Europa Universalis IV

Europa Universalis IV

Coloured Mission Tree
Komentarzy: 30
weißes Licht 13 lutego o 15:52 
its fine, i played with both
Varlin  [autor] 11 lutego o 9:44 
Never used ee, but I'd imagine it will be fine
weißes Licht 10 lutego o 15:57 
it works with ee?
Seiba 5 września 2024 o 9:55 
Mod still works fine :jeannehappy:
Tux 16 grudnia 2023 o 15:06 
Would really love a third colour for missions which conditions are met but not yet checked/clicked by the player.
Espritviril`` 19 listopada 2023 o 0:50 
Apologies for the wrong report, indeed it was another mod causing it. Thanks for the reply and for your work :happy_creep:
Varlin  [autor] 18 listopada 2023 o 10:37 
Hi Espritviril``, tt seems to be working ok for me. The mod only changes the icon frame, not any text or the question/check marks; it could be another mod causing the issue.
Espritviril`` 16 listopada 2023 o 10:24 
Does not seem to be updated, question and check marks are missing
LetFire 20 czerwca 2022 o 10:26 
Great mod! and I have a question for you;

Can you do something like this for the autonomy menu? I think that would be really cool
Varlin  [autor] 4 marca 2022 o 14:24 
Updated for 1.33

I've not tested, but if you load this mod after missions expanded then I can't imagine there would be an issue.
Aaronnum I 4 stycznia 2022 o 18:11 
Can somebody confirm if this works with Missions Expanded?
Varlin  [autor] 13 listopada 2021 o 11:23 
Updated, any issues please let me know.
Legnica6742 13 listopada 2021 o 2:36 
update plis
Vector Strike 18 maja 2021 o 3:47 
@Borsund excellent suggestion!
Borsund 1 kwietnia 2021 o 0:09 
Can you add more colors, please? Example:

Red - incomplete

Blue/Yellow - complete, reward not taken

Green - complete, reward taken
Varlin  [autor] 17 września 2020 o 11:09 
I've not tried it, but I don't see why not. Having looked at the missions expanded mod it doesn't change the look of the icon, so it should be fine.
Koma 11 września 2020 o 11:27 
this isnt compatible with missions expanded right?
Nerovertigo 31 sierpnia 2020 o 21:29 
Nice mod, everything works, great job!
Varlin  [autor] 31 sierpnia 2020 o 13:42 
Yes, they should. If they aren't do let me know.
Bishop 26 sierpnia 2020 o 8:15 
Do unavailable missions still appear as grey?
YAN HUA 17 czerwca 2020 o 19:08 
nice mod,but I am colorblind,it maybe hard for me to distinguish
Varlin  [autor] 15 czerwca 2020 o 11:06 
Joe, that's a great shout, thank you.

I don't use the Stellaris font mod so didn't realise there was an issue.

The locked icon has now been added to the mod
JoeRifle 14 czerwca 2020 o 8:06 
Thx for the update.

A quick heads up: you might want to integrate the mission_icons_frame_locked.dds for compatibility reasons. (just one small dds more shouldn't hurt imho)

If an user installs another GUI mod (Stellaris has icons integrated e.g.) that comes with its own icons, this might create some strange mixtures when both mods are installed simultaneously.

By integrating the locked.dds you basically guarantee that it always looks as you wanted it as long as the user loads your mod after the conflicting mod.
Vector Strike 10 czerwca 2020 o 3:19 
Just tested a game, it's working ok!
Varlin  [autor] 9 czerwca 2020 o 11:01 
Have updated the mod for the 1.30 patch. Seems to be working OK but please let me know if there are any issues.
Aachen 26 maja 2020 o 1:30 
Appreciate your work o7
VictusIsTheEmperor 21 kwietnia 2020 o 6:51 
this is cool:steamhappy:
Varlin  [autor] 18 marca 2020 o 12:06 
Have updated the mod to fix the issue with the icon quality.

You may need to unsubscribe and then resubscribe to see the new icons

Seems to be working for me but please do let me know if you have any issues
Varlin  [autor] 17 marca 2020 o 6:01 
That's very kind of you to say, thank you.

I've noticed that there are a few rogue pixels around the edge of the icons in the files that I uploaded to Steam, I have fixed this and will update the mod...as soon as I work out how to actually do it!!
ItsJustMyShadow 10 marca 2020 o 14:55 
I absolutely love it, thank you! And, worth noting, it doesnt change checksum, aka it's achievement friendly!