RimWorld

RimWorld

Range Animal Framework
37 Comments
30 Mar @ 12:13am 
When my insect girl and kemonomimi are performing ranged attacks, the TPS drops rapidly from 900 to 40. It's normal after removing this MOD. I'm not using VEF. It's likely a conflict with some MOD, but I can't see any red text. How should I proceed?
Hatena  [author] 29 Nov, 2024 @ 5:26pm 
@FruityBooty
I think this is because this mod and Vanilla Expanded Framework achieve similar functionality with different approaches.
Since the design philosophy is also different, there is a high possibility that one of the functions will not work properly (probably on the Vanilla Expanded Framework side).
I designated it incompatible to avoid unnecessary trouble, but since it was the other side that designated it incompatible first, I don't know what exactly the problem is.
FruityBooty 20 Nov, 2024 @ 6:48pm 
Hi Hatena, I know ProfZelonka already asked this, but do you know why the mod is incompatible with Vanilla Expanded Framework?
Hatena  [author] 12 Jun, 2024 @ 11:51am 
@ArmoMan87
No, advanced animal framework and this has nothing to do with it.
ArmoMan87 11 Jun, 2024 @ 11:22am 
Is this the updated version to advanced animal framework?
Cosokabe 20 Apr, 2024 @ 7:46pm 
@legodude17 thats kinda sad i guess my kemonomimihouse pets wont fight ranged then
(the mods crafting items (the wools) are broken enough to make the mod worthwhile and most of them have melee attacks too) so no big loss but i definetly would have wanted to see the dragon girls breath attack ^^
Hatena  [author] 20 Apr, 2024 @ 3:20pm 
Updated to support v1.5.
- Improved animal behavior.
- Defs and Classes no longer needed due to RimWorld updates have been eliminated.
(Sorry if you have been using them, please change the description.)


I'll be putting together a thread on the detailed specifications shortly.
Tavius 21 Dec, 2022 @ 3:03am 
Thank you!
Hatena  [author] 18 Dec, 2022 @ 6:08pm 
@Tavius
Updated to use beam attacks as well.
Basically the same way as the others, but you need to write <verbClass> as AnimalRangeAttack.Verb_ShootBeam.
(If you make it with xml only)
Tavius 18 Dec, 2022 @ 5:54am 
Does this work for beam weapons? If not, could support be added?
legodude17 11 Dec, 2022 @ 2:42pm 
@ProfZelonka: That is not why. The reason is that both mods attempt to do the exact same thing in very different ways.
ProfZelonka 15 Nov, 2022 @ 11:25pm 
Any chance of making this compatible with Vanilla Expanded Framework? I'm not even sure what there is that isn't compatible maybe the bullet thingdef?
Hatena  [author] 30 Oct, 2022 @ 12:13am 
Updated to support ver1.4
No change, but in case of error, please report it with the log.
Hatena  [author] 13 Jun, 2022 @ 12:41pm 
@Mlie
I've added it to the description.
thx
Mlie 15 May, 2022 @ 1:54pm 
Updated a mod called Mutant that relies on this mod, if you want to add it to the list in the description.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2808662159
Hatena  [author] 28 Jul, 2021 @ 11:34am 
@Gota
Hmm... the logs didn't give me any useful information.
I'll investigate when I have more time.
Thanks for the report!
Gota 27 Jul, 2021 @ 8:57pm 
I got this weird problem where animals never enter revenge mode when attacked, not even the 100% ones become manhunter once attacked which is pretty weird. Someone thinks Animal Range Framework could have something to do with it but they are not sure, so sorry if it actually has nothing to do with it.

Hugslib: https://gist.github.com/f0f9971e6ec232d59905f46eaf6a8fe9
Modlist: https://rentry.co/p4hz9
Hatena  [author] 5 Jul, 2021 @ 3:01pm 
ver1.3に仮対応させました
タイトル画面ではエラーは無いはずです
プレイ中にエラーが発生した場合は、ログまたは詳細な状況を報告してください

Provisional support for ver. 1.3
There should be no error on the title screen.
If you encounter an error while playing, please report the log or report the situation in detail.
Hatena  [author] 10 Apr, 2021 @ 9:05am 
@rot03065
コメントされる前に導入してました(笑)
とてもかわいいMODですね!
説明の利用MOD一覧にも加えておきました
rot03065 10 Apr, 2021 @ 1:37am 
こんにちは、私のMODが公開されました。
https://sp.zhabite.com/sharedfiles/filedetails/?id=2451340446

RangeAnimalFrameworkにとても感謝しています。
rot03065 22 Feb, 2021 @ 9:42am 
ご回答ありがとうございます。わかりました。
Hatena  [author] 21 Feb, 2021 @ 3:23pm 
@rot03065
ご利用ありがとうございます
私の環境でも調べてみましたが、このうろうろする現象は1つめ2つめに関わらず常時発生するみたいですね

この現象を無くすこと自体はたぶん可能ですが、既存の処理とは別に新規に作る必要がありそうです


個人的にはこういう仕様ということでもいいかなーと考えています
あくまでも動物は動物なので
rot03065 19 Feb, 2021 @ 9:19pm 
こんにちは、このmodを作成し、私を助けてくれてありがとう。

ペットのMODを作成しています。

私のペットが射程の異なる2つの攻撃方法を持っている場合、2番目の攻撃は発射後にうろうろしているように見えると思います。 または、2番目の攻撃はあまり活発ではありません。 言い換えれば、冷却時間があるようです。 さまよった後にのみ攻撃を続けます。

https://ftp.bmp.ovh/imgs/2021/02/c94b4b02f8de7b76.png
[Kor]HellCrossH 11 Feb, 2021 @ 12:27am 
Thank you for your answer!:steamhearteyes:
Hatena  [author] 10 Feb, 2021 @ 11:31am 
@[Kor] HellCross
Of course.
Specify DamageDef with poison effect for <damageDef> of ranged attack.
You can make it happen using vanilla stuff, or you can make your own unique stuff.
Good luck:steamthumbsup:
[Kor]HellCrossH 9 Feb, 2021 @ 6:21pm 
Can I add a poison attack to an animal range attack?
夜月重楼 30 Sep, 2020 @ 6:12am 
Great!Love u Sir.:steammocking::steammocking:
Hatena  [author] 30 Sep, 2020 @ 6:06am 
Updates
- Fixed the problem that an error occurred when the log including [WEAPON] was selected at the log creation.
- Added translation for it.

*Caution
In order to fix the error, you'll need to have the mod author address it for the sake of the specification.
Please read "How to Use" in this mod description.
Saul 11 Sep, 2020 @ 8:12pm 
I confirmed that there was a fire and an explosion.
But when hitting a target with a projectile, please add a projectile xml that injects poison
夜月重楼 7 Aug, 2020 @ 12:51pm 
@Hatena
何度も再起動して、私はそのBUGを発見して、システムの日本翻訳のRulePacks_CombatRangedファイルは古くて、「WEAPON_projectile_label(p=0.05)」、英文の原版は「weapon_projectile_label(p=0.05)」であり、2か所のweaponが大文字にされた。以上の機械翻訳。
你可以叫我重伤倒地 23 Jul, 2020 @ 4:24am 
(kemomimihouse)彼女がリモートで攻撃すると、開発者モードでエラーがポップアップします
Hatena  [author] 6 Jul, 2020 @ 1:30pm 
このModは動物に武器を装備させるModではありません
動物にのみ、武器なしで遠距離攻撃を可能にするModです
このModを前提Modとして有効化するだけで、遠距離攻撃を持っている動物たちは自然に遠距離攻撃をしてくれるでしょう

这不是一个给动物装备武器的mod。
一个只允许动物在没有武器的情况下进行远距离攻击的mod。
只要启用这个mod作为前提mod,有远程攻击的动物自然会远距离攻击。
(机器翻译)
慕白 6 Jul, 2020 @ 11:40am 
a:steamsad:
慕白 6 Jul, 2020 @ 11:38am 
動物はどのように武器を装備しますか?
silence 15 May, 2020 @ 12:37am 
thanks!
KiTarn 7 May, 2020 @ 3:18pm 
Kyulen - NinetailFox
https://sp.zhabite.com/sharedfiles/filedetails/?id=1612312286

Was setup to use the old version of this, don't know if it is still coded in or not.