Stellaris

Stellaris

! Reworked Advanced Ascension
2,082 Comments
General Riazska 11 hours ago 
Any plans to update the Harsh moon ships for biological shipsets? Currently they just use mammal models.
一天五顿饭 14 hours ago 
额,不是船务数量,是主宰的武器槽位,打了mod之后只有一个槽位,而NSC理论上应该可以放四个槽位
Kasako'小傘  [author] 21 hours ago 
@nancy1998x
原版飞升的话本mod没有做任何相关修改
Kasako'小傘  [author] 21 hours ago 
@Lyv
已添加
Kasako'小傘  [author] 21 hours ago 
@一天五顿饭
船坞数量?
Kasako'小傘  [author] 21 hours ago 
@Evanduril
An ascension called Hostile Territory add this.
Evanduril 24 May @ 1:41pm 
Does this mod add some weird red circles with spikes around many star systems on map? And if yes - whats that?
一天五顿饭 24 May @ 3:01am 
大佬,和您确认一下。这个mod是不是NSC有冲突,NSC原本主宰有四个建造槽,现在只剩一个了
nancy1998x 23 May @ 12:09pm 
大佬!
求助一下
遊戲裡看不到"掌握自然"
Lyv 23 May @ 10:46am 
希望能有太空兽群风格的战舰强化和泰坦强化飞升qwq(
Kasako'小傘  [author] 23 May @ 6:39am 
@正在缓冲99%
理论上是, 结构性冲突
正在缓冲99% 23 May @ 6:03am 
大佬这个mod开了取消主宰巨像上限的mod就用不了了吗?
Kasako'小傘  [author] 23 May @ 5:45am 
@chippktquvne
那个本来就是设计给星河卫士用的, 既然这样加个新飞升得了...
Kasako'小傘  [author] 23 May @ 5:44am 
@百吨王邮箱
订阅个UIOD
百吨王邮箱 23 May @ 4:23am 
请问宏大主宰的配船界面能调整一下吗()强迫症看着极度难受
chippktquvne 22 May @ 11:14pm 
小伞,兽灾现在能点天灾之主了吗
焱淼 22 May @ 7:17pm 
能否顺便适配修复下UIOD飞升槽位滚动条超长的问题?看着真难受。
或者有没有预览图里的那样18个飞升槽的版本?
Kasako'小傘  [author] 22 May @ 8:30am 
@N̴̡̓̓â̵͓̼ţ̷̠́͘e̶
I see, will fix it
Kasako'小傘  [author] 22 May @ 8:29am 
@Damon Benson
等我排查排查
Kasako'小傘  [author] 22 May @ 8:29am 
@Selmephren
Fixed THQ for the information
Kasako'小傘  [author] 22 May @ 8:28am 
250522
1.修复了大量4.0适配性bug
2.实验性船坞拆除以后可以重建啦
3.四个适配肉船的舰队和泰坦飞升已实装
4.添加领袖飞升第三个分支【天下为公】,精英带动民众,越多领袖越多民众,越多额外产出。且通过【万众学院】可以招募4~12级白板高级领袖。以及,怎么能少了全新的事件UI呢。
1. Fixed a large number of 4.0 compatibility bugs
2. After the demolition of the experimental dock, it can be rebuilt
3. Four new fleets and titan Aps adapted for bio warships
4. Add the third branch of Leader Ascension, 'One for ALL', where elites drive the people. The more leaders there are, the more people there will be, and the more additional output there will be. And through the 'People‘s Academy', senior whiteboard leaders at levels 4-12 can be recruited. And how could it be without a brand new event UI.
pvt lizard 22 May @ 4:23am 
I'm not sure why but I can't use trade or feral insight and to reiterate someone else the battleship technology isnt usable with bio ships
ItsNamersumn 21 May @ 7:09pm 
does this mod change the way scrap miners work? im running a modded playthrough with this, gigastructural engineering and ethics and civics classic.
The Arms Race Ascension Perk seems to have multiple bugs/issues overall. It also causes consistent crashes as the game goes on. I'm not entirely sure if it's just the experimental shipyard, but the error log refers endlessly to max_naval_capacity, set_owner: 'root' is invalid and [from] from [ship_growth_stage], with one specific error spiraling hundreds of times until the log stops recording, presumably because the game crashed. To me .. this seems related to the battleship generation from the event chain within Arms Race.
Selmephren 21 May @ 11:25am 
The flag for experimental shipyard needs to be fixed. Currently:
Requires: owner = { has_country_flag = AAR_flg_cntr_CORE_experimental_SHIPYARD }
Finish building: owner = { remove_country_flag = AAR_flg_cntr_CORE_experimental_SHIPYARD }
When destroyed: owner = { remove_country_flag = AAR_flg_cntr_CORE_experimental_SHIPYARD }
Currently once it is build you can't build it again or move it.
Damon Benson 21 May @ 5:50am 
我也是保存问题,测出来是更多巨构和飞升mod共用时在运行到后期会出现无法保存,可能是哪个飞升和巨构矛盾了。已打伞の泛用规则兼容。
Kavvan Shrike 19 May @ 4:31am 
ignore me I can't seem to replicate it in my new playthrough, did the planetary decision and it works fine this time? not sure what caused it to behave like that last time.
2fbaf8e4 18 May @ 5:17pm 
把这个mod关掉就正常,不过再打开mod,之前的飞升就丢了
2fbaf8e4 18 May @ 5:15pm 
到1月一号自动保存就崩溃,报错
[trigger_impl.cpp:1193]: Script Error: Invalid context switch [from] from [ship_growth_stage], file: common/component_templates/ag_player_utilities.txt line: 2147, Scope:
random={ 0 3991148998 }
random_allowed=no
from=
{
type=country
id=4294967295
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
姆咪 18 May @ 7:04am 
安裝Starbase Extended 3.0模組,並且選取! Reworked Advanced Ascension新增的敵對海域飛升後,無法將恆星基地從原版最高級的擎天堡升級成Starbase Extended 3.0模組新增的要塞
Kasako'小傘  [author] 18 May @ 4:55am 
@Kavvan Shrike
It should have killed someone but not everyone.
Can you show me a video or some screenshots?
Kavvan Shrike 18 May @ 4:24am 
I tried all for one as a hive mind...what it does might need to be tweaked a bit. I used the planetary decision and suddenly nobody lived on my capital anymore.
Kasako'小傘  [author] 18 May @ 3:09am 
@Zhao_sj
已修, 下次更新一块
丶二亚Ratziel 18 May @ 2:13am 
感谢大佬
Zhao_sj 18 May @ 12:24am 
伞,舰船设计界面的怒月,名称显示为键值AAR_ship_HARSHMOON_cap
Kasako'小傘  [author] 17 May @ 9:55pm 
@双子魔眼
已修
Kasako'小傘  [author] 17 May @ 9:43pm 
@丶二亚Ratziel
下次更新应该可以再造
双子魔眼 17 May @ 6:40pm 
进阶飞升征服自然解锁的移山填海决策现在有用的只能加区划了,住房只加5个,加的建筑槽用不了
丶二亚Ratziel 17 May @ 1:56am 
大佬 拆了飞升给的那个高级船坞没法再造了是正常的吗
Ink 16 May @ 1:36am 
I don't know if it's this mod or one of the dependencies it has, but my first "Terraforming Candidate" I discover keeps pinging the green circles forever once I discover it. I turned off the notifications for such discoveries, but it still makes a notification and I can't hover over it or click on it to remove it because then it just makes green circles forever.
BW.pickaxe 15 May @ 8:05pm 
多多良小柚触发汝牛直播事件后会出现复制人的情况,但是我读档后消失了,不知道能否复现;
名称错误在QQ发了截图。
greenjuan 15 May @ 8:59am 
Hi! Amazing mod! I was getting a consistent crash at the start of a year. The error log contained:

[eventscope.cpp:2601]: Script error, set_owner: 'root' is invalid at common/scripted_effects/AAR_effects_NAVY.txt:113 @ scripted effect AAR_eft_cntr_NAVY_force_construction at file: events/AAR_evts_NAVY.txt line: 32

I think there is an issue with mods that do anything to "Battleships" and the new DLC (because bioships are not battleships and they introduce a [ship_growth_stage] which may confuse things. In this case it's the "Arms Race" Ascendancy (creates free battleships every 5 years). I found the AI empire using that ascension, removed them from the game using kill_country and the issue was resolved! As a hotfix you could make it so AI empires can no longer choose "Arms Race"
和你的热狗说再见吧 15 May @ 6:35am 
当前版本会和更多巨构冲突,导致2305年开始每隔五年的1月1号闪退(改了存档跳过了时间依然会在下一个五年的1月1号闪退),不知道原因,关掉任意一个MOD都可以正常继续
Kasako'小傘  [author] 15 May @ 6:31am 
@BW.pickaxe
名称错误这个能截个图么
Kasako'小傘  [author] 15 May @ 6:31am 
@BW.pickaxe
达到上限了?
Kasako'小傘  [author] 15 May @ 6:26am 
@Chopits
这...就不能是舰R的问题么
Kasako'小傘  [author] 15 May @ 6:25am 
@Lil Town D Jane
测试过, 大航海王没有任何问题, 确保你是最新版.
BW.pickaxe 14 May @ 12:01pm 
1.怒月计划的战舰名称出现AAR_ship_HARSHMOON_cap错误
2.多多良小鼬触发被抓去当汝牛直播事件,回来之后会复制出一个小鼬,双倍快乐(Bushi)
王座上的桃蒜猫 13 May @ 10:09pm 
同上
Chopits 13 May @ 8:07pm 
当前会导致在舰R mod里研究联合舰队的红色舰船科技时卡死,测试后发现是这个mod的问题。