XCOM 2
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[WOTC] Cerberus Engineer: Replace Advent Purifier
   
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12 Jan, 2020 @ 9:35am
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[WOTC] Cerberus Engineer: Replace Advent Purifier

In 1 collection by NightNinja54
Advent & Alien Overhaul
13 items
Description
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever.
-The Illusive Man

The Cerberus Engineer replaces the traditional Advent Purifier

The Cerberus Engineer is a new enemy that joins the fight against XCOM. The unit uses a Cerberus Voice Pack, Flamethrower, and Cerberus Engineer Armor.

New Content
  • The Cerberus Engineer functions identically to its Advent Purifier counterpart
  • The model of the advent purifier is replaced, and all related items and research are renamed.
  • In this way, the mod should keep all expected game play consistent.

Additional Details
This will seamlessly integrate into a current or new campaign. Additionally, the necessary Cerberus mods are built in.

Full Credits
  • Jblade35: Porting voicepack for XCOM integration
  • Lord_Poncho57: Editing weapon models, textures, and sounds for XCOM integration
  • Cavily: Editing armor models and textures for XCOM integration
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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7 Comments
NightNinja54  [author] 23 Mar, 2020 @ 7:41am 
@Grimjaw
Cosmetics is all Cavily and Lord Poncho :) - It's a fair question, I've purposely made these modular so users can have greater customization. I understand the request though, but no plans.

@JouL
Good catch. Yeah, the Cerberus engineers will not self destruct as the explosion animation caused an issue so I removed it. The traditional purifiers remain unaffected.
Grimjaw 21 Mar, 2020 @ 11:09pm 
Damn man, you are the best at cosmetics, hey any chance you can do an all in one ME replacer rather then having to do each unit individualy?
PuffinMuffin 11 Mar, 2020 @ 4:32pm 
@NightNinja
Apparently using this mod seems to have made my purifiers no longer self destruct. Wondering if that was intentional or a minor oversight? Great that my rangers aren't getting their faces blown off though!
NightNinja54  [author] 13 Jan, 2020 @ 6:33pm 
@Taco, @duanelocsin, @Kingjello
Thanks Ya'll. Let me know if you have any additional ideas
Kingjello 13 Jan, 2020 @ 6:24am 
welp at this point this game is more like a mass effect game then XCOM, almost all advent is cerebus now XD
duanelocsin 12 Jan, 2020 @ 10:40pm 
This AWESOME, I really appreciate your Mass Effect mods, especially considering Mass Effect is my favorite Sci-Fi game series of all time combined with Xcom my favorite top 5 Sci-Fi games of all time, coming from a Sci-Fi being my favorite genre.
Taco 12 Jan, 2020 @ 3:16pm 
Awesome! Trying it out now :)