Black Mesa
Classic Vortigaunt (Old Version)
79 comentarios
Kaotic_zilla 1 MAY 2022 a las 13:51 
he looks inocent yet menacing at the same time
pouningman 24 SEP 2021 a las 18:03 
galalung
Brain Dead  [autor] 2 SEP 2021 a las 3:19 
I don't know why that happens.

If you put it in the custom folder it probably won't do that, but I'm not 100% sure.
XlythonBlake 2 SEP 2021 a las 0:33 
in the lambda copse level, the vortigaunt become normal black mesa vortigaunt. But in previous level, the mod worked. Can you explain this please?
Spillow-C 18 JUL 2021 a las 17:31 
Galunga
Charli3 28 FEB 2021 a las 9:39 
I have the mod but it shows the black mesa vortigaunt how do i fix it?
Papaya 11 FEB 2021 a las 6:26 
Galunga
papanikonen 5 OCT 2020 a las 0:47 
Galunga
zorex 13 SEP 2020 a las 20:02 
i really like how you've made these look, it just makes sense for them to look this buff
normie 14 AGO 2020 a las 0:14 
imagine if the vortigaunts looked like that in hl2
CyRaX-494 7 JUL 2020 a las 8:27 
To 'Brain Dead',

Now that you've mentioned it, I did subscribe to the 'Corrected and Improved Hitboxes' workshop mod a while ago. I've just unsubscribed the hitbox mod, and gave another try and yeah, I can actually see that the 'classic' model for the Alien Slaves are showing up again. Thanks for that.

Sorry for the confusion though, I thought it that it would be a problem concerning pre-loading Steam Workshop content for Black Mesa Source.
Brain Dead  [autor] 3 JUL 2020 a las 19:54 
Are you using a hitbox mod or anything like that?
CyRaX-494 2 JUL 2020 a las 18:24 
To 'Brain Dead',

Tried the workshop subscription, as well as manually installing the classic Alien Slave model onto the custom folder, but even by doing that, the default HL2 model for the Alien Slaves is still being used. Although when gibbing an Alien Slave, the giblets at least resemble the classic model.
Nulsis-9, Lost To Winter 2 JUN 2020 a las 13:15 
its invisable
𝒎𝒊𝒔𝒎𝒂𝒙 🖇 24 ABR 2020 a las 20:09 
Makes the Vorts look more of an alien threat. I like it. :cupup:
Raptor 20 ABR 2020 a las 11:47 
Just perfect!:gordon:
ChadScript 12 MAR 2020 a las 11:45 
as in "1.0 fix"
Brain Dead  [autor] 12 MAR 2020 a las 0:52 
It's already updated.
Crowbar_XL 11 MAR 2020 a las 6:38 
Hey I'm wondering does this need an update for the dodge mechanic for vorts in 1.0 update
ChadScript 8 MAR 2020 a las 13:48 
I hope this gets updated soon
Desperado 3 MAR 2020 a las 22:24 
@ANueUtsuho
I notice the same thing with many other npc skin/model changes from the workshop, for all NPCs but vorts especially - frequently, the workshop skins only load after a map transition but not from a save or a new game.
ANueUtsuho 1 MAR 2020 a las 15:26 
It doesn't seem to work as of today's update. I tried restarting the map and everything but it still just uses the HL2 Vortigaunt
Seeker of Knowledge 6 FEB 2020 a las 23:28 
Thanks, finally got it to work.
Brain Dead  [autor] 4 FEB 2020 a las 23:04 
This guide should show you what to do. -> Setting up a "Custom" Folder

Keep in mind that you only need to do this if you want to use the custom folder instead of just subscribing normally.
Seeker of Knowledge 2 FEB 2020 a las 5:16 
What do you add to the gameinfo.txt to make it work?
Willow 20 DIC 2019 a las 21:32 
Aha, thank you! I forgot to change the gameinfo.txt.
Brain Dead  [autor] 20 DIC 2019 a las 20:18 
That's weird. It's still working for me. Maybe unsubscribe and resubscribe to download it again.

Also if you're using the custom folder make sure you've added it to the gameinfo.txt file since the game's last update. I always forget to do that.
Willow 20 DIC 2019 a las 17:24 
Edit, tried both of your options, moving it to the Custom folder didn't seem to help either.
All of the other models work fine, it just seems this one won't, tried in both Xen and non Xen maps too.
Brain Dead  [autor] 19 DIC 2019 a las 19:39 
Sometimes workshop mods take some time to load when you start up the game. I'm pretty sure everything in the custom folder will work instantly though, so if you're not already using the custom folder, that might help.
Willow 19 DIC 2019 a las 17:24 
Just loaded into Interloper, got the rest of your models, Grunts show up fine but these won't.
Any ideas on how to fix this?
Wildshot 7 OCT 2019 a las 22:51 
fr awesome!
Crowbar_XL 3 OCT 2019 a las 20:28 
Thanks for updating it quickly dude
Brain Dead  [autor] 3 OCT 2019 a las 12:56 
It should work now.
Wildshot 1 OCT 2019 a las 6:25 
not working as of interloper :( pls fix
Masonfx 4 AGO 2019 a las 11:52 
why are them shoulders so T H I C C
ANueUtsuho 8 JUL 2019 a las 14:38 
I hope to see an Alien Grunt with its big sharp teeth again. They have flat human teeth now and basically that's one of the only downgrades this remake has.
1v4n94 29 JUN 2019 a las 19:45 
yeah... it's a gameplay feature. it's intended, and it's apparently impossible to change it: https://sp.zhabite.com/app/362890/discussions/0/1643167006260866242/#c1643167006260921782
Tyris 28 JUN 2019 a las 16:37 
@altoids You do realize he's not the one responsible for that trash ass feature, right?
GooseJelly 24 JUN 2019 a las 23:45 
Would it be possible for you to make a Classic style Ichthyosaur with goofy front teeth and dumb buggy eyes and everything?
ballskinbongbowl 21 JUN 2019 a las 16:23 
god the eye glow is terrible, please tone it down significantly.
JG 20 JUN 2019 a las 12:12 
WORT WORT WORT
Ya boi, Guzma 17 JUN 2019 a las 17:11 
Slappy 17 JUN 2019 a las 15:03 
Could you do a version that is the HL2 vortigaunt, but with these shackles?
Sirbearasrasararay 15 JUN 2019 a las 15:43 
Good job
Col. Caboose 14 JUN 2019 a las 18:03 
almost looks like the dreamcast vortigaunt
Wildshot 12 JUN 2019 a las 19:27 
This is the best one you've done. This looks so good in game it puts Black Mesa's to shame. You should do the Classic Zombie next. I miss the giant shoulders that made them look meatier. And maybe even a slightly visible skull underneath the crab like it was originally? Could be tight. You should maybe even try to do a really good HECU to replace Romankas, but that's optionally. You've provided a hell of a service here. This and Nostalgia pack really makes me feel like I'm playing Half Life HD rather than Black Mesa, the mod. Keep up the flawless work man!
Narcisist 12 JUN 2019 a las 1:31 
It looks awesome. Love the red eye. As for the arms? I don't think anyone could say they are buff. They look about 13 inches to me. Purrr-fect :)
J. Rush 11 JUN 2019 a las 14:07 
Woah, he looks cool!
1v4n94 11 JUN 2019 a las 7:48 
@Hermann, to make both Black Mesa and Half-Life 2 share consistency, you can use either of these:

This model but for Half-Life 2: https://gamebanana.com/wips/50199
Half-Life 2-ish version of this mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=482923027
yap yap 11 JUN 2019 a las 2:09 
epic
man