Stellaris
Mastery of Districts
361 件のコメント
Anthonanon 1月30日 10時23分 
@shatari 's comment is not a steam link its probably malware or something the link isnt secure
Shatari 2024年9月22日 11時46分 
With FebHare's mod this still seems to work in 3.13, link here: {リンクが削除されました}
dmeyster 2024年7月22日 13時21分 
last edited (mod) 2019...
tea lord 2024年7月22日 13時17分 
hey, is this still being worked on?
Parciwel 2023年10月20日 14時19分 
Hi, quick fix, the subterranian prospector job is uncapped. By "is_capped_by_modifier" is a no, while there should be a yes. This is making it impossible to start a game, since this job sucks up all labourers.
FebHare 2023年4月7日 5時45分 
Hello, I updated my JP localize patch with modernization to Stellaris 3.7. It solved errors and works without Japanese language setting.
https://sp.zhabite.com/sharedfiles/filedetails/?id=1988454615
CTH2004 2023年3月19日 14時42分 
just tested it.

At least in "creative mode" (debug meneu, max rescourses, ect), it works!
Vaeringjar  [作成者] 2023年3月17日 6時55分 
Unless the engine or mechanics have changed then I guess it should work, but idk if it's balanced after so long.
The Noob 2023年3月16日 12時43分 
Are this version compatible with patch 3.7 "Canis Minor"?
Vaeringjar  [作成者] 2022年8月18日 14時41分 
I'd be fine with people making their own version of it, not exactly "take over" but yes

Plus maybe they'd have some good ideas I can add into the update. I'll be modding again eventually, kinda want to make my own overhaul of the game as well
CaptainBadger 2022年8月18日 14時17分 
Not the answer I wanted, but I can respect it all the same.

Would it be permissible for someone to take over and continue the mod if you find yourself unwilling to update it?
CTH2004 2022年8月18日 6時08分 
fair enough (:
Vaeringjar  [作成者] 2022年8月17日 16時46分 
it will eventually be updated

...it'll just have to wait until I feel like playing the game again ¯\_(ツ)_/¯
CaptainBadger 2022年8月17日 15時20分 
I, too, would love to know as I consider this mod part of the base game in many ways.
CTH2004 2022年8月17日 12時02分 
@Vaeringjar

Will this ever be updated?
匚ㄚ刀//𝖜𝖎𝖘𝖕 2022年6月23日 3時20分 
I miss this mod so much.
001 2022年6月10日 21時45分 
updated it,plz!!:steamthis:
Frezerbar 2022年3月14日 14時57分 
Hey just wanted to say that this is my favourite Stellaris mod! Can't play without this. Is this gonna get updated anytime soon?
Vaeringjar  [作成者] 2022年2月14日 15時50分 
@The Wizard of Nova Scotia
I listed the tech requirements on this pinned thread: https://sp.zhabite.com/workshop/filedetails/discussion/1589823750/1637549649110230027/
Lazy Invincible General 2022年2月14日 15時39分 
for a few others you will also need the lvl 4 miner tech
Lazy Invincible General 2022年2月14日 15時39分 
@wizard, you need multiple researches for stuff, hmm the ones I can remember off hand is that you need destroyers and the rare research that the mod adds that all of the decisions need
The Wizard of Nova Scotia 2022年2月14日 11時57分 
and i am quite sure steam has it downloaded, the researches appear and i complete them but the decision on the planet tab is not appearing
The Wizard of Nova Scotia 2022年2月14日 11時57分 
i did research the things, the decisions still do not appear
CaptainBadger 2022年2月14日 2時25分 
I would also be quite happy to see an update, if for no other reason than to see what refinements/additions you might make to the mod given all that's been done to the game in the interim.

I really do consider this mod to be part of the Vanilla game, it just adds too much stuff that makes sense.
Lazy Invincible General 2022年2月13日 16時17分 
well if you release a update I'll be extremely happy, specially if it works well, but I do really like the current version
Lazy Invincible General 2022年2月13日 16時16分 
or now that I think about it, steam might've just not downloaded it as steam sometimes does that stupidity sometimes
Vaeringjar  [作成者] 2022年2月13日 16時13分 
ayyyy!
Lazy Invincible General 2022年2月13日 16時06分 
@vaeringjar - It actually works btw rofl. as for wizard, he probably didn't research anything for it yet
Vaeringjar  [作成者] 2022年2月13日 10時40分 
guys, last update was a long time ago, I wouldn't be surprised if it doesn't work right anymore. Once I'm into Stellaris again I'll finish up the update
The Wizard of Nova Scotia 2022年2月13日 9時14分 
i have this mod, and it's dependancy both installed and enabled but the decisions do not appear. what could be this issue?
Jazerus 2022年1月29日 21時43分 
Agreed that I would love to see this mod get either a temporary update for the current version or the v4 rework.

I made a personal compat patch for this and planetary diversity (inc. planetary habitats) as well as gigastructures a couple of years ago. If this was updated I would be inclined to release it for public use.
alinutu1 2021年12月8日 9時00分 
can't wait for the v4 rework!
glad to know that there are still chances of you updating it for newer versions as well as adding more content
Thomas Roderick 2021年12月8日 6時08分 
Any plans on updating this?
Anarky 2021年11月6日 12時06分 
Would love to see this getting an update at some point if you feel the urge to get back into the game.
Vaeringjar  [作成者] 2021年10月4日 17時33分 
@James Fire
I have a huge v4 rework I started some years ago, really cool stuff, but I'm not playing again yet, so if you want to make an update of v3 for current Stellaris then that's cool by me :)
James Fire 2021年10月3日 3時07分 
Do you have any plans to update this? 3.0 and 3.1 introduced some changes this should take into account.

If not, I wouldn't mind taking it on :D
Vaeringjar  [作成者] 2021年6月26日 20時26分 
@Dustreaper
check the error log
but yeah, this mod shouldn't crash even on the one thing that can be incompatibile
Dustreaper 2021年6月26日 3時49分 
Played to about 2540 with 100 mod this one included and it ran fine, did have a crash after 2400 but might not be related to this.
SolidSpaceDisk 2021年6月18日 23時16分 
Does anyone have recommendations other mods that can use up my extra pop while waiting for this mod to update?
Karoar 2021年6月16日 18時33分 
Some jobs added by this mod still carry the complex worker trigger so I'd recommed disabling it until the mod author updates, you'll most likely encounter issues if you use it, even if not immediately
pierre 2021年5月20日 22時30分 
She still runs tho I have noticed that the game chugs a bit and lags with mods like this one been out of date but its the must have so I do hope in a year from now it gets a update
William de Burge 2021年5月20日 21時34分 
@Rough: Been using it in my current 3.02 game and it looks like it is working fine.
Rough 2021年5月10日 15時08分 
Does this mod still run with the 3.0 game, a whole 2 years later?
Vaeringjar  [作成者] 2021年5月4日 5時46分 
no worries lol
ludi1989 2021年5月4日 5時33分 
@Vaeringjar
It's me who should be sorry! An I blind? Answer was here all the time :D thanks and sorry for bothering you ;)
Vaeringjar  [作成者] 2021年5月4日 5時30分 
@ludi1989 ah, sorry forgot to reply, check the pinned thread/discussion "Tech requirements"
ludi1989 2021年5月4日 3時22分 
What do you need to research to be able to build underground structures? (I can only build orbital farms and urbanisation nad transport network)
Dekent 2021年5月3日 15時26分 
I still use this mod for my tall hoarding playstyle and haven't noticed any issues with it other than the balancing is off for the new numbers. Haven't tested this on ringworlds though personally.
Vaeringjar  [作成者] 2021年5月3日 13時31分 
Whenever I get back to playing Stellaris properly again I'll update it. v4 is massive and should "only" require some 10-20 hours of work to finish up and polish. I really appreciate people's interest in the mod, I simply haven't felt like playing this again just yet :/
Fennec Grey 2021年4月29日 23時46分 
Pretty much my favourite mod in all of Stellaris.
Really hoping someone finds this and updates it.