Stellaris
Cybermen Race Mod
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Aggiornamento: 3 nov 2020, 11:41

v2.0.2: {2020/11/03}
-Updated thumbnail.

Aggiornamento: 3 nov 2020, 11:38

v2.0.2: {2020/11/03}
-Attempt at updating thumbnail.

Aggiornamento: 3 nov 2020, 11:35

v2.0.2: {2020/11/03}
-Fixed compatibility with Stellaris version 2.8 "Butler".

Aggiornamento: 18 mag 2020, 13:13

v2.0.1: {2020/5/18}
-Fixed compatibility with Stellaris version 2.7 "Wells".

Aggiornamento: 23 mar 2020, 13:44

[Updated thumbnail]

Aggiornamento: 23 mar 2020, 13:32

Aggiornamento: 23 mar 2020, 13:28

v2.0.0: {2010/3/23}
-Fixed compatibility with Stellaris version 2.6 "Verne":
*Now all the cyber empires are Machine species with "Driven assimilators" civic.
*Cyber Mondas empire now uses the "Ice Age" origin from the mod "Subterranean Planets".
*The Cyberiad empire now uses the "Resource consollidation" origin from Synthetic Dawn.
-Removed "Fearsome" trait.

Aggiornamento: 5 lug 2017, 11:55

v1.2.4: {2017/7/5}
-Added English localisation files in place for French, German, Portuguese and Polish, util I find anybody who can translate them.
-Corrected tiny details in Spanish localisation.

Aggiornamento: 2 lug 2017, 19:15

v1.2.3: {2017/7/3}
-Now all the Cybermen portraits do not spawn for random AI empires.

Aggiornamento: 2 lug 2017, 18:28

v1.2.2: {2017/7/3}
-Fixed yet more details on the system initializers.