Stellaris

Stellaris

Alternative Fallen Empire Buildings
20 Comments
Dryus 5 Dec, 2021 @ 6:14am 
個人用に作ったものですが、3.2.2に対応させました。
良かったらどうぞ。
I made it for personal use, but I made it compatible with 3.2.2.
If you like, please.

◆Alternative Fallen Empire Buildings 3.2.2 Patch
   https://sp.zhabite.com/workshop/filedetails/?id=2514002401
GuardianForce 26 Sep, 2021 @ 11:59am 
can you update for 3.1 lem
Dryus 3 Jul, 2021 @ 11:29pm 
This is a patch for 3.0.3.
Please try it if you like.

■Alternative Fallen Empire Buildings 3.0.3 Patch
  https://sp.zhabite.com/workshop/filedetails/?id=2514002401
GriffinIsHere 10 May, 2021 @ 12:10am 
Yes, its also outdated along with this mod. Unsure why modder updated the others but not this one.
OverlandObject 7 May, 2021 @ 5:10pm 
Is there a ZotFE patch?
GriffinIsHere 5 May, 2021 @ 10:39pm 
update?
CabooseDaReaper 2 Feb, 2021 @ 2:59pm 
Sweet mod! Any plans on an ACoT patch as well? I've been trying to make it work on Irony (very limited experience) but can't, to no surprise, figure it out.
Dawid 28 Dec, 2020 @ 4:27pm 
this is nice
Adoris_FadAiRao 27 Jul, 2020 @ 2:15am 
Not all buildings have been changed. Is the patch planned?
土豆神 3 Jul, 2020 @ 9:48pm 
are there Chinese version?
Sam_  [author] 27 Apr, 2020 @ 7:10pm 
Pretty much
Trabber Shir 27 Apr, 2020 @ 7:08pm 
So, is this a graphics only mod that due to Paradox's weird scripting system is not achievement compatible?
Journeyman Prime 23 Apr, 2020 @ 8:13am 
You are awesome
Timirald 23 Apr, 2020 @ 4:52am 
Could there be an ACoT version in the future?
Sam_  [author] 17 Apr, 2020 @ 11:39am 
All of this would not be an issue is Paradox implemented a better scripting system that allowed people to edit parts of definitions.
NHunter 17 Apr, 2020 @ 11:36am 
hm... lazy PDX >_>
Sam_  [author] 17 Apr, 2020 @ 9:31am 
Most of the fallen empire building definitions have picture = "example.png"

Which is typically a vanilla building that I can't just override. The only way to give it a different icon is to override the vanilla definition.
NHunter 17 Apr, 2020 @ 9:28am 
wouldn't it have been easier to just modify graphical resources directly instead of modifying buildings in common/ ? yes, you would be modifying 9 files instead of 1 - though, you add your graphics anyway - but since the buildings definitions won't be changed, you will not need any compat patches.
Sam_  [author] 17 Apr, 2020 @ 8:03am 
I've made a patch, check the description. Let me know how it goes.
Armok 17 Apr, 2020 @ 6:40am 
It'd be really nice to see compat with this mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2062797756&searchtext=