Stellaris

Stellaris

Mass Effect - Geth Portraits
40 条留言
Fikus 5 月 27 日 上午 4:27 
is it working on 4.0 ?
Dukkokun 2022 年 4 月 26 日 下午 5:08 
Hi! Are you ok if I include your mod as a requirement/dependency in a large portrait patch (still requiring users of the patch to subscribe to your mod) but modifying some files to include the portraits in the default Paradox categories?
Ves 2021 年 5 月 6 日 下午 12:50 
Update
Vrona 2019 年 4 月 26 日 下午 2:07 
Update?
Werebat 2018 年 11 月 25 日 上午 6:32 
I don't know Mass Effect but this portrait would be perfect for the Meklar in my MOO2 games. Any way you can make them Organic?
2B 2018 年 6 月 9 日 下午 9:21 
pls update
Froggo 2018 年 3 月 26 日 上午 10:57 
@VALERIUS
damn right :) sadly no response from the Mod Author and i have no clue how to mod stellaris :(
Valerius 2018 年 3 月 2 日 下午 7:16 
Have had this thought LostReaper mentioned also - if there's an option, would it be possible to add an extra Geth cathegory to add them as sub species to an empire? Would be an immersive thing to have Quarians and Geth united for instance. ;)
Tonee 2018 年 2 月 24 日 下午 12:24 
It's just animated portraits. It'll work.
Froggo 2018 年 2 月 22 日 下午 4:03 
Aloha, a small Question.
I would like to play Organic Materialist and have Geth as my Robots.
Can you mod it in a way to get the Geth as regular Robots and later Synths?
Pumpkin-King 2018 年 2 月 22 日 上午 6:35 
2.0 Dropped ^_^ will this be updated in the following weeks?
Med288 2017 年 12 月 8 日 下午 12:47 
Parden me but the 1.9.0 update droped and the mod is out dated can you update it plz
Marinho 2017 年 11 月 29 日 上午 11:19 
Thank you for that!
shuulleech 2017 年 11 月 20 日 上午 9:38 
heh, sorry, i missed the questions. But TripleSeven updated already :)
TripleSeven  [作者] 2017 年 11 月 20 日 上午 6:07 
Updated. Can be randomized now.
Slippin'Shimmy 2017 年 11 月 19 日 下午 6:19 
@shuulleech - can you explain again? That really was not clear.....
Keto 2017 年 11 月 4 日 上午 6:22 
@shuulleech :

I don`t get it. How do you force the Geth to "force spawn"? It doesn`t work here for me.
shuulleech 2017 年 10 月 22 日 下午 3:12 
just replaced randomized = no with the one from Synthetic Dawn DLC for MACHINE Getch version, works fine
shuulleech 2017 年 10 月 22 日 下午 2:55 
Hi, there is a problem, custom empires with this portrait will not appear through "force spawn", any fix?
TripleSeven  [作者] 2017 年 10 月 12 日 下午 12:10 
@Musashi
"mass effect species pack" is not my mod, so i don't know
Musashi 2017 年 10 月 12 日 上午 7:22 
Is this included in the mass effect species pack?
TripleSeven  [作者] 2017 年 10 月 11 日 上午 6:59 
Updated for 1.8.2
Big Iron [Space Cowboy] 2017 年 10 月 2 日 下午 2:19 
So, I don't want to opt into the beta does this work with 1.8?
Osten 2017 年 9 月 29 日 上午 9:08 
Thank you very much, will test it soon!
TripleSeven  [作者] 2017 年 9 月 29 日 上午 7:32 
Updated, and supports only 1.8.1 version
TripleSeven  [作者] 2017 年 9 月 29 日 上午 4:27 
Wanted to make so, but then i have to replace the original game files and this mod will not be compatible with others. Unfortunately custom portraits replaces original ones
Gerishnakov 2017 年 9 月 29 日 上午 12:26 
@Aragottix that's exactly my point!
Aragottix 2017 年 9 月 28 日 下午 11:12 
Why not just add the geth with the other machine races in their tab?
Gerishnakov 2017 年 9 月 28 日 下午 1:23 
Are you going to change this so that Geth are just in with the other machine portraits? I hope you are.
TripleSeven  [作者] 2017 年 9 月 28 日 下午 12:46 
Got another problem with building geth pops, but i think i have a decision
Jagick 2017 年 9 月 28 日 上午 10:09 
The 1.8.1 hotfix was released and it changed the way custom species work. It uses some kind of tag system now.
Clemf 2017 年 9 月 25 日 上午 8:08 
I can't build pops when this mod is activated. Any idea when the hotfix arrive? Thanks a lot for this mod !
TripleSeven  [作者] 2017 年 9 月 24 日 上午 10:22 
Looks like there is some problem with 1.8 patch about new trait system. I`ll wait till hotfix arrive
ERO 2017 年 9 月 24 日 上午 9:15 
Awesome! Thank you!
Reygis 2017 年 9 月 24 日 上午 2:26 
I've started a game with these portraits. Strangely enough, they are counted as machines, yet they also grow based on food. Not sure if that was done on purpose or not.
Ghost of Draupnir 2017 年 9 月 24 日 上午 1:48 
Can we PLEASE get a version that doesn't require Machine Intelligence, PLEASE?
G.Poiser 2017 年 9 月 23 日 下午 6:35 
Thank you ;_:
daybreaks 2017 年 9 月 23 日 下午 4:58 
Thank you so much.
Osten 2017 年 9 月 23 日 下午 3:08 
Think this mod might be affecting gameplay. As a machine species I can't build population with this mod activated.
Gutterblade 2017 年 9 月 23 日 下午 3:06 
Thanks for this :) always loved ME, and this looks well done.