Stellaris
Mastery of Districts
댓글 361
Anthonanon 2025년 1월 30일 오전 10시 23분 
@shatari 's comment is not a steam link its probably malware or something the link isnt secure
Shatari 2024년 9월 22일 오전 11시 46분 
With FebHare's mod this still seems to work in 3.13, link here: {링크가 삭제되었습니다}
dmeyster 2024년 7월 22일 오후 1시 21분 
last edited (mod) 2019...
tea lord 2024년 7월 22일 오후 1시 17분 
hey, is this still being worked on?
Parciwel 2023년 10월 20일 오후 2시 19분 
Hi, quick fix, the subterranian prospector job is uncapped. By "is_capped_by_modifier" is a no, while there should be a yes. This is making it impossible to start a game, since this job sucks up all labourers.
FebHare 2023년 4월 7일 오전 5시 45분 
Hello, I updated my JP localize patch with modernization to Stellaris 3.7. It solved errors and works without Japanese language setting.
https://sp.zhabite.com/sharedfiles/filedetails/?id=1988454615
CTH2004 2023년 3월 19일 오후 2시 42분 
just tested it.

At least in "creative mode" (debug meneu, max rescourses, ect), it works!
Vaeringjar  [작성자] 2023년 3월 17일 오전 6시 55분 
Unless the engine or mechanics have changed then I guess it should work, but idk if it's balanced after so long.
The Noob 2023년 3월 16일 오후 12시 43분 
Are this version compatible with patch 3.7 "Canis Minor"?
Vaeringjar  [작성자] 2022년 8월 18일 오후 2시 41분 
I'd be fine with people making their own version of it, not exactly "take over" but yes

Plus maybe they'd have some good ideas I can add into the update. I'll be modding again eventually, kinda want to make my own overhaul of the game as well
CaptainBadger 2022년 8월 18일 오후 2시 17분 
Not the answer I wanted, but I can respect it all the same.

Would it be permissible for someone to take over and continue the mod if you find yourself unwilling to update it?
CTH2004 2022년 8월 18일 오전 6시 08분 
fair enough (:
Vaeringjar  [작성자] 2022년 8월 17일 오후 4시 46분 
it will eventually be updated

...it'll just have to wait until I feel like playing the game again ¯\_(ツ)_/¯
CaptainBadger 2022년 8월 17일 오후 3시 20분 
I, too, would love to know as I consider this mod part of the base game in many ways.
CTH2004 2022년 8월 17일 오후 12시 02분 
@Vaeringjar

Will this ever be updated?
匚ㄚ刀//𝖜𝖎𝖘𝖕 2022년 6월 23일 오전 3시 20분 
I miss this mod so much.
001 2022년 6월 10일 오후 9시 45분 
updated it,plz!!:steamthis:
Frezerbar 2022년 3월 14일 오후 2시 57분 
Hey just wanted to say that this is my favourite Stellaris mod! Can't play without this. Is this gonna get updated anytime soon?
Vaeringjar  [작성자] 2022년 2월 14일 오후 3시 50분 
@The Wizard of Nova Scotia
I listed the tech requirements on this pinned thread: https://sp.zhabite.com/workshop/filedetails/discussion/1589823750/1637549649110230027/
Lazy Invincible General 2022년 2월 14일 오후 3시 39분 
for a few others you will also need the lvl 4 miner tech
Lazy Invincible General 2022년 2월 14일 오후 3시 39분 
@wizard, you need multiple researches for stuff, hmm the ones I can remember off hand is that you need destroyers and the rare research that the mod adds that all of the decisions need
The Wizard of Nova Scotia 2022년 2월 14일 오전 11시 57분 
and i am quite sure steam has it downloaded, the researches appear and i complete them but the decision on the planet tab is not appearing
The Wizard of Nova Scotia 2022년 2월 14일 오전 11시 57분 
i did research the things, the decisions still do not appear
CaptainBadger 2022년 2월 14일 오전 2시 25분 
I would also be quite happy to see an update, if for no other reason than to see what refinements/additions you might make to the mod given all that's been done to the game in the interim.

I really do consider this mod to be part of the Vanilla game, it just adds too much stuff that makes sense.
Lazy Invincible General 2022년 2월 13일 오후 4시 17분 
well if you release a update I'll be extremely happy, specially if it works well, but I do really like the current version
Lazy Invincible General 2022년 2월 13일 오후 4시 16분 
or now that I think about it, steam might've just not downloaded it as steam sometimes does that stupidity sometimes
Vaeringjar  [작성자] 2022년 2월 13일 오후 4시 13분 
ayyyy!
Lazy Invincible General 2022년 2월 13일 오후 4시 06분 
@vaeringjar - It actually works btw rofl. as for wizard, he probably didn't research anything for it yet
Vaeringjar  [작성자] 2022년 2월 13일 오전 10시 40분 
guys, last update was a long time ago, I wouldn't be surprised if it doesn't work right anymore. Once I'm into Stellaris again I'll finish up the update
The Wizard of Nova Scotia 2022년 2월 13일 오전 9시 14분 
i have this mod, and it's dependancy both installed and enabled but the decisions do not appear. what could be this issue?
Jazerus 2022년 1월 29일 오후 9시 43분 
Agreed that I would love to see this mod get either a temporary update for the current version or the v4 rework.

I made a personal compat patch for this and planetary diversity (inc. planetary habitats) as well as gigastructures a couple of years ago. If this was updated I would be inclined to release it for public use.
alinutu1 2021년 12월 8일 오전 9시 00분 
can't wait for the v4 rework!
glad to know that there are still chances of you updating it for newer versions as well as adding more content
Thomas Roderick 2021년 12월 8일 오전 6시 08분 
Any plans on updating this?
Anarky 2021년 11월 6일 오후 12시 06분 
Would love to see this getting an update at some point if you feel the urge to get back into the game.
Vaeringjar  [작성자] 2021년 10월 4일 오후 5시 33분 
@James Fire
I have a huge v4 rework I started some years ago, really cool stuff, but I'm not playing again yet, so if you want to make an update of v3 for current Stellaris then that's cool by me :)
James Fire 2021년 10월 3일 오전 3시 07분 
Do you have any plans to update this? 3.0 and 3.1 introduced some changes this should take into account.

If not, I wouldn't mind taking it on :D
Vaeringjar  [작성자] 2021년 6월 26일 오후 8시 26분 
@Dustreaper
check the error log
but yeah, this mod shouldn't crash even on the one thing that can be incompatibile
Dustreaper 2021년 6월 26일 오전 3시 49분 
Played to about 2540 with 100 mod this one included and it ran fine, did have a crash after 2400 but might not be related to this.
SolidSpaceDisk 2021년 6월 18일 오후 11시 16분 
Does anyone have recommendations other mods that can use up my extra pop while waiting for this mod to update?
Karoar 2021년 6월 16일 오후 6시 33분 
Some jobs added by this mod still carry the complex worker trigger so I'd recommed disabling it until the mod author updates, you'll most likely encounter issues if you use it, even if not immediately
pierre 2021년 5월 20일 오후 10시 30분 
She still runs tho I have noticed that the game chugs a bit and lags with mods like this one been out of date but its the must have so I do hope in a year from now it gets a update
William de Burge 2021년 5월 20일 오후 9시 34분 
@Rough: Been using it in my current 3.02 game and it looks like it is working fine.
Rough 2021년 5월 10일 오후 3시 08분 
Does this mod still run with the 3.0 game, a whole 2 years later?
Vaeringjar  [작성자] 2021년 5월 4일 오전 5시 46분 
no worries lol
ludi1989 2021년 5월 4일 오전 5시 33분 
@Vaeringjar
It's me who should be sorry! An I blind? Answer was here all the time :D thanks and sorry for bothering you ;)
Vaeringjar  [작성자] 2021년 5월 4일 오전 5시 30분 
@ludi1989 ah, sorry forgot to reply, check the pinned thread/discussion "Tech requirements"
ludi1989 2021년 5월 4일 오전 3시 22분 
What do you need to research to be able to build underground structures? (I can only build orbital farms and urbanisation nad transport network)
Dekent 2021년 5월 3일 오후 3시 26분 
I still use this mod for my tall hoarding playstyle and haven't noticed any issues with it other than the balancing is off for the new numbers. Haven't tested this on ringworlds though personally.
Vaeringjar  [작성자] 2021년 5월 3일 오후 1시 31분 
Whenever I get back to playing Stellaris properly again I'll update it. v4 is massive and should "only" require some 10-20 hours of work to finish up and polish. I really appreciate people's interest in the mod, I simply haven't felt like playing this again just yet :/
Fennec Grey 2021년 4월 29일 오후 11시 46분 
Pretty much my favourite mod in all of Stellaris.
Really hoping someone finds this and updates it.