Stellaris
StarTech AI
1,146 件のコメント
AzoorFox 5月7日 17時00分 
UPDATE WHEN????????????????
OldEnt  [作成者] 3月23日 7時24分 
There's slightly smarter ai by Cheesemongle . I would reccomend trying it out.
Gabbens 3月19日 9時39分 
Is this mod dead?
Antares93 2月3日 19時25分 
Would " killer hivemind swarm empires" be more inclined to start attacking, or would they also be at peace with the rest?
Cúchulainn 1月15日 21時23分 
Thank you for explaining @roosterfareye . Let's just be grateful that we had this beauty in our lives and hopefully the developer may come back one day to work on this again. In the meantime, Slava Ukraini :Stab:
roosterfareye 2024年12月10日 6時09分 
Salvor, the developer, is Ukrainian. Oldent, who was updating it on Salvors behalf, on account of, well, Salvor being possibly distracted by other things, has stopped due to the constant bleating.

If you really want to use this mod, you can sub to an older version and rollback your game. Alternatively, I believe ariphaos unofficial Stellaris patch, which is maintained, on account of possibly not having to worry about cruise missiles etc etc streaking in, contains components of this and other mods.
Pouchkine 2024年12月8日 16時08分 
I can't play the game without this AI. The vanilla AI is just so freaking bad. I won the entire galaxy with a fleet of corvettes in 50 years, with maximum difficulty settings.

It's so hard to make StarTech works with every version of the game... why won't devs incorporate mods like these to the game ?
LAJ-47FC9 2024年12月2日 16時10分 
It's not dead, it's undergoing a total rework - and I'm pretty sure that's happening in the middle of a war zone, too. Be nice.
Tribuno 2024年12月2日 10時06分 
this mod needs to be officially implemented into the game. Here the AI ​​is freeloading for the first 20 years, quietly developing the economy, like a real player, and then it starts investing resources in building an unprofitable fleet. Moreover, it competently develops industry and the economy, in general. I watched how the AI ​​operates in observer mode now and it is a laughing stock against the background of this mod. It is a great tragedy that the mod was abandoned both by the author and by paradoxes. A dumb degenerate AI sends 1 science ship to explore space and accumulates 1000 influence. It's painful to watch! PAINFUL!
Tribuno 2024年12月2日 9時34分 
This mod is nowhere near integrated into the game. The AI ​​is as dumb as a cork tree without it.
þewé 2024年11月17日 19時45分 
update????????
bizmaster The Slav 2024年11月4日 9時45分 
this mod has long since been integrated into the base game (kinda), so the developer did the right thing to wipe it clean to make ground for something new in the future.
[*] Chester Bennington 2024年11月4日 3時00分 
It doesn't work, the mod is not updated or developed. The files are empty and do not change anything in the game.
Lufian 2024年10月5日 1時57分 
In the change log: 3.12: Wiped the mod until a proper rework can be written. https://github.com/OldEnt/stellaris-startech-ai
cvlt 2024年10月3日 13時31分 
The Mod Folder has no changing mod files. Starnet is just an empty folder with a "descriptor.mod" file with just some commands and descriptions and the thumbnail png :c i feel betrayed
Ahmet 2024年9月29日 13時20分 
guys if you want ultimate stellaris experiance use ultimate customization mod and add scaling diffuculty. these AI mods proper features added to the base game long ago. with scaling diffuculty i played most enjoyable game of my stellaris career. i played ensign diffuculty, scaling: +%1 resources from jobs and navalcap per year. starting bonuses static +%50 research speed and monthly unity too. in the game i had medicore luck, and i was in the very miiddle strenght in the whole galaxy. highly recommended
Lufian 2024年9月12日 6時50分 
@Jon makes sense, otherwise people will be moaning in the comments that the mod isn't working
Sipherion 2024年9月12日 6時43分 
is this compatible with cosmic storms?
Jon 2024年9月4日 6時57分 
There's actually a note left in the Change Notes if you check the most recent upload. The mod was wiped until a proper rewrite can be done and then links to the Github. So in all likelyhood, that's exactly what's happening, and it was wiped to prevent people trying to run it on the most recent version where it probably will have a lot of issues cropping up.
Ser Longus 2024年8月17日 17時01分 
Damn just found out the mod was wiped. I thought my game was so easy, my every neighbor has pathetic fleet Intel :D I hope you'll update it soon, I never had a chance to try it yet but heard a lot of good things :)
Observer 2024年8月10日 18時39分 
Both their profiles are private; if they want to communicate, it's up to them.
Emmanuel DH 2024年8月10日 17時37分 
hey buddy, i think people want to know what is happening
Dustreaper 2024年7月29日 11時04分 
Oh great had 2 games with this one because it's not mention in the desc probably the reason where it should be put.. This pissed me off.
Morgan the Manakete 2024年7月24日 22時48分 
The mod file is empty. All it has is a descriptor and thumbnail, no actual contents.
This applies to all Starnet AI, Starnet for NSC3 and Startech.
Do not use until it gets fixed
Morcalvin 2024年6月29日 0時13分 
Is this compatible with NSC3?
Seelenschwarz 2024年6月18日 0時20分 
A mod without any function can do nothing xD

its still a empty folder....
Tribuno 2024年6月16日 7時10分 
I checked by disabling this mod. An ordinary AI is capable of not breaking galactic law.
Tribuno 2024年6月16日 7時09分 
be careful, the mod doesn’t work well, it can’t bypass sanctions and all that
kinngrimm 2024年6月4日 6時18分 
Does creating fleets to take out Leviathans or just some ameba influence the AI to increase fleets and agression on all fronts?
Seelenschwarz 2024年6月2日 6時08分 
actually the mod is a empty folder, it becomes a rewrite i think.
Клоун 2024年5月24日 7時53分 
Any plans on update?
buhbuhbuhbish 2024年5月24日 1時02分 
the ai just grabs all systems around its homeworld then sits there
Kapi 2024年5月12日 7時06分 
Can confirm, it is unplayable when playing individualist machines, because assembly building is showing "Replicator" job instead what it's supposed to be "Roboticist", therefore no new pops are being assembled
Lolz 2024年5月11日 10時35分 
Odd bug with this mod and 3.12: This mod (at least) disables the ability for individual machine empires to build assembly buildings, and also prevents genesis arc empires from using their special colony ship type.

I have tested a save with only this mod enabled and this bug occurred, so it is not caused by any of the other mods I typically use.
Granas 2024年4月24日 7時39分 
For me the AI is teching but not aggressive at all. Any ideas why? Any suggestions what to do?
PeachySnail183444 2024年3月27日 9時29分 
how does this mod handle vassals and subjugation?
Bardagh 2024年3月22日 11時37分 
@Sazaphahiel try Starnet (the mod this was forked off of).
EnyuStar 2024年3月19日 17時31分 
@zacharygustafson1 Gigastructural Engineering & More Mod lets you set a habitat limit that's either determined by 3 choosable configs: pop count, owned system count, or a hard empire limit. If you dont like all the fancy megastructures and additions you can disable EVERYTHING in the in-game gui that shows up on a new galaxy start
zacharygustafson1 2024年3月18日 16時25分 
Does anybody know any mods that limit AI habitat spam and is compatible with this mod? The one I normally use doesn't work with it.
Sazapahiel 2024年3月5日 16時16分 
I would love a way to toggle the starting truce. My multiplayer group desperately wants more challenge from the ai, but being able to completely ignore them for the first 40 years makes things silly easy for us.
Starempire42 2024年3月3日 11時30分 
Hey got a question is this compatible with nsc3?
Bardagh 2024年2月19日 0時09分 
Does the starting truce apply to genocidal empires?
Bardagh 2024年2月18日 13時41分 
How does the modded AI handle the player building an early fleet?
K sergeant 2024年2月10日 19時00分 
My favorite mod. People say vanilla is enough, but it's overwhelmingly different from mid to late. Sadly, however, the ai don't go to war until the end of the game:(
2.11 What has been updated?
The Specialist 2024年2月3日 12時12分 
This mod is more of a global handicap to the player than any significant change to AI behavior. I cannot recommend this.
Naitmerr 2024年2月3日 0時56分 
Be aware that this mod prevents the upgrade of Civilian Industries to Civilian Fabricators and Alloy Foundries to Alloy Mega-Forges, patch 3.10.4.
I don't have any other mods that modify the gameplay. Once I disable this mod everything goes back to normal.
This was a crucial mod to have, but Since 3.8 the vanilla AI is good enough anyway.
Tribuno 2024年2月1日 13時09分 
Please add the ability to donate. This mod is vital for the game
Ulthar 2024年1月15日 15時27分 
I would love for something like this, except it prevents vassalizing everything and reduces federations
Arrogant Worm 2023年12月23日 1時13分 
I mean it was updated december 10th sooo.... Maybe?
bizmaster The Slav 2023年12月13日 20時37分 
so.... does it work now?