Stellaris
Resettlement Tool
Komentarzy: 26
Draconas 27 grudnia 2022 o 5:46 
Thanks mate: https://sp.zhabite.com/sharedfiles/filedetails/?id=2907704328 Keeping the original thumbnail because da www, he's so cute!
Smithy  [autor] 26 grudnia 2022 o 9:33 
@Draconas Sure thing dude! Feel free to link it in the comments as well once its done :)
Draconas 24 grudnia 2022 o 9:37 
Hey smithy, I have been working on an updated version of this (variable maths!) you good with me using this as a base?
Smithy  [autor] 13 marca 2022 o 5:54 
@SargR It should, I have not tested it though. I will probably expand the mod sometime in the future, now that script variables are a thing.
SargR 12 marca 2022 o 21:23 
does this work in 3.3+?
Quollveth 26 listopada 2021 o 10:12 
can confirm, still works on 3.2
Cytrix Drakani 5 października 2021 o 23:39 
update still planned?
Cytrix Drakani 22 kwietnia 2021 o 20:42 
thanks for the info, eagerly awaiting the update :)
Smithy  [autor] 22 kwietnia 2021 o 7:49 
@SharkSam I will, but probably not for another 2 weeks or so
SharkSam 21 kwietnia 2021 o 18:37 
Will you please update it to 3.0 because this seems like a very handy mod
Cytrix Drakani 14 lutego 2021 o 16:38 
you're a godsend, 2430 with ACOT and Gigastructures is near unplayable without this, you just saved my savefile from being unbearably boring
shams42 7 października 2020 o 7:32 
yes going to play it soon cuz when i had half the galaxy in a mp game it was aids b4 i found this mod
Smithy  [autor] 7 października 2020 o 7:28 
@shams42 It does.
shams42 7 października 2020 o 6:57 
am back to playing stellaris and this is a must have mod does it still work
Smithy  [autor] 9 maja 2020 o 4:27 
@DarkLite It does, I will change the version number in a bit
Smithy  [autor] 14 marca 2020 o 12:55 
@shams42 I will update it, yes
shams42 14 marca 2020 o 12:48 
will you update for federations its a must have mod and its amazing
Smithy  [autor] 28 stycznia 2020 o 9:38 
@JohnSmith24601 Thats pretty weird. It should owrk with every type of empire. I also just did a quick test and it worked as a ascended machine for me. I am going to upload an update, maybe I edited something and forgot to upload or something broke
shams42 6 stycznia 2020 o 10:51 
thanks ill check it now
Smithy  [autor] 6 stycznia 2020 o 6:22 
@shams42 Right, I forgot to remove a line of code there :) Should work now
shams42 6 stycznia 2020 o 1:51 
hive minds*
shams42 6 stycznia 2020 o 1:45 
its a really nice mod but can you make it work for hie minds too?
Doomwarrior 1 stycznia 2020 o 16:04 
One of my mods must conflict it *g i do not get the decision probably too many mods with decisions on it.
Smithy  [autor] 1 stycznia 2020 o 15:56 
@Doomwarrior They shouldn't conflict with each other, since all this really is are a couple of events triggered by a decision. I made this for my own playthrough with the new birchworld :D
Doomwarrior 1 stycznia 2020 o 15:36 
What a lovely idea especially with ACOT (Ancient Cache of Technology) and Giga Structures (especially birch world with unlimited pop capacity). Is it by any chance compatible with auto pop migration?
Crazy Old Texan 25 grudnia 2019 o 20:35 
Perfect! Thank you.