RimWorld
Turn It On and Off
198 件のコメント
Enrico 4月24日 11時09分 
Doesn't work withg Furnace mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=726121441

Remains constantly at 1watt
The Blind One 4月15日 3時47分 
idk why but when I have this mod enabled it suppresses all my other errors and only shows its own activity log in the dev log.
NineWolf 3月27日 2時17分 
@XKDMW
那個不是BUG 你要去模組設定調整
熔煉器、研究桌、焚化爐這三個東西獨立超高耗能
XKDMW 2月8日 7時25分 
熔炼器闲置时耗电400w 使用时耗电4500w 麻烦修复
The smelter consumes 400w when idle and 4500w when in use. Please repair it
Magicoco 1月2日 2時41分 
"You can change these settings to your preference."
In fact, I can't find this adjustment item in the MOD options :Narcissus:
1322837 2024年12月19日 17時28分 
It doesnt affect mech charging stations?
hop  [作成者] 2024年12月11日 23時09分 
Mechinators were disabled when biotech was released. It might be renamed at some point, will fix
hop  [作成者] 2024年12月11日 23時08分 
There are settings for configuring idle power usage, but i think it was flat value instead of percentage. I lost my mind while trying to update the mod at some point, i cant believe i didnt revert them lmao
Dyspeptic Icarus 2024年12月11日 13時11分 
I have to agree with others. +1

- Fix/Exclude mechinators buildings
- Some Mod Settings for configuring how much the idleness uses. (I personally prefer it if it was 25% max power.)
- The debugging comments are massive lmao
FirePlox 2024年10月29日 4時37分 
Can we get the option to turn off the debugging of this mod please? for 1.5?
Carxofing 2024年7月20日 13時54分 
@hop moltes gràcies!:steamhappy: :steamhearteyes:
hop  [作成者] 2024年7月20日 13時31分 
Automatically, if the machine not in use it only uses 1 watt of power. You don't build or configure anything.

Automàticament, si la màquina no s'utilitza, només utilitza 1 watt de potència. No creeu ni configureu res.

Google translated
Carxofing 2024年7月20日 13時21分 
entenc que entre X màquina i la paret has de crear un interruptor? o has creat un menú desplegable a cada aparell? o un menú fix a la barra de construcció? com funciona exactament el mod? perdó eh, és que em fa mandra instal·lar i desinstal·lar mods cada vegada que veig una millora per a la partida i després no em va tan bé pel meu estil de joc.
Vintorez 2024年6月6日 15時30分 
+1 to exclude mech gestators from biotech, currently they seem to stay at 1w even when active
Graj.se 2024年5月24日 13時11分 
@hop Are you able to add support for Fortifications - Industrial this mod? EANIC is a device that accelerates research. Unfortunately, 4 pieces take 20k of electricity. It is a very large amount.
Cax 2024年5月23日 22時08分 
Hi thanks for your mod !
Would you exclude Mech gestator in Biotech DLC ? It has its own idle-logic.
hop  [作成者] 2024年4月18日 12時00分 
i dont remember what repowered does, try both
hop  [作成者] 2024年4月14日 14時43分 
The UI bug is also fixed now, thanks tynan
hop  [作成者] 2024年4月14日 14時38分 
Also biotech atomizer idles now
hop  [作成者] 2024年4月14日 14時38分 
updated to 1.5
i don't have the DLC so i dont know how/if they interact correctly.
Probably its fine though
時穂 2024年4月13日 15時35分 
1.5pls
Sakujo 2024年4月12日 18時48分 
Is this now vanilla behaviour? Because if not, it should!
帅就一个字 2023年8月22日 8時35分 
Thanks
Ronivan 2023年3月11日 20時52分 
I'm glad to know that it works, although the UI is not showing the correct value. Thank you regardless for the good work.
VexedOwl 2023年1月24日 8時08分 
Cool, cool. Thanks for the snappy reply~! :slimehappy: Hopefully things calm down for you and you get some time!
hop  [作成者] 2023年1月24日 5時14分 
yes. quite busy with real life at the moment. Will probably just use the same method used in bioscuplter, meaning it will show the both of the values at the same time
VexedOwl 2023年1月23日 17時19分 
Is the UI for this still misshowing?
hop  [作成者] 2023年1月19日 10時22分 
The latest update did not fix the UI issue, you can see the grid power working correctly, but UI shows the base power consumption. Not something i can fix easily but i am looking for a workaround. Just to let you know, IT WORKS BUT UI SHOWS WRONG VALUES
The Moustache 2023年1月15日 16時53分 
thanks for looking into it!
esavier 2023年1月15日 0時52分 
Hey, hoop, just wanted to say thank you for keeping this mod alive :)
hop  [作成者] 2023年1月14日 1時07分 
Turns out it was an ui bug that showed full power usage, even when power usage was modified correctly. In latest unstable build they fixed it
The Moustache 2023年1月9日 10時08分 
thank you hoop :steamthumbsup:
hop  [作成者] 2023年1月7日 7時29分 
caused by a vanilla bug that introduced with a patch, i submitted a bug report. Not even the vanilla biosculpter idle power is working
hop  [作成者] 2023年1月7日 5時14分 
an update seriously broke the mod logic, working on it
EmaNoHeart 2023年1月6日 16時52分 
mod stopped working for me too(
Lady Sorcia 2023年1月3日 20時37分 
No rimthread support... Sadge.
Watershine 2023年1月2日 10時07分 
Don't worry about it. I'll just build a few more Generators. I've enough Chemfuel to last a lifetime.
Look into it when you've the time but no rush. ♥
hop  [作成者] 2023年1月2日 10時01分 
I am busy with real life, cannot promise to solve this though. Sounds like the other modder is doing weird things with object components
hop  [作成者] 2023年1月2日 9時59分 
I have no idea how is that even possible :D Thats a very weird interaction.
Watershine 2023年1月2日 9時13分 
After a while I just decided to see if your Mod maybe is the problem. For whatever reason... since Trees are not really related to power-usage. But who knows...
So I left my Game and, since your Mod doesn't seem to work anyways for me, I took it out completely. Restarted my Game and what can I say... my Trees where all increased in size again.
Now I've no clue if that has anything to do with why the Mod is not working. Maybe Saphire can add if they too use the Majestic Foliage Mod. But I thought I might leave this here just in case the problem is related.
Anyways, thanks for the Mod. I've been using it for a long time and it has been such a life save when it comes to how much power a colony needs. ♥
Watershine 2023年1月2日 9時13分 
Okay, so I don't know if it has anything to do with it, but for me the Mod doesn't work either and today I noticed something super odd:
I'm using Hohen's Majestic Foliage Mod (Framework, Foliage Mod, Retexture).
Today I wanted to test if your Mod really doesn't work, so I took it out of the Mod List and put it back in all the way to the bottom so it would load only after every other Mod that changes or adds something electricity related (with 200+ Mods, it was easier to just take it out and add it back at the bottom really...).
When I loaded my Game again I instantly noticed: All my Trees were back to normal Vanilla size. Which was odd, since the Mod had been working just fine before. The only thing I had changed was the position of your Mod within my Mod-List.
I went into the Settings for Majestic Trees, changed some things around, reloaded the Game, but my Trees were still tiny.
hop  [作成者] 2023年1月2日 8時18分 
will look into it tomorrow, thanks for letting me know
Saphire 2023年1月2日 3時06分 
Just tried to disable ALL the mods except for this and the DLCs. Nope, does absolutely nothing even in this minimal config, unless something ended up hanging around between resets.
AZGreentea 2022年12月31日 13時24分 
I can't quite nail it down. I did try swapping it with the mod Mile made with Repowered, and the benches reach the low power mode there (10w). Maybe it is from the More Linkables or Vanilla furniture expanded mods causing them to "stay in use"?

https://gist.github.com/274e780c49dfd573c8b1235a5540bc7a
AZGreentea 2022年12月31日 9時22分 
It was working with all my mods on a previous game. I added those mods to this game. I will try new games without them to see if it is those.
hop  [作成者] 2022年12月31日 9時04分 
Can you try just enabling this mod with hugslib and harmony? Just to check if its an incompatibility between mods.
AZGreentea 2022年12月31日 9時02分 
This mod stopped working for me, no errors. I started a new game with VFE Insectoids, Vanilla genetics, and alpha genes. I did the whole re order and unsubscribe/subscribe thing. If anyone else has another suggestion, I will try it. And I will play with the mods a bit.
hop  [作成者] 2022年11月28日 8時32分 
will probably update weekend
Teusdv 2022年11月27日 17時46分 
for ppl looking for a mod that does the percentage way i mentioned before look for LightsOut
Bubbles 2022年11月27日 16時07分 
+1 to the disable log entries