Stellaris
Planet Raider
댓글 111
Witch ~ 2025년 5월 26일 오전 6시 12분 
Well yeah you have allow-surrender activated under goverment. Turn that off
lumiscent 2024년 9월 1일 오전 7시 20분 
How to delete 10 years block after planet raided
ajdavies02 2024년 7월 25일 오전 10시 39분 
Is this compatible with the latest version. 3.12.5 it appears in the paradox launcher as created for a earlier version.
Inerael 2024년 3월 14일 오후 6시 46분 
Hey, amazing mod, thanks you ! Just wondering is this normal that i dont have pop up when invading a planet to tell me if i gain the resources ? I dont know if it works so x)
jasonpepe  [작성자] 2023년 9월 21일 오전 12시 16분 
@party bear
No changes to nihilistic acquisition.
yo paulie 2023년 9월 18일 오후 12시 56분 
does this mod buff nihilistic acquisition? meaning pop abduction should happen more frequently as of right now vanilla NA is slow and unsatisfying in 3.9.
Gauntlet 2023년 3월 9일 오후 5시 25분 
It would appear this mod has a pop-up alert for every time a homeworld/capital planet is siezed... for any faction regardless of their relationship to you?

As a result, in the event a capital falls relatively early in a conflict, the capital is then moved to another planet, which is of course then also conquered and so forth. Leading to a annoying cascade of alerts when a very weak power, such as an AI rebellion, is being obliterated by the stronger power.

I'd recommend removing this feature, or otherwise have it be toggleable via a Edict. It could also be a soft alert without the popup screen.
Gauntlet 2023년 3월 9일 오후 1시 16분 
Am I correct in thinking this is adding an alert EVERY time a planet in the galaxy is invaded?

"XYZ has Fallen" and response "They didn't stand a chance?"
Wilmfe23 2022년 12월 7일 오전 7시 11분 
@Orionox
This mod does still have a lot of potential for growth.
FebHare 2022년 9월 25일 오전 5시 11분 
Hello, reports from other empire's war, a new feature, is very cool. But I found the attacker and the defender are reversed.
On on_planet_attackers_win (in raid_on_actions.txt), "This" is the leader attacker and "From" is the planet owner. But raidresource.20 saves "This" and save as rer_defender. And "From" is saved as rer_attacker.
Wilmfe23 2022년 8월 6일 오전 12시 00분 
Been trying it and I like it a lot. You make a lot of excellent stuff. This really encourages warfare which is a good thing in my opinion.
FebHare 2022년 7월 18일 오전 2시 24분 
And I found raidresource_raid_mulitifier_planet_pops variable multiplied twice, if Barbarous Plunder resolution is active and check_raided_planet_pop_count scripted effect is triggered twice. If there are 20 Pops raidresource_raid_mulitifier_planet_pops become 2200 (added 20, multiplied 10, added 20 and multiplied 10). Is it intentional?
FebHare 2022년 7월 18일 오전 1시 27분 
Hello, I am translating this mod into Japanese, but found a few issues.
1: There are not localization keys for "resolution_rer_repeal_minimal_snatches_repeal_effect_success" and "resolution_rer_repeal_barbarous_plunder_repeal_effect_success". I am figuring they should be "resolution_rer_repeal_minimal_snatches_effect_success" and " resolution_rer_repeal_barbarous_plunder_effect_success" respectively.
2: error.log says "rer_raid_rules" resolution group is missing.
3: add_monthly_resource_mult effect is used on wrong scope in check_raided_planet_worker_jobs scripted effect. I found it at around line 1232 (pop scope).
4: scavenger_drone and administrator, now-defunct jobs, are called in check_raided_planet_honor_jobs scripted effect.
5: Some newer jobs (like Scrap Miner) are ignored in scripted effects. And modded jobs will be ignored also. Is it possible to add some fallback?
MagnusEffect 2022년 6월 2일 오후 7시 15분 
Ah yes... great mod! Thanks for the update! :D
Orionox 2022년 5월 14일 오전 8시 52분 
How do you raid a planet? Invade it and then leave? Does raiding actually take resources from a enemy stockpiles? Does the production values of a planet determine raiding rewards, like a planet that's dedicated to mining giving more minerals? Does raiding have any long term effects on the planet/population? Like a population that is constantly raided should "harden" themselves against it.
Jfp3 2022년 3월 12일 오전 4시 44분 
Does this give you a "Raid? Y/N" choice? Sometimes you don't want to pillage on case-by-case basis because of the resulting devastation.
FrenchRobot 2021년 11월 30일 오전 5시 51분 
Can i suggest you something? That would be terrific if you could make it so that ruthless policy would capture slave but give heavy diplomatic drawback.
Y.Guima 2021년 6월 13일 오전 7시 52분 
Great Mod, now you can create a Mercenary Civ !!! :lunar2019grinningpig::steamthis::steamthumbsup:
Wewei 2021년 4월 15일 오후 4시 05분 
3.0.1???
Red-Eyed_Gelynome 2021년 2월 15일 오전 7시 09분 
I love this mod, but my request is that you fix the name of this mod on the galactic senate, Instead of calling it "none", rename it to "Galactic Raid Policies".
p6kocka 2021년 2월 1일 오후 1시 58분 
Thank you for the mod. How to actually raid the planet pls? Should I just move the fleet to the hostile planet?
小浪蹄子 2020년 10월 17일 오후 7시 07분 
MOD很有意思:steamhappy:但适合早战党,后期抢的资源还不够塞牙缝的:steamsad:能不能加一个新的强力政策(屠杀大部分人口 摧毁所有建筑 选择是否抛弃星球 大量经济收益 与AI结下血海深仇。。)
TexStarshine 2020년 6월 22일 오전 12시 46분 
Have you ever considered a "liberate" option? where when a planet is taken there's a chance to steal slave pops?
nosivaste 2020년 5월 15일 오전 7시 57분 
@jasonpepe could you add a new raid policy for gestalt consciousness that lets them purge pops on occupied planets slowly? like the contingency does but slower of course :)
jasonpepe  [작성자] 2020년 4월 16일 오후 11시 28분 
@Aaronthelemon
Actually if one of them get passed, the others will auto cancel with cooldown since they are the same group.
Aaronthelemon 2020년 4월 16일 오전 11시 48분 
The new resolutions seem a bit janky. It's odd more than one can be passed at once.
jasonpepe  [작성자] 2020년 4월 7일 오후 11시 34분 
@K0rruptedYouth
You can do that via discord I provided in the description, I have a channel in there.
K0rruptedYouth 2020년 4월 7일 오전 6시 18분 
I mostly play as despoilers, so this mod is essential for my space piracy. I noticed some errors with the grammar, so is there any way I can send you a txt file of edits and more flavorful text?
jasonpepe  [작성자] 2020년 4월 3일 오전 5시 03분 
@Geminus Leonem
Added!
Geminus Leonem 2020년 3월 19일 오전 8시 22분 
Don't know if you are planning on it, but this mod is begging for some new Galacitc Community Resolutions focused on Raiding.
SlickKilmister 2019년 11월 16일 오전 1시 01분 
Are you interested in a collaboration? i'm working on a pirate and mercenary mod and raiding is a must
HyperEndless 2019년 7월 30일 오전 7시 20분 
It will be very logical if all raiding gives you opinion penalties. Serious penalty for ruthless, less for normal and honor. This way there will be incentive to choose no raids as well.
Acenoid 2019년 7월 29일 오후 1시 41분 
shouldnt no raids also provide some kind of advantage?
Theforeseen 2019년 5월 18일 오전 10시 27분 
I love this , something that you would think would be in the base game but was left to brilliant members of the fan base to bring to the rest of us. Thank you !
Nen☆niN 2019년 2월 21일 오전 9시 27분 
now I'm gonna listen to Amon Amarth and raid some xenos!
GrassEater 2019년 1월 12일 오전 6시 57분 
@rainy67 There is a mod that adds in a feature similar to what you suggested called slavery expanded where you have a policy to take prisoners of war when you successfuly take a planet but you only have access to the feature if you dont own apocalypse and the mod hasnt updated to 2.2.
jasonpepe  [작성자] 2019년 1월 12일 오전 4시 08분 
@rainy67
That's quite unnecessary, you already have abduct bomberment for it. And it is scripted as hardcored, I don't think modding can work around that.
forerunner398 2019년 1월 11일 오전 6시 59분 
Also, can we get slaves if Despoilers during invasion and using Despoliation CB?
jasonpepe  [작성자] 2019년 1월 11일 오전 6시 51분 
@rainy67
That's something I didn't think of, thanks, I'll make them raid-able in the next update.
forerunner398 2019년 1월 11일 오전 3시 13분 
Hey! Can we get resources from invading primitives too, or do we and I've just been missing it?
forerunner398 2019년 1월 8일 오후 10시 21분 
nvm. saw patchnotes
forerunner398 2019년 1월 8일 오후 10시 21분 
Would love Barbaric despoiler buffs!
MagnusEffect 2019년 1월 7일 오후 1시 42분 
THANK YOU! :D
jasonpepe  [작성자] 2019년 1월 2일 오전 1시 57분 
@Edorathino
It's back.
Edorathino 2019년 1월 1일 오후 2시 44분 
Neat, was hoping this would get updated. Will the Honor raiding stance be back?
jasonpepe  [작성자] 2019년 1월 1일 오전 3시 21분 
*Made tons of fixes and balances.
DoggieStyla 2018년 12월 31일 오후 7시 50분 
Thanks for updating this Masterpiece.
Ripper67 2018년 12월 31일 오후 1시 29분 
@jasonpepe
Thank you, this mod really improves the gameplay. It also gives you another reason to go to war.
FeralRage 2018년 12월 31일 오전 10시 13분 
Thank you for this.
jasonpepe  [작성자] 2018년 12월 31일 오전 9시 03분 
@The really derpy alien
No for now, planning to do that the next update.