Stellaris
Core Game Mechanics: Debris
32 件のコメント
Sh4dowBlad3 2021年5月5日 2時47分 
Does any1 know whether this still works post 3.0.*. I liked the idea of this mod but its moot if it doesnt serve a purpose anymore since it wont be updated. If it still works im just changing mod descriptor file
π Charred 2020年4月7日 17時45分 
update?
Aus1rathia 2019年12月29日 23時54分 
6E4.4C0DDF8B9CD8's fork seems to work fine at 2.5.1
https://sp.zhabite.com/workshop/filedetails/?id=1604337071
petrovytsh 2019年11月23日 8時49分 
Update to 2.4/2.5?
Årtifexian 2019年10月7日 14時56分 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://sp.zhabite.com/sharedfiles/filedetails/?id=1526656277
Bedge 2019年9月16日 8時18分 
@ExNihil update?
Nerule 2019年8月31日 21時18分 
Bumperoni
SuNseT`gReeN 2019年3月21日 5時43分 
Is there any news about the mod update?
WariousGaming 2019年2月3日 2時42分 
ExNihil any news about this mod yet? ;)
Gerishnakov 2018年12月29日 5時32分 
I would imagine 2.2 shouldn't affect this too much.
SuNseT`gReeN 2018年12月20日 12時43分 
Plz up to 2.2
Mr. Poop 2018年11月30日 21時18分 
Plan to update to 2.2?
Legion 2018年5月27日 11時19分 
ty!
ExNihil  [作成者] 2018年5月27日 11時02分 
done, restart steam to get an update asap.
Legion 2018年5月27日 10時53分 
you say its works with 2.1 but on the launcher it says its not. any chance you can look at the addon and make it say its 2.1 works with?
ExNihil  [作成者] 2018年5月27日 9時29分 
Yup
Chastity the Celibate 2018年5月27日 7時02分 
This works with 2.1 correct?
ExNihil  [作成者] 2018年5月26日 2時18分 
Hi Person, I dont think its redundant. Im glad the devs adopted my suggestion on the forums, but still - this mod offers a more complete implementation. Test it relative to vanilla and lemme know what you think.,
Person012345 2018年5月25日 12時02分 
Just to confirm that this is actually the case (since the changelog is worded a little oddly) this mod is no longer required because by default debris now tends to give you earlier tech rather than later tech right?
Person012345 2018年5月25日 12時01分 
I love how the last post on this mod page is how the changes "don't make sense from a lore perspective" about a week before the devs changed the ingame mechanics to essentially do the same thing (a little less powerfully, at least if I'm reading the dev diary right). I find it amusing.
TechSY730 2018年5月15日 12時16分 
I have to say. From a lore perspective, the idea of this mod sort of doesn't make sense. Just because your scientists learn how to mimic tech "X" enough to blindy copy it by analysing debris doesn't mean you have the knowledge of the fundamentals that is behind the technology nor the practical engineering know-how that informed the design.

From a gameplay perspective, however, this makes things so much nicer. The auto-upgrader has trouble upgrading to a technology X unless all of the components that it obsoletes transitively are also unlocked.

So, I guess it comes down to a matter of preference. Me, I am using this mod (because that upgrade issue bugged me). :)
ExNihil  [作成者] 2018年5月7日 23時05分 
I wrote to the dev of AME 2.0, lets see what he answers.
Reya 2018年5月7日 17時28分 
You should also add support for Aux Module Expansion 2.0. It adds a lot of stuff that would benefit from this.
ExNihil  [作成者] 2018年5月7日 3時58分 
updated with support for EAC: At War
ExNihil  [作成者] 2018年5月7日 3時53分 
thanks :)
maobe 2018年5月7日 2時56分 
Subscribed! *thumbsup*
ExNihil  [作成者] 2018年5月6日 23時20分 
@gnilneeps - it oy fires when you finish a research project. And it checks the vanilla tech keys + those of the mods specified above, nothing else.
Mayonnaiz 2018年5月6日 17時40分 
Well done mate!
Reya 2018年5月6日 15時19分 
Does this only affect Techs granted by Debris or can it affect Techs given by Events? I have a lot of Mods that add Events which give extra Techs.
Lex Peregrine 2018年5月6日 4時09分 
Nice! Wish you update some of your other legacy mods too ;)
ReđÐeαтħ 2018年5月5日 9時03分 
Thanks!
E_Venning 2018年5月4日 10時25分 
You were not kidding when you said it would be coming out quickly. Thanks for all your work on this.