Garry's Mod
[LVS] - Cars
Mostrando 81-90 de 277 aportaciones
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Actualización: 9 JUL 2024 a las 11:47 p. m.

v1345

fixes / changes
  • fixed issues with gravity hull designator

Actualización: 9 JUL 2024 a las 8:07 a. m.

v1344

fixes / changes
  • fixed some shaking due to wheel imbalance
  • reduced ballsocket constraint amount for vehicles that dont need them (tanks)

Actualización: 3 JUL 2024 a las 11:56 p. m.

v1343

fixes / changes
  • fixed ai doing wierd stuff when enemy is behind

Actualización: 3 JUL 2024 a las 11:10 p. m.

v1342

fixes / changes
  • fixed a lua error

Actualización: 3 JUL 2024 a las 3:27 p. m.

v1341

fixes / changes
  • fixed gauge showing incorrect speed

Actualización: 3 JUL 2024 a las 3:19 p. m.

v1340

fixes / changes
  • fixed normal hud not showing with gauges installed

Actualización: 3 JUL 2024 a las 3:15 p. m.

v1339

fixes / changes
  • added (WIP) gauges

Actualización: 2 JUL 2024 a las 12:58 p. m.

v1338

fixes / changes
  • fixed skidmarks on gm_goldencity (and possibly other maps too that use "" as physprop material for roads...)

Actualización: 2 JUL 2024 a las 12:03 p. m.

v1337

fixes / changes
  • improved wheel bump behavior

Actualización: 27 JUN 2024 a las 12:32 p. m.

v1336

fixes / changes
  • fixed lua error on lvs_item_ammo
  • fixed compressor/turbo causing "Warning, changing collision rules in a callback is likely to cause crashes" notification
  • fixed manual reverse not making a shift sound
  • added sounds for equipping compressor/turbo
  • added entity for manual/automatic transmission