Stellaris

Stellaris

Cybermen Race Mod
Ergebnisse 11–20 von 29
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Update: 3. Nov. 2020 um 11:41

v2.0.2: {2020/11/03}
-Updated thumbnail.

Update: 3. Nov. 2020 um 11:38

v2.0.2: {2020/11/03}
-Attempt at updating thumbnail.

Update: 3. Nov. 2020 um 11:35

v2.0.2: {2020/11/03}
-Fixed compatibility with Stellaris version 2.8 "Butler".

Update: 18. Mai 2020 um 13:13

v2.0.1: {2020/5/18}
-Fixed compatibility with Stellaris version 2.7 "Wells".

Update: 23. März 2020 um 13:44

[Updated thumbnail]

Update: 23. März 2020 um 13:32

Update: 23. März 2020 um 13:28

v2.0.0: {2010/3/23}
-Fixed compatibility with Stellaris version 2.6 "Verne":
*Now all the cyber empires are Machine species with "Driven assimilators" civic.
*Cyber Mondas empire now uses the "Ice Age" origin from the mod "Subterranean Planets".
*The Cyberiad empire now uses the "Resource consollidation" origin from Synthetic Dawn.
-Removed "Fearsome" trait.

Update: 5. Juli 2017 um 11:55

v1.2.4: {2017/7/5}
-Added English localisation files in place for French, German, Portuguese and Polish, util I find anybody who can translate them.
-Corrected tiny details in Spanish localisation.

Update: 2. Juli 2017 um 19:15

v1.2.3: {2017/7/3}
-Now all the Cybermen portraits do not spawn for random AI empires.

Update: 2. Juli 2017 um 18:28

v1.2.2: {2017/7/3}
-Fixed yet more details on the system initializers.