RimWorld
Range Animal Framework
37 commenti
30 mar, ore 0:13 
When my insect girl and kemonomimi are performing ranged attacks, the TPS drops rapidly from 900 to 40. It's normal after removing this MOD. I'm not using VEF. It's likely a conflict with some MOD, but I can't see any red text. How should I proceed?
Hatena  [autore] 29 nov 2024, ore 17:26 
@FruityBooty
I think this is because this mod and Vanilla Expanded Framework achieve similar functionality with different approaches.
Since the design philosophy is also different, there is a high possibility that one of the functions will not work properly (probably on the Vanilla Expanded Framework side).
I designated it incompatible to avoid unnecessary trouble, but since it was the other side that designated it incompatible first, I don't know what exactly the problem is.
FruityBooty 20 nov 2024, ore 18:48 
Hi Hatena, I know ProfZelonka already asked this, but do you know why the mod is incompatible with Vanilla Expanded Framework?
Hatena  [autore] 12 giu 2024, ore 11:51 
@ArmoMan87
No, advanced animal framework and this has nothing to do with it.
ArmoMan87 11 giu 2024, ore 11:22 
Is this the updated version to advanced animal framework?
Cosokabe 20 apr 2024, ore 19:46 
@legodude17 thats kinda sad i guess my kemonomimihouse pets wont fight ranged then
(the mods crafting items (the wools) are broken enough to make the mod worthwhile and most of them have melee attacks too) so no big loss but i definetly would have wanted to see the dragon girls breath attack ^^
Hatena  [autore] 20 apr 2024, ore 15:20 
Updated to support v1.5.
- Improved animal behavior.
- Defs and Classes no longer needed due to RimWorld updates have been eliminated.
(Sorry if you have been using them, please change the description.)


I'll be putting together a thread on the detailed specifications shortly.
Tavius 21 dic 2022, ore 3:03 
Thank you!
Hatena  [autore] 18 dic 2022, ore 18:08 
@Tavius
Updated to use beam attacks as well.
Basically the same way as the others, but you need to write <verbClass> as AnimalRangeAttack.Verb_ShootBeam.
(If you make it with xml only)
Tavius 18 dic 2022, ore 5:54 
Does this work for beam weapons? If not, could support be added?
legodude17 11 dic 2022, ore 14:42 
@ProfZelonka: That is not why. The reason is that both mods attempt to do the exact same thing in very different ways.
ProfZelonka 15 nov 2022, ore 23:25 
Any chance of making this compatible with Vanilla Expanded Framework? I'm not even sure what there is that isn't compatible maybe the bullet thingdef?
Hatena  [autore] 30 ott 2022, ore 0:13 
Updated to support ver1.4
No change, but in case of error, please report it with the log.
Hatena  [autore] 13 giu 2022, ore 12:41 
@Mlie
I've added it to the description.
thx
Mlie 15 mag 2022, ore 13:54 
Updated a mod called Mutant that relies on this mod, if you want to add it to the list in the description.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2808662159
Hatena  [autore] 28 lug 2021, ore 11:34 
@Gota
Hmm... the logs didn't give me any useful information.
I'll investigate when I have more time.
Thanks for the report!
Gota 27 lug 2021, ore 20:57 
I got this weird problem where animals never enter revenge mode when attacked, not even the 100% ones become manhunter once attacked which is pretty weird. Someone thinks Animal Range Framework could have something to do with it but they are not sure, so sorry if it actually has nothing to do with it.

Hugslib: https://gist.github.com/f0f9971e6ec232d59905f46eaf6a8fe9
Modlist: https://rentry.co/p4hz9
Hatena  [autore] 5 lug 2021, ore 15:01 
ver1.3に仮対応させました
タイトル画面ではエラーは無いはずです
プレイ中にエラーが発生した場合は、ログまたは詳細な状況を報告してください

Provisional support for ver. 1.3
There should be no error on the title screen.
If you encounter an error while playing, please report the log or report the situation in detail.
Hatena  [autore] 10 apr 2021, ore 9:05 
@rot03065
コメントされる前に導入してました(笑)
とてもかわいいMODですね!
説明の利用MOD一覧にも加えておきました
rot03065 10 apr 2021, ore 1:37 
こんにちは、私のMODが公開されました。
https://sp.zhabite.com/sharedfiles/filedetails/?id=2451340446

RangeAnimalFrameworkにとても感謝しています。
rot03065 22 feb 2021, ore 9:42 
ご回答ありがとうございます。わかりました。
Hatena  [autore] 21 feb 2021, ore 15:23 
@rot03065
ご利用ありがとうございます
私の環境でも調べてみましたが、このうろうろする現象は1つめ2つめに関わらず常時発生するみたいですね

この現象を無くすこと自体はたぶん可能ですが、既存の処理とは別に新規に作る必要がありそうです


個人的にはこういう仕様ということでもいいかなーと考えています
あくまでも動物は動物なので
rot03065 19 feb 2021, ore 21:19 
こんにちは、このmodを作成し、私を助けてくれてありがとう。

ペットのMODを作成しています。

私のペットが射程の異なる2つの攻撃方法を持っている場合、2番目の攻撃は発射後にうろうろしているように見えると思います。 または、2番目の攻撃はあまり活発ではありません。 言い換えれば、冷却時間があるようです。 さまよった後にのみ攻撃を続けます。

https://ftp.bmp.ovh/imgs/2021/02/c94b4b02f8de7b76.png
[Kor]HellCrossH 11 feb 2021, ore 0:27 
Thank you for your answer!:steamhearteyes:
Hatena  [autore] 10 feb 2021, ore 11:31 
@[Kor] HellCross
Of course.
Specify DamageDef with poison effect for <damageDef> of ranged attack.
You can make it happen using vanilla stuff, or you can make your own unique stuff.
Good luck:steamthumbsup:
[Kor]HellCrossH 9 feb 2021, ore 18:21 
Can I add a poison attack to an animal range attack?
夜月重楼 30 set 2020, ore 6:12 
Great!Love u Sir.:steammocking::steammocking:
Hatena  [autore] 30 set 2020, ore 6:06 
Updates
- Fixed the problem that an error occurred when the log including [WEAPON] was selected at the log creation.
- Added translation for it.

*Caution
In order to fix the error, you'll need to have the mod author address it for the sake of the specification.
Please read "How to Use" in this mod description.
Saul 11 set 2020, ore 20:12 
I confirmed that there was a fire and an explosion.
But when hitting a target with a projectile, please add a projectile xml that injects poison
夜月重楼 7 ago 2020, ore 12:51 
@Hatena
何度も再起動して、私はそのBUGを発見して、システムの日本翻訳のRulePacks_CombatRangedファイルは古くて、「WEAPON_projectile_label(p=0.05)」、英文の原版は「weapon_projectile_label(p=0.05)」であり、2か所のweaponが大文字にされた。以上の機械翻訳。
你可以叫我重伤倒地 23 lug 2020, ore 4:24 
(kemomimihouse)彼女がリモートで攻撃すると、開発者モードでエラーがポップアップします
Hatena  [autore] 6 lug 2020, ore 13:30 
このModは動物に武器を装備させるModではありません
動物にのみ、武器なしで遠距離攻撃を可能にするModです
このModを前提Modとして有効化するだけで、遠距離攻撃を持っている動物たちは自然に遠距離攻撃をしてくれるでしょう

这不是一个给动物装备武器的mod。
一个只允许动物在没有武器的情况下进行远距离攻击的mod。
只要启用这个mod作为前提mod,有远程攻击的动物自然会远距离攻击。
(机器翻译)
慕白 6 lug 2020, ore 11:40 
a:steamsad:
慕白 6 lug 2020, ore 11:38 
動物はどのように武器を装備しますか?
silence 15 mag 2020, ore 0:37 
thanks!
KiTarn 7 mag 2020, ore 15:18 
Kyulen - NinetailFox
https://sp.zhabite.com/sharedfiles/filedetails/?id=1612312286

Was setup to use the old version of this, don't know if it is still coded in or not.