Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Can you do something like this for the autonomy menu? I think that would be really cool
I've not tested, but if you load this mod after missions expanded then I can't imagine there would be an issue.
Red - incomplete
Blue/Yellow - complete, reward not taken
Green - complete, reward taken
I don't use the Stellaris font mod so didn't realise there was an issue.
The locked icon has now been added to the mod
A quick heads up: you might want to integrate the mission_icons_frame_locked.dds for compatibility reasons. (just one small dds more shouldn't hurt imho)
If an user installs another GUI mod (Stellaris has icons integrated e.g.) that comes with its own icons, this might create some strange mixtures when both mods are installed simultaneously.
By integrating the locked.dds you basically guarantee that it always looks as you wanted it as long as the user loads your mod after the conflicting mod.
You may need to unsubscribe and then resubscribe to see the new icons
Seems to be working for me but please do let me know if you have any issues
I've noticed that there are a few rogue pixels around the edge of the icons in the files that I uploaded to Steam, I have fixed this and will update the mod...as soon as I work out how to actually do it!!