Stellaris

Stellaris

Civic Redux
Ergebnisse 1–10 von 30
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Update: 21. Dez. 2017 um 3:57

Initial Upload

Update: 18. Dez. 2017 um 2:39

Version 1.6.0.2 (Networking Bugfixes)

- Installed new lines for the Advanced Networking civic so that the connection doesn't drop out after one day.

Update: 14. Dez. 2017 um 11:12

Version 1.6.0.1 (mod_tooltip_bugfix_update)

- Fixed some localisation issues with Hydroponic Adaptation

Update: 14. Dez. 2017 um 5:11

Version 1.6.0 (Happy Holidays)

- 7 New Civics have been added! 3 are for standard Empires, 1 is shared between Standard Empires and Hive Minds and 3 are for Machine Empires
- Technological Ascendancy no longer gives a tech alternative.
- Other stuff. Probably.

Update: 1. Nov. 2017 um 5:48

Version 1.5.5.1 (Quick Fix)

Fixed an invalid reference in Peacekeeping Interventionists

Update: 1. Nov. 2017 um 3:50

Version 1.5.5 (The Requirement Re-acquirement Update)

Many Civics have had their requirements updated to make them simpler to obtain.

Update: 26. Okt. 2017 um 9:55

Version 1.5.2.2 (0 Point Gaia World Habitability Trait WHERE)

Fixed a bug causing a 0 Point Gaia World Habitability Trait to appear.

Update: 14. Okt. 2017 um 11:10

Version 1.5.2.1 (Another Bugfix Update)

- Fixed a bug where Technological Idyll, Commercial Idyll and Industrial Idyll would sometimes not properly grant Unity for their respective buildings.

Update: 10. Okt. 2017 um 7:09

Version 1.5.2 (Bugfix Update)

Fixed a variety of bugs in the mod.

Update: 6. Okt. 2017 um 7:25

Version 1.5.1 (Followup Update)

- Adjusted Self-Expanding Warehouses and Living Amplifiers to be cheaper and stronger
- Changed some of the wording in places to make more sense
- Continued to slay bugs like a boss
- Darathian Exclave has been removed - it is now a part of the Civic Redux - Empires mod