Garry's Mod

Garry's Mod

[LVS] - Cars
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Uppdatering: 9 jul, 2024 @ 23:47

v1345

fixes / changes
  • fixed issues with gravity hull designator

Uppdatering: 9 jul, 2024 @ 8:07

v1344

fixes / changes
  • fixed some shaking due to wheel imbalance
  • reduced ballsocket constraint amount for vehicles that dont need them (tanks)

Uppdatering: 3 jul, 2024 @ 23:56

v1343

fixes / changes
  • fixed ai doing wierd stuff when enemy is behind

Uppdatering: 3 jul, 2024 @ 23:10

v1342

fixes / changes
  • fixed a lua error

Uppdatering: 3 jul, 2024 @ 15:27

v1341

fixes / changes
  • fixed gauge showing incorrect speed

Uppdatering: 3 jul, 2024 @ 15:19

v1340

fixes / changes
  • fixed normal hud not showing with gauges installed

Uppdatering: 3 jul, 2024 @ 15:15

v1339

fixes / changes
  • added (WIP) gauges

Uppdatering: 2 jul, 2024 @ 12:58

v1338

fixes / changes
  • fixed skidmarks on gm_goldencity (and possibly other maps too that use "" as physprop material for roads...)

Uppdatering: 2 jul, 2024 @ 12:03

v1337

fixes / changes
  • improved wheel bump behavior

Uppdatering: 27 jun, 2024 @ 12:32

v1336

fixes / changes
  • fixed lua error on lvs_item_ammo
  • fixed compressor/turbo causing "Warning, changing collision rules in a callback is likely to cause crashes" notification
  • fixed manual reverse not making a shift sound
  • added sounds for equipping compressor/turbo
  • added entity for manual/automatic transmission