building one above a world with a exotic gas deposit would allow the building to exploit that)
The Paragon  [作成者] 2021年9月29日 12時33分 
It's fine, man. Enjoy!
BabaMaxima 2021年9月29日 12時29分 
@The Paragon Oh thanks. Sorry for any translation mistakes, I meant to say "right" not wrong.
The Paragon  [作成者] 2021年9月29日 10時17分 
@Stormtopia Planetary Ringworlds have two requirements at the moment: the Ascension Perk "Voidborne", and the technology "Mega-Engineering". Once those two requirements are fulfilled, Planetary Ringworlds will be available to build in orbit of non-gas giant planets.
BabaMaxima 2021年9月29日 1時22分 
Excuse me, but what do I need to build this wrong? been looking everywhere but I can't find it? Isn't it a megastructure?
The Paragon  [作成者] 2021年9月14日 11時42分 
@T-VIRUS (BEING CENSORED) That would be difficult to do. The reason Utopia is required is because one of the requirements for building a planetary ringworld is the Voidborn ascension perk.
The Paragon  [作成者] 2021年9月14日 11時41分 
The mod has been updated. Sorry if any compatibility patches with other megastructure mods have broken, as part of the update was to switch planetary ringworlds over to the district set system, and to replace the Galactic Wonders requirement for having the Mega Engineering technology.