Stellaris
War Sectors
댓글 264
HorrifyingAbscess74 2022년 9월 24일 오후 3시 36분 
Update?
draincombs 2022년 3월 31일 오전 12시 32분 
pls update
Alien 2022년 2월 18일 오후 1시 32분 
im not sure whats going on, if i have some problem i may have missed or what have you, but so far i am unable to enable warsectors and seemingly incapable of producing any ship that isnt a colony ship no matter if i use fleet manager or anything. I do hope a fix is gotten because at this current time the mod is quite literally unplayable as it removes too much core features to make playing possible
gorathtar 2021년 12월 25일 오전 2시 57분 
update please
MrNeko 2021년 3월 13일 오전 2시 28분 
please update
Scorpion01924 2020년 12월 9일 오전 4시 04분 
please update
Blazingdevil 2020년 11월 26일 오후 5시 30분 
please update
Cypher3817 2020년 8월 24일 오전 6시 32분 
Hey is there any chance of an update i really miss this mod used to use it all the time. It doesn't work with the current version of the game and that makes me sad.
Celestine 2020년 1월 8일 오전 6시 58분 
update please
Nighthunter 2019년 12월 16일 오전 12시 24분 
@MikeWe can you update this mod pls? It would be realy nice to have the sector ai build fleet on its own
MikeWe  [작성자] 2019년 11월 24일 오전 12시 42분 
@Dave my man
Dave 2019년 11월 18일 오후 12시 59분 
I only clicked on this cause of the X3 Argon Collossus in the thumbnail.
I Darkstar X 2019년 7월 26일 오후 2시 57분 
I like this, but I think it would be even cooler if sectors actually fought kind of like vassals do, with their own fleets, and perhaps you could use some kind of menu to direct them around.
Celestine 2019년 5월 3일 오전 10시 42분 
2.2.7 update ^^ pls
MikeWe  [작성자] 2018년 12월 15일 오전 9시 14분 
@SweetDarling, is this mod still an option with the introduction of the Fleet Manager way back in 2.1?
Celestine 2018년 12월 14일 오후 11시 55분 
2.2.1 please
punkboy_sp 2018년 10월 5일 오전 11시 13분 
Military faction but its 2.0 witch i am useing Suffering
ʎzzɐԀ 2018년 10월 5일 오전 8시 01분 
@punkboy_sp can you tell me what the mod is?
punkboy_sp 2018년 10월 4일 오후 10시 34분 
there is one like that but not for sector Ai tho i am useing it i love how it turn out
MikeWe  [작성자] 2018년 10월 4일 오후 10시 27분 
Also the point of this mod was to have a constant flow of reinforcements, but like I said before
The fleet manager replaced it..
MikeWe  [작성자] 2018년 10월 4일 오후 10시 26분 
@Suffering, @Orilious was actually talking about how the mod wasn't obsolete.
ʎzzɐԀ 2018년 10월 4일 오전 7시 13분 
After quite some time using this mod, its alright although I agree with @Orilious that there should be like a mod of some sort to program the sector AI to build fleets that can go off on their own like lets say in a war they can go and attack enemy empires so that during late game where you have this huge massive territories its not as tedious to go and manage all fleets in your territories.
NepNep 2018년 10월 3일 오후 8시 44분 
@Mikkel With this mod, I can't build a boat in my dock
ʎzzɐԀ 2018년 10월 1일 오전 10시 57분 
@Mikkel i noticed after removing sins of the prophets, im just gonna have to live with the vanilla ships for now lol
MikeWe  [작성자] 2018년 10월 1일 오전 10시 54분 
@Suffering it's incompatible with ship mods atm
ʎzzɐԀ 2018년 9월 30일 오후 4시 05분 
Does the mod still work because the sectors don't seem to build ships at all on the War focus module. (Yes space construction is on)
[☆] AresOfThrace 2018년 9월 30일 오후 12시 26분 
@Y0ungKorrupt that is a bug in the vanilla game.
K0rruptedYouth 2018년 9월 16일 오후 8시 27분 
I tried setting rally points when creating a new fleet template, but it seems to default to the shipyard that creates the first ship in the fleet queue.
MikeWe  [작성자] 2018년 9월 9일 오전 2시 17분 
Updated, please note: rally points have been removed and I currently have no idea how the ship
manager would replace them. So can someone try to set a rally point using the new fleet manager and tell me if they actually move there when they are created?
Orilious 2018년 8월 31일 오후 11시 03분 
No it did not. It gave me another task to micro manage. I would like sector AI fllets that engage and patrol on their own. Not vassels.
MikeWe  [작성자] 2018년 6월 29일 오전 1시 36분 
This mod is obsolete, the fleet manager replaced it
kineu 2018년 6월 28일 오후 10시 50분 
why is this mod not updated yet please do it fast and all other mod for star trek new horizon
kineu 2018년 6월 20일 오전 2시 04분 
please update this mod now
Orilious 2018년 6월 8일 오후 8시 32분 
This is a nesessary addition to the game. Please, I emplore you to update!
MikeWe  [작성자] 2018년 4월 25일 오후 10시 02분 
I'm making another small mod that has the mineral energy focus
John Wack 2018년 4월 25일 오후 2시 23분 
does this mod still work? if not are there any similar mods that does this?
RADIALTHRONE1 2018년 4월 14일 오전 10시 47분 
Are there any other mods that add a mineral/energy sector focus? That's all I used this mod for
DevilsKnock𝄡 2018년 4월 12일 오전 10시 05분 
I think the feature he's talking about is the new fleet system. This idea is kind of redundant when you can now just click a button to automatically reinforce a fleet with ships and it's kind of the same idea just more controlled. Now a mod that had sectors make their own fleets kind of like vassals would be really cool but I'm not sure if that could work at all.
The Imperial House 2018년 4월 9일 오전 6시 05분 
well, thanks for nothing
The Imperial House 2018년 4월 8일 오후 1시 50분 
whats the new feature ? do sectors make their own fleets now ? i would love a response
requiem☆; 2018년 3월 2일 오전 8시 18분 
awww its a shame it won't be updated to 2.0.x
MrButBut 2018년 2월 25일 오후 2시 43분 
Ey thanks for your work, for the moment I'm with 1.9 and this mod is really useful!
AureliussMagnus 2018년 2월 25일 오전 4시 51분 
Oh well. Look on bright side. Less work for you :)
MikeWe  [작성자] 2018년 2월 24일 오전 6시 38분 
War sectors won't be updated to 2.0.0 because stellaris added a new feature that makes this mod obsolete
MikeWe  [작성자] 2018년 1월 30일 오전 9시 41분 
@Vibraxis that is still not what I ment. It will pick the design DEPENDING on the minerals get it? If it has low minerals it will pick a corvette with your strongest design.
Vibby 2018년 1월 29일 오후 11시 48분 
@Miketar But strongest designs are always battleships with hangers, that's what I mean by it'll always pick carriers. I do not play with any ship mods.
MikeWe  [작성자] 2018년 1월 29일 오후 10시 03분 
@Ilmatar, it will choose depending on minerals available and then pick a ship and then build it's strongest design.
Ilmatar 2018년 1월 29일 오전 11시 14분 
But what did you mean by this then? Also how is compatibility to the ISB mod, considering I'm running a three-way of Realistic Ships, ISB and NSC?
MikeWe  [작성자] 2018년 1월 29일 오전 5시 29분 
@Vibraxis,that's not what I ment
Vibby 2018년 1월 28일 오후 9시 59분 
"It will build the design with the most military power."
A shame. That mean's it will just spam carrier battleships for me.