Stellaris
Expanded Events
1 137 commentaires
Tovius  [créateur] 1 juin à 15h51 
That's a fault with the launcher. Try redownloading the mod.
rtrub1 1 juin à 13h26 
Warning triangle still appears when I re-enable the mod.
Nyx (She/Her) 1 juin à 11h59 
No legacy version 😔
arieviloj 1 juin à 7h31 
still need the outdated UM patch?
fcl3 1 juin à 6h01 
Nvm, did not see this mod now requires Expanded mod base
fcl3 1 juin à 5h57 
Does not seem to work with UNE search for colony event, even whan i am trying to trigger it manually, by typing event.countryexpanded.30 in console. Game tells me that event does not exist
Tovius  [créateur] 31 mai à 23h56 
It has been updated! Please let me know if you run into any problems.
Tovius  [créateur] 31 mai à 17h17 
I'm getting closer. I need to rewrite a lot of the Paradise Lost code, and then I'll need to to bug testing.
Zethuron 28 mai à 6h20 
So in a specific case, its possible for the galactic cradle origin to cause some nearby systems to be disconnected from the hyperlane network entirely.

Probably more likely to happen on low hyperlane settings.

I see that those systems have some kind of flag on them, could that be utilized as a check to see if they are isolated? And in such case generate a new hyperlane to a nearby system not part of cradle cluster.
Tash 28 mai à 5h16 
this is awesome and thank you Tovius for being so responsive and keeping us fans up to date on progress :-)
Cardolam 27 mai à 10h01 
@Tovius

Don't be in any way sorry. We should be grateful. Continue the great work!
Adenrius 27 mai à 8h45 
Thank you so much for working on this mod, no pressure :)
Tovius  [créateur] 26 mai à 16h49 
Once all my mods are updated, I plan to replace the janky locust events with a rare locus swarm cosmic storm. If anyone knows someone I can commission icon art from, please let me know.
Tovius  [créateur] 26 mai à 16h46 
I am currently working on it. Sorry for the slow progress.
tilarium 26 mai à 14h07 
Look at the day it was last updated and you can tell for yourself.
BoxGhost 26 mai à 13h51 
Has this been updated 4.0?
Zenchi.Senkusha 18 mai à 11h54 
:steamsad:
Colithiel 12 mai à 22h28 
I dont plan to, thanks for taking the time to reply, looking forward to the update!
Tovius  [créateur] 12 mai à 21h59 
Please do not use mods that haven't been updated yet.
Colithiel 12 mai à 17h33 
My thoughts too Tilarium, thanks!
tilarium 12 mai à 13h40 
Best bet is to wait for an update. Any of the events that touch on planets, districts, or population are for sure going to be borked up do the chances from 4.0
Colithiel 12 mai à 13h37 
Does this need updated or should it be gtg?
Lancer_Vance 8 mai à 10h34 
I know you probably have a lot on your plate ATM, but any word on this one being updated to 4.0?
Steakhael Madson 27 avr. à 15h45 
I think the anamolies on precursor homeworlds is somehow effecting the ability to colonize them. More than once the First League has turned into a barren world for example.
Tovius  [créateur] 25 avr. à 22h20 
Dyson swarms are working perfectly well on my end. Are you sure it's not another mod?
Pitlos Tails 24 avr. à 1h36 
also other "criticism" but the newly discovered (after paying 1k credits) cradel systems are bugged. dyson swarms dont work in them and wont collect energy
Cardolam 23 avr. à 4h54 
This is a great mod and the author should be fully commended for it. This being said the "damaged ecosystem" merits a redesign. Too punishing, by far.
Imperial Guardsman 22 avr. à 20h34 
Want to like this mod but holy shit damaged ecosystem apparently autoproccing on certain origins is beyond obnoxious.
FirePrince 11 avr. à 21h36 
Could you please be so kind as to update the link to Potent Rebellions: https://sp.zhabite.com/sharedfiles/filedetails/?id=3414192083
Tovius  [créateur] 8 avr. à 16h19 
I don't think so.
Metroxide 7 avr. à 18h59 
Does this mod touch anything related to the Here Be Dragons origin? I was getting repeated crashes with a script error for that origin pertaining to this mod.
Pitlos Tails 31 mars à 10h53 
cradel should really be placed outside the galaxy....
jtassassin29 26 mars à 18h39 
Does anyone know if this mod is compatible with NSC3?
rauer2 2 mars à 3h41 
@Tovius, Thank you for checking and the quick feedback! Since 4.0 is changing so much of, well, everything, I agree that it makes sense to wait.

Appreciate your mods and the work you put into them, thank you.
Tovius  [créateur] 28 févr. à 8h55 
@rauer2
I see the problem. You need 4 culture districts, but those don't exist anymore without my expanded megastructure mod. Given 4.0 is going to change everything, I'll probably wait until then to deal with it.
Tovius  [créateur] 28 févr. à 8h34 
You need to unlock the memorex through an artifact action
Ha_konZ 25 févr. à 19h51 
when I finish The memorex digsite I don't see the option for get The memorex as the relic only vanilla buff on planet.
rauer2 25 févr. à 17h34 
I don't see the in-game option for the Pleasure Palace. It is a technology, or a decision on a habitat?

I finished the Gas Giant Structure digsite, though I didn't see a reference to the Palace. I looked around for a bit and then figured it would be easier to ask and see if I missed it. Thank you!
requiem vortex 22 janv. à 23h02 
how to remove the ancient observation post after the site is fully excavated? I'd rather not have a ruined space station hanging over my capital forever
Tovius  [créateur] 2 janv. à 22h30 
Unfortunately they changed how elections work (in particular, they removed faction leaders), so I haven't been able to include them.

I didn't recently find the code for election chances in the game_rules file, so I might still readd them later. (Although it might just be adding a policy to Expanded Pops instead of a whole event chain)
Astralith 2 janv. à 18h52 
have the term limit events from Expanded Mandates been added to this mod yet? i have yet to see them.
PB 13 déc. 2024 à 20h34 
thank you
Tovius  [créateur] 13 déc. 2024 à 8h56 
A-Z
tilarium 13 déc. 2024 à 5h39 
@PB that’s not a dumb question. Asking for load order advice is very viable. I use a guide I found on steam a while back to make my order, I’m though and can’t link it.
PB 13 déc. 2024 à 5h08 
sorry to ask such a dumb question but do you have your load order set on A-Z or Z-A?
Tovius  [créateur] 28 nov. 2024 à 8h29 
Minor updated. Mostly just added more speciments to new events.
Peter34 19 nov. 2024 à 22h28 
Thanks.
Tovius  [créateur] 19 nov. 2024 à 9h53 
After the required sub mod, otherwise put it anywhere.
Peter34 19 nov. 2024 à 8h49 
Sorry, where does this go in the load order?
westonkj411 13 nov. 2024 à 10h10 
Hey @Tovius is there any way to ensure a specific outcome from the ghosts of the past events because I tried to change the chances for the outcomes but it does not work.