Space Engineers

Space Engineers

FireBrigade - A world on fire
Viser 1–10 av 62 bidrag
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Oppdatering: 23. juni @ 16.34

1.0721
- Patched to avoid crashes during some damage handling

Oppdatering: 30. okt. 2024 @ 22.58

1.0719
- #color fires Now only shows fires/yellow. #color damage Now also shows damage/red.

Oppdatering: 24. okt. 2024 @ 12.47

1.0718
- Removed DigitalCamouflage_Armor material from flammable list
- Removed CarbonFibre_Armor material from flammable list
- Removed WoodlandCamo_Armor material from flammable list

Oppdatering: 13. sep. 2024 @ 3.42

1.0716
- Disabled firetuck power on/off check for now as it crashes the game. So the truck always is functional even without power for now.

Oppdatering: 13. sep. 2024 @ 3.23

1.0715
- A FireTruck option was added. Use #firetruck on/off to enable/disable it as it does cost CPU. Use any vehicle and rename the grid "FBFireTruck". Park it next to a fire and every 5 seconds it extinghuises the blocks in a 25m range. Repairs still have to be done manually (hence the remaining fires on non-yellow blocks).

Oppdatering: 3. sep. 2024 @ 16.04

1.0714
- Patched to avoid AddBlocks queue not clearing (resolved)

Oppdatering: 3. sep. 2024 @ 14.31

1.0713
- Patched to avoid AddBlocks queue not clearing

Oppdatering: 3. sep. 2024 @ 13.38

1.0712
- Patched to avoid AddBlocks queue not clearing

Oppdatering: 18. aug. 2024 @ 19.24

1.0711
- Turned off damagedetection by deformation damage as it burries the mod under events for ships on water

Oppdatering: 6. aug. 2024 @ 20.47

1.0710
- Changed event response process for better performance
- Disabled synchronisation of block skins to find a solution to the problem