XCOM 2
[WOTC] Cerberus Engineer: Replace Advent Purifier
7 Comments
NightNinja54  [author] 23 Mar, 2020 @ 7:41am 
@Grimjaw
Cosmetics is all Cavily and Lord Poncho :) - It's a fair question, I've purposely made these modular so users can have greater customization. I understand the request though, but no plans.

@JouL
Good catch. Yeah, the Cerberus engineers will not self destruct as the explosion animation caused an issue so I removed it. The traditional purifiers remain unaffected.
Grimjaw 21 Mar, 2020 @ 11:09pm 
Damn man, you are the best at cosmetics, hey any chance you can do an all in one ME replacer rather then having to do each unit individualy?
PuffinMuffin 11 Mar, 2020 @ 4:32pm 
@NightNinja
Apparently using this mod seems to have made my purifiers no longer self destruct. Wondering if that was intentional or a minor oversight? Great that my rangers aren't getting their faces blown off though!
NightNinja54  [author] 13 Jan, 2020 @ 6:33pm 
@Taco, @duanelocsin, @Kingjello
Thanks Ya'll. Let me know if you have any additional ideas
Kingjello 13 Jan, 2020 @ 6:24am 
welp at this point this game is more like a mass effect game then XCOM, almost all advent is cerebus now XD
duanelocsin 12 Jan, 2020 @ 10:40pm 
This AWESOME, I really appreciate your Mass Effect mods, especially considering Mass Effect is my favorite Sci-Fi game series of all time combined with Xcom my favorite top 5 Sci-Fi games of all time, coming from a Sci-Fi being my favorite genre.
Taco 12 Jan, 2020 @ 3:16pm 
Awesome! Trying it out now :)