Stellaris
Crisis Manager - Total War Pack [Unofficial]
댓글 21
Deviant 2024년 7월 29일 오전 11시 22분 
Version 3.12 - works with updated mod from FirePrince. But some functions stopped working or some settings became redundant
Deviant 2022년 8월 12일 오후 10시 04분 
Version 3.4.5 - works with updated mod from FirePrince
FirePrince 2022년 3월 7일 오전 8시 20분 
I mean not, I'll do a 3.3 version soon.
Student76 2022년 3월 7일 오전 7시 39분 
3.3版本了,能用吗
Goblin Conscript 2021년 5월 10일 오후 1시 05분 
Please update this to work with the new 3.0 version of Dynamic Mod Manager
Deviant 2021년 2월 23일 오전 10시 54분 
Version 2.8.1 - the mod works.
烽燧煜明 2021년 1월 6일 오전 12시 01분 
waiting for 2.8.*
Argus von Stein 2020년 11월 29일 오전 10시 54분 
Update please
Gapen 2020년 11월 4일 오후 3시 14분 
Compatible with latest version?
Tamman 2020년 11월 4일 오전 12시 42분 
If a crisis takes a star system and my planet in the system is still holding out, if some else comes in and boots the crisis faction out, I lose control of my planet even though it was never invaded and conquered. Not sure if this is intentional behavior.
johnwhale 2020년 6월 17일 오후 6시 31분 
@Mycroft

Each mod offers different functionality, they're kept separate so people don't have to get the ones they don't want because the setup UI is a little awkward, you can get whichever ones sound like fun
Mycroft 2020년 5월 30일 오후 10시 13분 
I'm a little confused by the crisis manager mods, they all sound super cool but i'm not sure if you are intended to get all of them, or if this total war pack does everything that all the others do in a single package.
creatorcharlie 2020년 5월 22일 오후 6시 26분 
It is time, for the prethoryn to rise again. No more shall they delay in their claiming of food. The journey must continue, for the hunters are not far off.
TehFishey  [작성자] 2020년 5월 12일 오전 9시 46분 
Updated to version 2.7, merging in several vanilla changes and altering deprecated syntax. If anyone is still using this mod on a 2.6.x version of the game, let me know and I can hook you up with a copy of the older mod (you can fetch it from this mod's
github repo [github.com], assuming you know how to use git.)

Numerous bugfixes were also included, which probably fixes some issues that people may have been having with these mods (such as issues with DMM/ModMenu that were being reported.)
Zetron 2020년 5월 9일 오전 10시 08분 
There is a bug where the Extradimensionals don't build anchors
TehFishey  [작성자] 2020년 4월 27일 오전 10시 07분 
@EK ¦ VAArtemchuk
This mod should work just fine on its own.
Argus von Stein 2020년 4월 18일 오후 2시 31분 
Do you need this one together with the main or is it a standalone version?
Zag14 2020년 3월 29일 오전 11시 14분 
wow, haha, thanks for fast fix!
TehFishey  [작성자] 2020년 3월 29일 오전 11시 13분 
F*ck me, it looks like one of my last-second tweaks before I published involved an idiot mistake that broke All Of The Things. Fixed. Thanks for catching.
TehFishey  [작성자] 2020년 3월 29일 오전 10시 21분 
@Cpt. Kirk Hey, thanks for reporting. After more testing, I've never run into that particular bug, but it does seem like there's some weirdness with the Scourge's starbase behavior in particular (as well as some of the crisis interactions). I'll look into cleaning all of this up and we can go from there.
Zag14 2020년 3월 29일 오전 1시 03분 
strange, but in my observer game crisis dont have starbases in systems, but they count as ocupied https://imgur.com/a/85oOxwM i use your mods and this one https://sp.zhabite.com/sharedfiles/filedetails/?id=1995601384 maybe this is issue, idk