Stellaris
War Sectors
264 件のコメント
HorrifyingAbscess74 2022年9月24日 15時36分 
Update?
draincombs 2022年3月31日 0時32分 
pls update
Alien 2022年2月18日 13時32分 
im not sure whats going on, if i have some problem i may have missed or what have you, but so far i am unable to enable warsectors and seemingly incapable of producing any ship that isnt a colony ship no matter if i use fleet manager or anything. I do hope a fix is gotten because at this current time the mod is quite literally unplayable as it removes too much core features to make playing possible
gorathtar 2021年12月25日 2時57分 
update please
MrNeko 2021年3月13日 2時28分 
please update
Scorpion01924 2020年12月9日 4時04分 
please update
Blazingdevil 2020年11月26日 17時30分 
please update
Cypher3817 2020年8月24日 6時32分 
Hey is there any chance of an update i really miss this mod used to use it all the time. It doesn't work with the current version of the game and that makes me sad.
Celestine 2020年1月8日 6時58分 
update please
Nighthunter 2019年12月16日 0時24分 
@MikeWe can you update this mod pls? It would be realy nice to have the sector ai build fleet on its own
MikeWe  [作成者] 2019年11月24日 0時42分 
@Dave my man
Dave 2019年11月18日 12時59分 
I only clicked on this cause of the X3 Argon Collossus in the thumbnail.
I Darkstar X 2019年7月26日 14時57分 
I like this, but I think it would be even cooler if sectors actually fought kind of like vassals do, with their own fleets, and perhaps you could use some kind of menu to direct them around.
Celestine 2019年5月3日 10時42分 
2.2.7 update ^^ pls
MikeWe  [作成者] 2018年12月15日 9時14分 
@SweetDarling, is this mod still an option with the introduction of the Fleet Manager way back in 2.1?
Celestine 2018年12月14日 23時55分 
2.2.1 please
punkboy_sp 2018年10月5日 11時13分 
Military faction but its 2.0 witch i am useing Suffering
ʎzzɐԀ 2018年10月5日 8時01分 
@punkboy_sp can you tell me what the mod is?
punkboy_sp 2018年10月4日 22時34分 
there is one like that but not for sector Ai tho i am useing it i love how it turn out
MikeWe  [作成者] 2018年10月4日 22時27分 
Also the point of this mod was to have a constant flow of reinforcements, but like I said before
The fleet manager replaced it..
MikeWe  [作成者] 2018年10月4日 22時26分 
@Suffering, @Orilious was actually talking about how the mod wasn't obsolete.
ʎzzɐԀ 2018年10月4日 7時13分 
After quite some time using this mod, its alright although I agree with @Orilious that there should be like a mod of some sort to program the sector AI to build fleets that can go off on their own like lets say in a war they can go and attack enemy empires so that during late game where you have this huge massive territories its not as tedious to go and manage all fleets in your territories.
NepNep 2018年10月3日 20時44分 
@Mikkel With this mod, I can't build a boat in my dock
ʎzzɐԀ 2018年10月1日 10時57分 
@Mikkel i noticed after removing sins of the prophets, im just gonna have to live with the vanilla ships for now lol
MikeWe  [作成者] 2018年10月1日 10時54分 
@Suffering it's incompatible with ship mods atm
ʎzzɐԀ 2018年9月30日 16時05分 
Does the mod still work because the sectors don't seem to build ships at all on the War focus module. (Yes space construction is on)
[☆] AresOfThrace 2018年9月30日 12時26分 
@Y0ungKorrupt that is a bug in the vanilla game.
K0rruptedYouth 2018年9月16日 20時27分 
I tried setting rally points when creating a new fleet template, but it seems to default to the shipyard that creates the first ship in the fleet queue.
MikeWe  [作成者] 2018年9月9日 2時17分 
Updated, please note: rally points have been removed and I currently have no idea how the ship
manager would replace them. So can someone try to set a rally point using the new fleet manager and tell me if they actually move there when they are created?
Orilious 2018年8月31日 23時03分 
No it did not. It gave me another task to micro manage. I would like sector AI fllets that engage and patrol on their own. Not vassels.
MikeWe  [作成者] 2018年6月29日 1時36分 
This mod is obsolete, the fleet manager replaced it
kineu 2018年6月28日 22時50分 
why is this mod not updated yet please do it fast and all other mod for star trek new horizon
kineu 2018年6月20日 2時04分 
please update this mod now
Orilious 2018年6月8日 20時32分 
This is a nesessary addition to the game. Please, I emplore you to update!
MikeWe  [作成者] 2018年4月25日 22時02分 
I'm making another small mod that has the mineral energy focus
John Wack 2018年4月25日 14時23分 
does this mod still work? if not are there any similar mods that does this?
RADIALTHRONE1 2018年4月14日 10時47分 
Are there any other mods that add a mineral/energy sector focus? That's all I used this mod for
DevilsKnock𝄡 2018年4月12日 10時05分 
I think the feature he's talking about is the new fleet system. This idea is kind of redundant when you can now just click a button to automatically reinforce a fleet with ships and it's kind of the same idea just more controlled. Now a mod that had sectors make their own fleets kind of like vassals would be really cool but I'm not sure if that could work at all.
The Imperial House 2018年4月9日 6時05分 
well, thanks for nothing
The Imperial House 2018年4月8日 13時50分 
whats the new feature ? do sectors make their own fleets now ? i would love a response
requiem☆; 2018年3月2日 8時18分 
awww its a shame it won't be updated to 2.0.x
MrButBut 2018年2月25日 14時43分 
Ey thanks for your work, for the moment I'm with 1.9 and this mod is really useful!
AureliussMagnus 2018年2月25日 4時51分 
Oh well. Look on bright side. Less work for you :)
MikeWe  [作成者] 2018年2月24日 6時38分 
War sectors won't be updated to 2.0.0 because stellaris added a new feature that makes this mod obsolete
MikeWe  [作成者] 2018年1月30日 9時41分 
@Vibraxis that is still not what I ment. It will pick the design DEPENDING on the minerals get it? If it has low minerals it will pick a corvette with your strongest design.
Vibby 2018年1月29日 23時48分 
@Miketar But strongest designs are always battleships with hangers, that's what I mean by it'll always pick carriers. I do not play with any ship mods.
MikeWe  [作成者] 2018年1月29日 22時03分 
@Ilmatar, it will choose depending on minerals available and then pick a ship and then build it's strongest design.
Ilmatar 2018年1月29日 11時14分 
But what did you mean by this then? Also how is compatibility to the ISB mod, considering I'm running a three-way of Realistic Ships, ISB and NSC?
MikeWe  [作成者] 2018年1月29日 5時29分 
@Vibraxis,that's not what I ment
Vibby 2018年1月28日 21時59分 
"It will build the design with the most military power."
A shame. That mean's it will just spam carrier battleships for me.