Stellaris

Stellaris

Resettlement Tool
26 則留言
Draconas 2022 年 12 月 27 日 上午 5:46 
Thanks mate: https://sp.zhabite.com/sharedfiles/filedetails/?id=2907704328 Keeping the original thumbnail because da www, he's so cute!
Smithy  [作者] 2022 年 12 月 26 日 上午 9:33 
@Draconas Sure thing dude! Feel free to link it in the comments as well once its done :)
Draconas 2022 年 12 月 24 日 上午 9:37 
Hey smithy, I have been working on an updated version of this (variable maths!) you good with me using this as a base?
Smithy  [作者] 2022 年 3 月 13 日 上午 5:54 
@SargR It should, I have not tested it though. I will probably expand the mod sometime in the future, now that script variables are a thing.
SargR 2022 年 3 月 12 日 下午 9:23 
does this work in 3.3+?
Quollveth 2021 年 11 月 26 日 上午 10:12 
can confirm, still works on 3.2
Cytrix Drakani 2021 年 10 月 5 日 下午 11:39 
update still planned?
Cytrix Drakani 2021 年 4 月 22 日 下午 8:42 
thanks for the info, eagerly awaiting the update :)
Smithy  [作者] 2021 年 4 月 22 日 上午 7:49 
@SharkSam I will, but probably not for another 2 weeks or so
SharkSam 2021 年 4 月 21 日 下午 6:37 
Will you please update it to 3.0 because this seems like a very handy mod
Cytrix Drakani 2021 年 2 月 14 日 下午 4:38 
you're a godsend, 2430 with ACOT and Gigastructures is near unplayable without this, you just saved my savefile from being unbearably boring
shams42 2020 年 10 月 7 日 上午 7:32 
yes going to play it soon cuz when i had half the galaxy in a mp game it was aids b4 i found this mod
Smithy  [作者] 2020 年 10 月 7 日 上午 7:28 
@shams42 It does.
shams42 2020 年 10 月 7 日 上午 6:57 
am back to playing stellaris and this is a must have mod does it still work
Smithy  [作者] 2020 年 5 月 9 日 上午 4:27 
@DarkLite It does, I will change the version number in a bit
Smithy  [作者] 2020 年 3 月 14 日 下午 12:55 
@shams42 I will update it, yes
shams42 2020 年 3 月 14 日 下午 12:48 
will you update for federations its a must have mod and its amazing
Smithy  [作者] 2020 年 1 月 28 日 上午 9:38 
@JohnSmith24601 Thats pretty weird. It should owrk with every type of empire. I also just did a quick test and it worked as a ascended machine for me. I am going to upload an update, maybe I edited something and forgot to upload or something broke
shams42 2020 年 1 月 6 日 上午 10:51 
thanks ill check it now
Smithy  [作者] 2020 年 1 月 6 日 上午 6:22 
@shams42 Right, I forgot to remove a line of code there :) Should work now
shams42 2020 年 1 月 6 日 上午 1:51 
hive minds*
shams42 2020 年 1 月 6 日 上午 1:45 
its a really nice mod but can you make it work for hie minds too?
Doomwarrior 2020 年 1 月 1 日 下午 4:04 
One of my mods must conflict it *g i do not get the decision probably too many mods with decisions on it.
Smithy  [作者] 2020 年 1 月 1 日 下午 3:56 
@Doomwarrior They shouldn't conflict with each other, since all this really is are a couple of events triggered by a decision. I made this for my own playthrough with the new birchworld :D
Doomwarrior 2020 年 1 月 1 日 下午 3:36 
What a lovely idea especially with ACOT (Ancient Cache of Technology) and Giga Structures (especially birch world with unlimited pop capacity). Is it by any chance compatible with auto pop migration?
Crazy Old Texan 2019 年 12 月 25 日 下午 8:35 
Perfect! Thank you.