Stellaris
Enhanced Primitives
Коментарів: 127
Dogbone 22 черв. 2023 о 18:24 
will this make primitives die less from events?
ELchivo_loco 25 груд. 2022 о 11:07 
actualizalo plox
ZacharyBuilder 28 жовт. 2022 о 22:28 
@MikeWe So are you gonna update or remake your mods?
Hazardous 27 квіт. 2022 о 7:56 
Not enough mods still active thay makes primitives fun :(
CTH2004 25 берез. 2022 о 7:03 
indeed, it is a shame...
max.lm 16 верес. 2021 о 9:26 
Well...I have to suppose this mod's dead...A shame it could be a veery awesome and good mod
max.lm 16 берез. 2021 о 10:15 
Will this mod ever update?
Alexander Isak 6 січ. 2021 о 7:03 
2.8 update plz
Shadowguardian91 18 берез. 2020 о 15:20 
you never did did you.....
reeses4brkfst 17 берез. 2020 о 21:38 
Any chance of an update for 2.6?
MikeWe  [автор] 3 лип. 2019 о 3:48 
@ZacharyBuilder, I will probably remake all my mods in the near future.
ZacharyBuilder 2 лип. 2019 о 19:24 
@Mikkel will this mod ever be updated someday?
NomaticBlaze 21 жовт. 2018 о 17:48 
Can you pls update this mod I really loved this mod whe it was usable PLEASE! Primitives need more stuff going for them
Mr.Akibrus 19 жовт. 2018 о 13:52 
Update for 2.13 or 2.1 or is it dead?
ラッコ 8 жовт. 2018 о 5:29 
I look forward to update 2.1.X.
MikeWe  [автор] 8 верес. 2018 о 14:13 
I have to rewrite this mod one day, the primitives script has been changed in the later updates
Pinenuts 8 верес. 2018 о 10:14 
Oh so you're not gonna be able to make it work with 2.0 patch (or 2.1)? That's sad.
-Nox- 24 лип. 2018 о 11:18 
Any Update new ?
Angry Obnoxious Goose 7 лип. 2018 о 8:30 
I think this mod causes a sudden, infinite spawn of blank event popups with the current version of Stellaris. At least I removed it from my mod list and it stopped the infinity popups from happening (aka. a new popup with a clickable OK button would appear every single ingame day).
RobotWaifuForU 30 черв. 2018 о 15:02 
are you alive?
MY LIFE 4 SUPER EARTH 20 черв. 2018 о 12:53 
Update?
Miron1999 2 черв. 2018 о 5:03 
make them go into space with rediculous bonuses and a fleet if they survive an invasion pls @[6thAL]Rct. MikeWe
Alexander 1 черв. 2018 о 5:49 
update plz
The Erubian Warlord 26 трав. 2018 о 11:02 
plus 1 for compatability with Violent Beetle's mod please
Shadowguardian91 4 трав. 2018 о 18:41 
so does that mean its not happening now?
MikeWe  [автор] 4 трав. 2018 о 8:35 
@Kaiser Kryon, the guy I wanted to collab with never responded me back.
Kryon 4 трав. 2018 о 8:30 
Where is 2.0? :(
Katzensuppe 29 берез. 2018 о 23:29 
Will this be compatible with the mods Tomb World/Hive Mind/Robot Primitives by Violent Beetle? Would be pretty neat. If you don't know them yet, try them out~
Gbrille 28 берез. 2018 о 1:43 
Thanks for announcing it !
Shadowguardian91 27 берез. 2018 о 10:27 
@mikeWe I love you !!!!!!!!!!!!!!!!:steammocking:
MikeWe  [автор] 27 берез. 2018 о 9:50 
I'm sorry for not updating this mod. I will update this in a week!
Pode 9 берез. 2018 о 10:05 
Understandable, the zone is in an annoying amount of flux ATM. Our mods run nicely alongside one another AFAIK, and it's probably best to keep it that way for folks who like yours but not mine. My event-fu is weak enough that I'm not sure how much help I can be to you. But this idea, I think I can do. I'll try to code it up and send you just the necessary files to add if you're down. Repayment for the armed primitive station that I still intend to do lots more with someday.
MikeWe  [автор] 9 берез. 2018 о 9:50 
@Pode, thanks for that but I'm not in the stellaris-zone atm. Unless you and me could merge our ideas into 1 mod.
Pode 9 берез. 2018 о 8:33 
Mike, if you want to give space age primitives a few in system only corvettes, you can use my 00_utilities_drives overwrite file to make the game AI design ships with no FTL drive. Then via your events give the primitives the techs for fission power, chemical thrusters, corvette hulls, and whatever armor and weapons you want them to have. You can copy event code from game_start.9 to give them the 3 corvettes other empires start with, and then the AI will design and equip them automatically.

Unfortunately you need to overwrite 00_utilities_drives like I did to set the ai_weights up one for every drive, otherwise the AI won't upgrade from no drive until it gets hyperdrive 2.
Buuwack~¬! 9 берез. 2018 о 7:40 
totally agree with the other guy, primitives should have non-FTL small ships!
学園長さま! 6 берез. 2018 о 6:14 
I suggest primitives can build weak ships without FTL engine, then if 2 primitives spwan in a same system may have war lol
3.6 Roentgen 1 берез. 2018 о 17:00 
Oh boy! Can't wait for Space Crusades
Pode 26 лют. 2018 о 10:49 
Likewise
MikeWe  [автор] 26 лют. 2018 о 10:40 
@Pode you can use any of my work as long as you give credit :)
Pode 26 лют. 2018 о 10:05 
Your armed space station was brilliant and I shamelessly stole it (with credit and a link back here) for Primitive Players. It may be the key to bringing back planetary defense stations.
spectre199 26 лют. 2018 о 7:17 
I understand that an update will take awhile since they changed a lot, well not a lot. They have changed everything or practicually everything. It will take awhile for a lot of the mods to be updated and wouldn't be surprised if some of the mods have to be completely rewritten. Take your time we all know that eventually an update will come
MikeWe  [автор] 24 лют. 2018 о 6:51 
Update won't come soon, 2.0 has changed ALOT
MysticSpace 22 лют. 2018 о 17:53 
update
Joshua Norton 22 лют. 2018 о 17:16 
holy shit Ranger, you are a prime example of a douchebag, 2.0 is barely a few hours old.
Gbrille 15 лют. 2018 о 5:52 
Wow, i have to get this !
Joshua Norton 2 лют. 2018 о 22:17 
@LololoerShadow
you mean fallout 1+2+NV
LololoerShadow 2 лют. 2018 о 13:28 
@OverlordMGC Fallout 4
OverlordMGC 12 січ. 2018 о 15:23 
What will happenig if primitives in the atomic-age with a fallout shelter start a nuclear war?
alos 26 груд. 2017 о 10:48 
Y E S , R E S I S T M E
Joshua Norton 23 груд. 2017 о 7:44 
@Pode sure thing, this isn't a demand to make it happen superfast anyway, i just like the idea :)