Stellaris
Improved Transport Ship Behaviors and Transport Upgrades!
78 件のコメント
Tal'Raziid 2024年3月29日 16時34分 
I see people asking for update, but has anyone tried it to see if it still worked? I want to be able to cloak my transports
Sjru 🐲 2022年6月20日 15時39分 
Update pls!
loopmaster69 2022年5月30日 8時49分 
3.4?
Carrnage 2021年12月11日 23時10分 
Found the incompatibility, Kurosections also modifies DEFAULT_TRANSPORT_SECTION
Carrnage 2021年12月11日 22時59分 
Anyone know of mods that are incompatible with this? got an issue with a large mod list where the initial transport ship hull is unavailable on start-up, pretty certain it's an incompatibility as loading just this mod works fine.
Voin 2021年9月18日 14時40分 
Question, is this ship mod compatible with synthetic empires DLC playing as machines and NSC or?
Chirumiru ShiRoz  [作成者] 2021年8月16日 16時57分 
This mod should be compatible with 3.0, I think.
Willi Sänger 2021年5月19日 11時18分 
3.0?
Cúchulainn 2021年4月20日 20時03分 
will he ever come back from the war 🥺
Sjru 🐲 2021年4月15日 19時43分 
Will this be updated¿
tuk0z 2020年10月26日 9時31分 
BOtifull mod with no bugs since I started using it quite a few (long) games ago :-)
ุReshy 2020年8月29日 19時23分 
Any chance for some sort of weak weapon system on the upgraded transports?
Crazy Old Texan 2020年8月23日 22時52分 
This should be a base game feature.
TheLegg 2020年8月4日 21時36分 
Any chance of a patch to give the transports the special slots from Guili's ship components and NSC?
Willi Sänger 2020年5月16日 11時12分 
2.7?
Willi Sänger 2020年3月20日 9時27分 
Thank you!
Chirumiru ShiRoz  [作成者] 2020年3月20日 8時56分 
Updated.
Willi Sänger 2020年3月20日 4時35分 
Thanks!
Chirumiru ShiRoz  [作成者] 2020年3月19日 12時32分 
Its on my radar, but it will be sometime, I am in the middle of updating ACOT atm.
Willi Sänger 2020年3月19日 10時36分 
Update?
lequocbaohle 2019年12月29日 4時39分 
now i don't have to waste my resource on rebuilding those goddamn transport ship when it got destroy and so thankyou very much you help me alot with this one
Badger BrownCoat 2019年11月22日 4時46分 
this:
"Pilot : OMG! There's a corvette incoming....WHAT DO I DO??? WHAT DO I DO?? I AM PANICKING..PANICKINGG
Gene Trooper : Calm down, and start moving away from it?
Pilot : Ok <Escapes away from system>"
is comedy gold.

Anyway- I am working on a combat mod, and... overlooked that... "odd" behavior.
While I am running closer to vanilla; I'd like to discuss using one - or some- of your improved beaviors in my own mod: with credit and a referal to your mod for full version.
On the Den, I am "Badger:Combat_BlackSeas"
starfirejordan 2019年10月12日 16時13分 
thanks good to know
Chirumiru ShiRoz  [作成者] 2019年10月11日 1時13分 
@starfirejordan That's from my other mod, Ancient Cache of Technologies.
starfirejordan 2019年10月8日 20時25分 
what are the army mods your using in the screenshots
吴承恩 2019年10月7日 17時03分 
translation
改善运输船舶行为和运输升级”
你有没有对你的运输船感到恼火过?当你被枪击的时候,他们像白痴一样绕圈子跑来跑去?你希望你能告诉他们离开该死的战场还是安全着陆?或者你厌倦了你的运输船比科学船的船体低?你希望你能制造出像战舰一样耐用的运输工具吗?(同样缓慢)或者你可能认为,300年来,你的帝国无法找到任何技术来让你的军队登陆超过10天。
好吧,希望这个模型可以帮助你。为什么我要做这个模型?我制造了一支强大的入侵军队,包括一支极为致命的英勇军队。他们在完成任何事情之前就死了,因为他们所乘坐的运输飞行员最终与敌人舰队对抗,他们惊慌失措,旋转木马,直到他们都死了,而我的舰队在附近却不知怎么地没有从他们身上夺走任何仇恨。
Neverminder 2019年10月3日 23時24分 
best mod intro
Garyx Starlight 2019年5月23日 15時46分 
Most important mod I have seen
키으기 2019年5月9日 11時44分 
Thank you I'll use it well
resident_tt 2019年3月6日 16時50分 
Shrooblord 2019年1月29日 17時59分 
Nice mod! I'm a tiny bit confused about which combination of your three "transport / civilian ship mods" I need to install, but I'll try installing all three of them and seeing how that works.

@DemonKingTeemo LOL you made me laugh quite a lot
Totally not furry 2019年1月20日 19時04分 
CIRCLE OP TACTICS!
Sel Und Irae 2019年1月12日 16時45分 
YES!
NOW WITH THIS NEW FOUND POWER I CAN
manually make my transport ships fly into the enemy armada to act as meatshields
Chirumiru ShiRoz  [作成者] 2019年1月7日 16時18分 
@The Nega Druid Yes. The game auto-assigns the computer with the highest weight. It is quite annoying but not too hard to combat since you only generally have to do it once or twice.
The Nega Druid 2019年1月7日 6時43分 
My only issue with this is game strips the computers I want to use even though mine are better. I wonder if its the auto-upgrade feature stripping them because it thinks the main computer is better... so annoying
Chirumiru ShiRoz  [作成者] 2018年12月11日 23時50分 
Updated, enjoy.
coco the magical 2018年12月11日 19時52分 
Planned update for 2.2.1
guardian1368 2018年11月12日 19時41分 
can you see if the mod works with a different mod called
Civilian Ships Weaponized
Insane Tech 2018年10月14日 14時41分 
Thanks so much for creating this amazing mod!!! I always have a problem with merging transport feets (guess some mods conflicting) and I tried many ways just can't figure it out. Your mod not only just solve this problem but also give me stronger transports. thanks again!
mk-fg 2018年9月14日 5時48分 
Was confused until you explained it, and agree with you that not mentioning scary "00_ship _size" might be a good idea indeed.
IMO "Overwrites transport portion of the 00_ship _size ..." might sound like overwriting a file and scare people off indeed, like you said.

I think the usual way for mods is to just say something like "overwrite following game files: ..." (not mentioning any additional files at all) and that's what I was looking for initially tbh, as wasn't sure if maybe tweaking transports might require to overwrite whole 00_ship_sizes.txt or something, which clearly isn't the case, as you explained.
Don't think I've ran across any other transport ship mods either.

Anyway, will shut up now to avoid even more confusion or having you tweak things to make things worse needlessly, sorry.

Chirumiru ShiRoz  [作成者] 2018年9月14日 1時07分 
Not sure why are you so confused about it, it seems quite simple ot me XD

I updated the description so that it should be as clear as possible of what is altered, what is it going to conflict with it, and why do have to be altered.

Also, I am curious. Is there really any other mods that also change how transports work? (Not counting the one that give weapons to transports. I tried to look for them and did not see anything at all besides tons of armed transport mods.
mk-fg 2018年9月14日 1時02分 
Yeah, think it's a "dryest fact vs derived interpretation" thing, where latter indeed can be more useful than former, even though less precise.
Chirumiru ShiRoz  [作成者] 2018年9月14日 0時56分 
I don't want to use the 00_ship_sizes term because many overhaul mods make changes to that, and mine only changed transport. Don't want to mislead people. Some may not even aware what is a 00_ship_sizes and may mistake it for...ship model sizes.

This mod changes transport and only transport. If you have any other mods that alter how transports function (aka all those armed transport mods), then they will conflict. Other than that, nothing to worry about. I don't think it's really that hard to understand :P
mk-fg 2018年9月14日 0時51分 
Ah, indeed.
"'transport = {' portion of 00_ship_sizes via extra file" instead of "transport ship file" (not actually referring to any overwritten file) would've also been much more comprehensible for me.
Chirumiru ShiRoz  [作成者] 2018年9月14日 0時44分 
transport ship file is the portion of 00_ship_sizes. I do not need to overwrite the whole ship size, only the transport one (To allow it to have a combat computer, and to make them not make of papers)

I don't think any mods really change anything about transport ship_size beside the ones that give them weapons, of which it if you use those, you probably won't be using this one.
mk-fg 2018年9月14日 0時33分 
Yeah, guess it's not as clear as just "overwrites section_templates/transport.txt file" for me,
Also, no idea what you mean by "transport ship file itself" (in addition to section_templates/transport.txt), but maybe I'm just dumb, sorry :)
Chirumiru ShiRoz  [作成者] 2018年9月14日 0時10分 
I already write the overwritten file, which is the transport ship file itself and the section template. Nothing else is changed.
mk-fg 2018年9月14日 0時06分 
I kinda expected to see list of overwritten files in the "detailed list of contents" post, to see roughly what it'd be incompatible with, maybe worth adding there?
Can be checked in the zip too of course, but for those of use who are lazy too even do that... :)
Dionysosss 2018年8月7日 4時36分 
this must be the most important mod ever in the creation of stellaris.
how many wars i have fought that resulted of uneeded casualities/ civilian deads/ leaders and troops. cause the damn marine core couldnt fly there transports to there targets and prolonging bombardments and the war it self. or getting blown up cause there emergency warp drive wasnt ready but there sublight could have easly outrunned the enemy fleet. sir your magical science wil save so many lives the galaxy thanks you 07.
guiltyraven 2018年7月22日 22時46分 
thank you