Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But "Show Me The Personnel" is a mod for the base game, not WotC
And you can use this mod with "(WOTC) UI Mod for Defense/Mobility/Psi" very easily, that mod's page details the simple .ini change you need to make
https://sp.zhabite.com/sharedfiles/filedetails/?id=1281427768&searchtext=%28WOTC%29+UI+Mod+for+Defense%2FMobility%2FPsi
Just FYI, the Alt mod launcher detected this conflict.
Some great Mod Troubleshooting advice
That recommends the excellent Alternate Mod Launcher [github.com] Everyone who uses mods should be using it
As well as AML's own wiki and FAQs, this guide gives some more detailed advice on using the Alternate Mod Launcher: Troubleshooting: Mods not working properly / at all
If you're using the Community Highlander then read its specific troubleshooting advice [github.com]
Adding "RequiresXPACK=true" to the .XComMod file removes the incompatibility warning when running the mod with WOTC.
Which in my case "Enabled the mod" so to speak.
I found it best to add it after the Title line but before Description.
(RequiresXPACK=true does exist in the config but seems to need moving for it to work)
Example
[mod]
publishedFileId=12346789
Title=Example
RequiresXPACK=true
Description:Example
:D
Probably the 2K Launcher being rubbish. Use a good one:
https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation
Works fine for me, there's an .ini edit needed if you also use "UI Mod for Defense/Mobility/Psi"
Geoscape lag is usually a sign of conflicting overrides. Check out the Alternate Mod Launcher. See this great Mod Troubleshooting advice.
Wow, you're really getting on my nerves with posting that everywhere. And I still have a few pages of mod comments to catch up on. Great.
Why not, y'know, help ? Try some of these mods out and let people know if they work or not?
https://sp.zhabite.com/sharedfiles/filedetails/?id=1281427768
Just do this
This mod overrides UISoldierHeader so will probably break if something else does also. However, it has been specifically designed to allow everything to work properly if you also use CaptainRichard's Show Me The XP, though you'll have to make a small change to that mod's ini file. Edit steamapps\workshop\content\268500\1285095591\Config\XComEngine.ini and delete the following line:
+ModClassOverrides=(BaseGameClass="UISoldierHeader", ModClass="XPD_UISoldierHeader")
I found a much easier way to find mod conflicts is using the Xcom 2 Community Alternative Mod Launcher-it is really handy and shows all conflicts. My game was slowing down really badly and I fixed 3 conflicts it showed me.
You can You Tube how it works
launcher
https://github.com/X2CommunityCore/xcom2-launcher/releases/tag/v1.2.3
My Norton kept removing the launcher exe but I whitelisted it no prob it's a nice tool
That's a classic sign of a mod conflict, you've probably got another mod overriding UISoldierHeader.
Read my comment, three below yours.
Have a read of these they could help:
Troubleshooting: Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
And if you use WotC and the Firaxis launcher: https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod
An .ini edit is needed for this to work with "UI Mod for Defense/Mobility/Psi", check that mod page's Description. If you use it.
Have you enabled it in your mod launcher?
Will I be able to use A Better Rookie with it?
Thank you very much
My friend
Perfect solution
I updated my mod's description to hopefully solve your problem. You'll have to make a small change to your ini file but things should work fine again. :D
World map: 5-10fps.
Thanks, that workaround worked great!
Ok, so, let's try that link again...
http://sp.zhabite.com/sharedfiles/filedetails/?id=1281427768
Thanks. It almooooost works! The only issue is that your mod doesn't have an actual X2DownloadableContentInfo_XPDisplay class which means I can't retrieve its DLCIdentifier and thus I can't detect if it is installed.
If you add in this class (which really can just be a class declaration and nothing else if you don't actually have any code to put in there) then things should work fine. :D