Stellaris

Stellaris

Machine Ringworlds
118 kommentarer
GrimRose0w0 26. nov. 2021 kl. 18:51 
Guilty Spark would be proud.
Tuxu -=JeepC=- 26. sep. 2020 kl. 14:54 
F
There's a new mod for 2.6, i hope it will be compatible with 27x
Shipe-Knarf, da Toof Grinda 19. maj 2020 kl. 17:37 
F
LNSS 22. mar. 2020 kl. 10:12 
Needs to be updated, this is from when tiles were a thing
Bleiser 17. mar. 2020 kl. 7:44 
Does this still work or needs an update?
mjtapper19 6. sep. 2019 kl. 20:57 
If you are updating beyond Niven, would you keep a legacy version for 2.1 for others to fall back on in future? If so, much appreciated! c:
seanmng 2. aug. 2019 kl. 23:36 
Any chance of an update? Please?
Sjru 🐲 4. juni 2019 kl. 21:25 
Update?
WolkJey 31. maj 2019 kl. 11:25 
waiting update:cozyspaceengineersb:
Shestick 30. mar. 2019 kl. 6:59 
Is there any chance that you are going to update this mod soon?)
LNSS 4. jan. 2019 kl. 21:15 
Will Machine ringworlds just have the +10% bonus in 2.2+ ? It would be good if they had a way to produce minerals too.
Boreas 4. jan. 2019 kl. 19:49 
Thanks fot the update FervidDragon!
Darkwing Duke 30. dec. 2018 kl. 15:32 
is this 1.9 workable?
Fervid Dragon  [ophavsmand] 16. dec. 2018 kl. 6:27 
I'm working on Planetary Ringworlds at the moment, but as soon as I get that squared away I'll get to work on this! My plan is to add arcology and hive ringworlds, and generally get this working with 2.2.
Disafae 12. dec. 2018 kl. 18:17 
It would be great to see this get updated 2.2, as well as add something like Hive Ringworlds and Arcology Ringworlds!
Bleiser 8. dec. 2018 kl. 9:41 
Does this work with 2.2.1?
vamware 18. nov. 2018 kl. 19:23 
shows up as out of date
vamware 18. nov. 2018 kl. 19:21 
please update
epicgiantstorm 11. nov. 2018 kl. 20:04 
is it possible to make this compatable with gigastructrual Engineerings massive ring worlds?
Illuvian 30. sep. 2018 kl. 18:11 
May only require a version change, it seems to be functioning correctly on 2.1.3
nadnerb0777 30. sep. 2018 kl. 10:08 
needs a 2.1.3 update
Lightcaster 18. juli 2018 kl. 19:04 
I can confirm that this mod is still working as of today
Sjru 🐲 4. juli 2018 kl. 21:12 
Update ?
mazrados 2. juli 2018 kl. 20:00 
Does it work also for habitats?
pancake11112 16. juni 2018 kl. 12:24 
In addition, after terraforming to a machine ringworld you cannot create the zone building from ringworlder, so i would recommend fully developing your ringworld before terraforming it.
pancake11112 16. juni 2018 kl. 11:47 
I cna confirm that this mod is compatible with ringworlder insofar as you can terraform a normal ringowrld into a machine ringowrld and keep the "Ringworlds are Really BIG" modifier. Something to consider is that the ringworld will then become a habitat, so buildings such as planetary shield generators may no longer be buildable.
The_Draco 14. juni 2018 kl. 6:57 
well i have a vew things, first the abandoned terraforming event arrives on maschine ring segments again since 2.1 and also the Horizon Signal Event Ending, when you spawn the waiting serpent, turn the Maschine ringworld segments into tomb worlds... and maybe it is better if you change the maschine ring segments from habitates into worlds like the vanilla (niven) are and also change the "terraforming" option into an "upgrade" one as if it is an extra "bonus" step at the end of the normal "ringworldconstruction"
Sophia Ferddinand 7. juni 2018 kl. 2:45 
Hi there! Great mod! Is this compatible with 2.1 or need to be upgrade? Thanks!
Fenrir 2. juni 2018 kl. 6:58 
Can you upgrade it for the last 2.1.0 Major Update plz ?
The Erubian Warlord 27. maj 2018 kl. 21:32 
I have 2 questions 1.is this Niven compatible? and 2.is it Ringworlder compatible?
Khanna 26. maj 2018 kl. 17:07 
Will you update this mod for 2.1?
EteDec(Astral Overseer/Deci_Str) 21. maj 2018 kl. 21:24 
Would you add global flag to check whether this mod loaded or not?
Ancell 15. maj 2018 kl. 4:51 
When used with the fashion of fallen empires, terraforming the world of the ring of machines (orange), the segment becomes green and stands out against the background of the general orange color of the world of the ring
thistlebloom 18. apr. 2018 kl. 11:58 
So does this mod allow you to build machine habitats like how machine ring worlds now exist?
The_Draco 13. apr. 2018 kl. 12:56 
well, is this kompatible with ZoFE and if so, could it be possible to build a machine-ringworld-startsystem for a machine-empire? would be interesting xD
marky612 29. mar. 2018 kl. 15:33 
How about a planet edict only open to machine empires that would add a modifier that gives the same bonuses and negititive habitabilty to make it uninhabitable for organics. Organics would then have the option of removing that modifer if they took over the habitat, and it'd cost the same as a terraforming project.
Fervid Dragon  [ophavsmand] 28. mar. 2018 kl. 18:52 
The big problem with machine habitats is that if I make a new one, I would have to edit every building in the game in order to make it work like a regular habitat. I think I know how I could work around it, but I'm currently pretty busy with schooling and don't have much time to work on it.
marky612 25. mar. 2018 kl. 18:22 
Could you add in machine habitats as well?
:D
Exelsiar 25. mar. 2018 kl. 1:43 
Interesting detail here, when a ringworld is turned into a machine ringworld, it gets marked as a habitat in the overview list. Any chance that could be changed?
Fervid Dragon  [ophavsmand] 12. mar. 2018 kl. 16:51 
It'll probably be fine. Steam has a size limit for images, so I upload them as jpegs to keep the file size down.
MachoNatchoMan 12. mar. 2018 kl. 16:02 
i reeeeeeeally hope the tile texture is better quality (higher resolution) than it is in the screenshot as i use 4k and it will just be a blob x,D :,q
[VG] Shedovv 4. mar. 2018 kl. 16:44 
Cheers!
Fervid Dragon  [ophavsmand] 4. mar. 2018 kl. 14:10 
It should be save game compatible even if you have ringworlds!
[VG] Shedovv 4. mar. 2018 kl. 13:53 
Is this mod save-game compatible (provided I am nowhere near reaching the ringworlds yet) or will I have to start a new game for it to work?
nephilimnexus 25. feb. 2018 kl. 4:14 
Now I can purge those pesky meatbags even faster! Thanks! :D
Fervid Dragon  [ophavsmand] 23. feb. 2018 kl. 17:44 
Yep! 2.0 came out yesterday and I updated it as soon as I could.
Chastity the Celibate 23. feb. 2018 kl. 17:21 
Is this 2.0 compatible? It says last update was the 22nd.
Fervid Dragon  [ophavsmand] 13. feb. 2018 kl. 16:26 
That's correct. You have to terraform it after construction.
Rohzdear 13. feb. 2018 kl. 16:02 
Is it not possible to make a Machine Ringworld from the start without having to first build a Habitable one?
Valkian 11. feb. 2018 kl. 16:05 
I did use ISBS GP Patch, it still didn't work after reinstalling and making a new game. Still appeared a broken segment. I'm not using any other RW mods. other than ISBS mods.