Stellaris
Resettlement Tool
26 bình luận
Draconas 27 Thg12, 2022 @ 5:46am 
Thanks mate: https://sp.zhabite.com/sharedfiles/filedetails/?id=2907704328 Keeping the original thumbnail because da www, he's so cute!
Smithy  [tác giả] 26 Thg12, 2022 @ 9:33am 
@Draconas Sure thing dude! Feel free to link it in the comments as well once its done :)
Draconas 24 Thg12, 2022 @ 9:37am 
Hey smithy, I have been working on an updated version of this (variable maths!) you good with me using this as a base?
Smithy  [tác giả] 13 Thg03, 2022 @ 5:54am 
@SargR It should, I have not tested it though. I will probably expand the mod sometime in the future, now that script variables are a thing.
SargR 12 Thg03, 2022 @ 9:23pm 
does this work in 3.3+?
Quollveth 26 Thg11, 2021 @ 10:12am 
can confirm, still works on 3.2
Cytrix Drakani 5 Thg10, 2021 @ 11:39pm 
update still planned?
Cytrix Drakani 22 Thg04, 2021 @ 8:42pm 
thanks for the info, eagerly awaiting the update :)
Smithy  [tác giả] 22 Thg04, 2021 @ 7:49am 
@SharkSam I will, but probably not for another 2 weeks or so
SharkSam 21 Thg04, 2021 @ 6:37pm 
Will you please update it to 3.0 because this seems like a very handy mod
Cytrix Drakani 14 Thg02, 2021 @ 4:38pm 
you're a godsend, 2430 with ACOT and Gigastructures is near unplayable without this, you just saved my savefile from being unbearably boring
shams42 7 Thg10, 2020 @ 7:32am 
yes going to play it soon cuz when i had half the galaxy in a mp game it was aids b4 i found this mod
Smithy  [tác giả] 7 Thg10, 2020 @ 7:28am 
@shams42 It does.
shams42 7 Thg10, 2020 @ 6:57am 
am back to playing stellaris and this is a must have mod does it still work
Smithy  [tác giả] 9 Thg05, 2020 @ 4:27am 
@DarkLite It does, I will change the version number in a bit
Smithy  [tác giả] 14 Thg03, 2020 @ 12:55pm 
@shams42 I will update it, yes
shams42 14 Thg03, 2020 @ 12:48pm 
will you update for federations its a must have mod and its amazing
Smithy  [tác giả] 28 Thg01, 2020 @ 9:38am 
@JohnSmith24601 Thats pretty weird. It should owrk with every type of empire. I also just did a quick test and it worked as a ascended machine for me. I am going to upload an update, maybe I edited something and forgot to upload or something broke
shams42 6 Thg01, 2020 @ 10:51am 
thanks ill check it now
Smithy  [tác giả] 6 Thg01, 2020 @ 6:22am 
@shams42 Right, I forgot to remove a line of code there :) Should work now
shams42 6 Thg01, 2020 @ 1:51am 
hive minds*
shams42 6 Thg01, 2020 @ 1:45am 
its a really nice mod but can you make it work for hie minds too?
Doomwarrior 1 Thg01, 2020 @ 4:04pm 
One of my mods must conflict it *g i do not get the decision probably too many mods with decisions on it.
Smithy  [tác giả] 1 Thg01, 2020 @ 3:56pm 
@Doomwarrior They shouldn't conflict with each other, since all this really is are a couple of events triggered by a decision. I made this for my own playthrough with the new birchworld :D
Doomwarrior 1 Thg01, 2020 @ 3:36pm 
What a lovely idea especially with ACOT (Ancient Cache of Technology) and Giga Structures (especially birch world with unlimited pop capacity). Is it by any chance compatible with auto pop migration?
Crazy Old Texan 25 Thg12, 2019 @ 8:35pm 
Perfect! Thank you.