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The reported households is merely a division of this number.
Well, get back to me when you have time to "mentor".... :^) ..... I'm in a "bootstrap lockout" of CS right now and Debbie at Paradox is going to walk me through getting back in, so till we do that I can't do this anyway...chuckle.... :^)
</Level>
</Residential_HighDensity>
-<Commercial_LowDensity>
-<Level rank="1">
<Capacity>50</Capacity>
<ElectricityConsumption>50</ElectricityConsumption>
<WaterConsumption>60</WaterConsumption>
<SewageAccumulation>60</SewageAccumulation>
<GarbageAccumulation>100</GarbageAccumulation>
<IncomeAccumulation>520</IncomeAccumulation>
<MailAccumulation>50</MailAccumulation>
And my building is a level 5 residential, so this fits except that the code says <Level rank="1">. and I am trying to change the residential for my Level FIVE building to 80 households. So do I change the Capacity 50 you have to an 80 here? Or am I (probably) guessing incorrectly? I looked for a section under this that was for a ... Level Rank=5 ... but there were only areas for 1, 2, and 3.
I need to know if this is a mode I can use "in-game" or if I have to go into the editor to change the resident capacity of my residential buildings.
RICO is not working anymore
Excuse my English level
I'm not sure how delivery trucks are calculated. The formula for RCI is unchanged.
Also other house values are based on size or families ?
I'm trying to understand what increased cims do to balance.
For example if Industrial Zone can hold more workers, there will be more delivery trucks and this will yield more Commercial Zones?
i would understand if was 20 familys, but no its 20people.. for Tire 1 stock Highrise.
-----so Thanks!