Stellaris
Expanded Stellaris Traditions
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Mis à jour le : 11 déc. 2018 à 13h54

Updates for Commerce and Faith.

Mis à jour le : 10 déc. 2018 à 14h52

Preliminary update for
- Academy
- Administratum
- Aesthetics
- Archivist
- Chivalry
traditions. More detailed update will come later, but these should have compatibility with 2.2 now. Usually I debug stuff carefully, since I have 30+ faulty trees I will come to that later. Still happy to hear bugg reports though.

Mis à jour le : 18 nov. 2018 à 8h39

- Fixed several spelling errors.

Mis à jour le : 29 aout 2018 à 13h37

- Proselytism starter should no longer be affected by robots.

Mis à jour le : 25 juil. 2018 à 12h59

- Fixed bug in Chivalry traditions.

Mis à jour le : 30 juin 2018 à 3h46

- Fixed some missing localisation for planet modifiers.
- Updated compatibility with CGM.

Mis à jour le : 28 juin 2018 à 15h13

- Adapted mod to the new if/else system. This should fix the vast majority of buggs people have had since 2.1. If you still have some bug, please re-report them.
- Adeptus Arbites: Now -20% Piracy Risk and -10% Tradition Penalty from Colonies.
- Justice Finish: Now +15% Unity gain while influence>500.
- New AI swap for simulated realities.
- Anomaly Fail Risk for Cult of Ingenuity is replaced by +25% Anomaly Discovery Chance.
- Raider now only reduced energy gain by -10% for targets.

Mis à jour le : 27 mai 2018 à 14h12

Initial Upload

Mis à jour le : 26 mai 2018 à 4h44

- Fixed error where fury war exhaustion reduction was an increase.

Mis à jour le : 24 mai 2018 à 14h16

Updated for 2.1.